09-10-2017, 10:52 PM
Hi all,
If you remember me, I'm that guy who is running every game using this emulator and documenting it.
I was notified, that I missed some PSN classics from Turbografx 16, like Aldynes.
Now, I tried to boot it using the usual procedure like an iso file. My copy of the game has a dat file (assuming that's the game), a pbp file and .EDAT file.
I tried putting those files with their corresponding game id folder inside memstick/PSP/GAME folder, but then I don't know what else I'm supposed to do.
Also, I'm a little confused about the DLC title in here, if this small game is a DLC, which is the main game then ?
Thanks, and sorry for this noob question.
If you remember me, I'm that guy who is running every game using this emulator and documenting it.
I was notified, that I missed some PSN classics from Turbografx 16, like Aldynes.
Now, I tried to boot it using the usual procedure like an iso file. My copy of the game has a dat file (assuming that's the game), a pbp file and .EDAT file.
I tried putting those files with their corresponding game id folder inside memstick/PSP/GAME folder, but then I don't know what else I'm supposed to do.
Also, I'm a little confused about the DLC title in here, if this small game is a DLC, which is the main game then ?
Thanks, and sorry for this noob question.


), so the only way to upscale graphics is via post process shader like 5xBR and for those to get decent results original resolution is required. It can be selected when first starting the game, or in-game with R key, also by going to emulator menu with L key and changing sukurīnsaisu("スクリーンサイス") to orijinaru("オリジナル") then saving changes with X, other screen sizes are just too blurry for post process to make a difference.