[Discussion] 60FPS patches for PSP games that run at 30FPS
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10-25-2017, 07:59 PM
(This post was last modified: 03-13-2019 06:46 PM by RibShark.)
Post: #736
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Kao Challengers 60FPS
Code: _G Kao Challengers (Europe) (v1.00) Code: _G Kao Challengers (Europe) (v2.01) Code: _G Kao Challengers (USA) |
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11-22-2017, 04:51 AM
(This post was last modified: 11-22-2017 06:48 AM by Verymelon Benda.)
Post: #737
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Here, 60 FPS for Fate/Extra: CCC & Summon Night 5 (v.2), but sometime animation double speed. I don't know how to fix this.
Code: _S NPJH-50505 Code: _S NPUH-10198 Thanks for the guide. |
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01-02-2018, 03:30 PM
Post: #738
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Hello,
can who make a 30fps and a 60fps patch for Star Wars Battlefront Renegade Squadron Euro? This game runs at 20fps. Thanks! |
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01-04-2018, 11:38 AM
Post: #739
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Just wondering when MHP3 60fps code last updated?
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01-09-2018, 05:46 AM
Post: #740
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Hi. Please anyone that have the code for patapon, patapon 2 and patapon 3? Many thanks.
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01-12-2018, 08:37 PM
Post: #741
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Please give me Unlocking for Tenchu time of the assasins ULES00277 30-60 fps please i want play normal
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01-28-2018, 08:18 PM
(This post was last modified: 01-28-2018 11:23 PM by Marcelo_20XX.)
Post: #742
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
I found the address for 60FPS BUT it doubles the speed for everything else so this need a slowmotion code too which I am unable to find so if someone wants to continue from here be my guest:
Code: _S ULUS-10228 Also for Dracula X Chronicles USA: Code: _S ULUS-10277 Dont know if this address is useful to nail the 60FPS or not... |
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02-05-2018, 11:09 AM
(This post was last modified: 02-06-2018 04:42 PM by ZeroX4.)
Post: #743
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
NBA Street Showdown
Code: _C1 60 FPS Nilson Dias posted this code in comments under this video https://www.youtube.com/watch?v=_JcdTPl1...obk0h00410 Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller. http://forums.ppsspp.org/showthread.php?tid=12513 or http://www.x360ce.com |
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02-06-2018, 01:35 PM
Post: #744
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
I found god eater burst(US) code,but I want Japanese vision(NPJH50352). Thanks!!!!
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02-27-2018, 03:39 AM
Post: #745
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(08-25-2017 10:34 PM)Rageous Wrote:(02-24-2017 08:26 AM)rucky Wrote: This code for FF type 0 works but it screwed up the camera. i can use it for the normal lock on stuff. but i cant use it to change direction.it just stucked on that lock mode.it just keep locking on to some random chocobos on world map for example.holding R1 button or keep tapping it doesnt do anything tried that on psp e1004, its ok in lobby, but when i am in combat everything is slowmo |
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03-10-2018, 02:20 PM
Post: #746
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
God Eater 2 unlock to 60 FPS Toggle (Beta)
Work for GE v1.40 only, gameplay is double speed. Quote:_C0 60 FPS Toggle (On:Start+R/Off:Start+L) [v1.40] I found on this site. https://www21.atwiki.jp/cwcwiki/sp/pages/809.html |
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04-06-2018, 11:22 AM
Post: #747
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Here are the 60 Fps codes for Legend of Heroes: Zero no Kiseki :
Code: _S NPJH-50311 and those are for Ao no Kiseki : Code: _S NPJH-50473 Both were running at double speed but I was able to find the gamespeed adresses managing movement speed and animations's speed, so the gameplay feel authentic. Unfortunately, there're still some issues : - I couldn't find the speed parameter for the "movies" playing ingame, so they're still running at double speed. I'm guessing the parameter must either use a different value from the one I found in the thread or not be located in the allocated RAM. - It seems that even if the animations's speed was adjusted, there're still some which behave strangely (ex: Near the beginning of ZnK, the train's arrival at the station isn't timed correctly). I'm assuming there may be some other issues, but the games are still mostly playable. i just hope someone with enough time will be able to research them. |
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04-13-2018, 10:10 PM
Post: #748
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
GTA:LCS doesn't work properly for me. I turn on the cheat and it either makes my framerate 15FPS (everything else like sound still works), crashes my PPSSPP, or doesn't work. Tested both EU v1 and US v1
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04-28-2018, 07:32 PM
Post: #749
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
_G Grand Theft Auto - Liberty City Stories [EUR-v3/UMDv1.1], ULES00151.ini
_C1 60 FPS _L 0xE001FFF7 0x002B338C _L 0x202B338C 0x00000000 _C0 30 FPS [Default] _L 0xE0010000 0x002B338C _L 0x202B338C 0x1000FFF7 Not sure I got the UMD version right, but this is for [EUR-v3] ULES00151.ini, found it a few hours ago :-) |
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05-29-2018, 07:38 AM
Post: #750
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Star Wars Battlefront Renegade Squadron US
_C1 60 fps cheat _L 0x002ED036 0x000FFFFF I don't know if someone found it before me, but I couldn't find anything so here it is. On a side note, changing the value at the end changes the fps, but it caps at 60, even though the "prevent fps from exceeding 60" is off and my monitor is 144hz... |
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