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Metal Gear Solid: Peace Walker
04-17-2017, 06:20 PM
Post: #661
RE: Metal Gear Solid Peace Walker
Turns out I guessed offsets correctly last time, but with your hint that right/left doesn't work I found a pretty dumb typo I made while editing addresses the first time.>.> Can't see anything else wrong by going line by line so hopefully it will work now, you can find edited cheat above.:3

You could also edit your past posts and remove those memory dumps, since other people seem to be downloading them without any reason;p, not only ASM is hard to read, ppsspp memory dumps made with JIT contain lots of emu hacks/JIT optimizations which makes it even more confusing.;]

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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04-18-2017, 05:42 AM
Post: #662
RE: Metal Gear Solid Peace Walker
That appears to work brilliantly - Thank you!
I've left positive reputation, but if there is anything else I can do to repay your help, let me know ;-)
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04-20-2017, 11:03 PM
Post: #663
peace walker crash android
Hey ,
the game used to work fine , now it crashes the app right after selecting it
other games work fine
phone : galaxy s6
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04-22-2017, 05:47 AM (This post was last modified: 04-27-2017 03:32 PM by LunaMoo.)
Post: #664
RE: Metal Gear Solid Peace Walker
Just a slight update for anyone that uses it - made another addon to Right Analog Aim patches in their posts:
- US,
- EU.
Which allows setting speed of external camera, weapon aim camera and scoped weapon aim camera also distinguishing horizontal/vertical separately.(by default it doesn't make any difference;p, but it's easy to edit)

Speed variable in initial patch is a bit limited especially for external camera speed which seems to pass speed value as 1 byte integer. It also treats everything the same which could feel wrong vs standard/digital input due to different built-in acceleration for different cameras which RAA patch ofc disables, this new addon solves both of those;3.


Edit: Just a note, if anyone want to use right analog aim patch to improve mouse control in new ppsspp version - remember to decrease deadzone, by default it's far too high for a mouse. While working on enabling mouse control I abused MGS tutorial beach for testing stuff and it was quite easy to shoot accurately;p.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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04-26-2017, 03:02 PM
Post: #665
RE: Metal Gear Solid Peace Walker
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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04-28-2017, 09:17 PM
Post: #666
RE: Metal Gear Solid Peace Walker
Playing peace walker, and I noticed that the names of the voice actors are being cut off, is this just some resolution problem I'm having or?
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04-29-2017, 05:08 AM
Post: #667
Peace Walker cut off
Seems when I play Peace walker, the text for the voice actors* not all* are getting cut off, is this just some kinda resolution problem?
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04-29-2017, 04:58 PM
Post: #668
RE: Peace Walker cut off
In the Cutscenes? If not all then which scene is it in? I just re-watched "solders without borders" and "Paz" and all the text looked fine in both cutscenes.

If it is not the names of the actors then what is getting cut off and where?
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04-29-2017, 06:39 PM
Post: #669
RE: Peace Walker cut off
(04-29-2017 04:58 PM)TkSilver Wrote:  In the Cutscenes? If not all then which scene is it in? I just re-watched "solders without borders" and "Paz" and all the text looked fine in both cutscenes.

If it is not the names of the actors then what is getting cut off and where?

This is what I mean


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04-29-2017, 07:22 PM (This post was last modified: 04-29-2017 07:23 PM by LunaMoo.)
Post: #670
RE: Peace Walker cut off
That's just #2788 - which is caused by different dimensions of the free fonts ppsspp is shipped with:]. Unfortunately original PSP ones are copyrighted and creating new ones with exact size isn't really that easy.
Edit, if you have PSP - just read this and replace ppsspp fonts with Sony's ones;p.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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04-29-2017, 07:28 PM (This post was last modified: 04-29-2017 07:29 PM by TkSilver.)
Post: #671
RE: Peace Walker cut off
:Edit Darn you Luna beating me again while I was looking up folders and making screenshots.

Well I just learned something interesting. It looks like Peace Walkers comic style cutscenes are not prerendered since the actor's name uses the PSP's font and is effected by which one you are using.

The reason the names are off on yours is that the Font that PPSSPP uses is not exactly the same as the Font a PSP uses. To fix this easily you need a PSP with CFW (Pro CFW is the easiest to do this with)

If you hit select on the main XMB (cross media bar) you will get a CFW menu that will allow you to change USB option. You want to select Flash 0.

Hook up the PSP to a computer (or some android devices work) and select the font folder in flash0. Copy the Font folder (for the love of all things in the world do not more/cut or mess with flash0 if you like your PSP only copy from it)

the font folder goes memstick/PSP/flash0/ I think the flash0/font in the executable folder is the default one, but it looks in memstick first (dev correct this if I am backwards I did this a long time ago to fix growlanser)

That will fix your issue and a dozen or so other font related issues in other games.


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04-29-2017, 07:41 PM
Post: #672
RE: Peace Walker cut off
downloading free fonts and converting them to pgf then renaming them to the ones thats are in fonts folder would not do the trick?

i even found guide here

http://www.consolespot.net/forums/psp-he...fonts.html

Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com
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04-29-2017, 07:49 PM
Post: #673
RE: Peace Walker cut off
(04-29-2017 07:41 PM)ZeroX4 Wrote:  downloading free fonts and converting them to pgf then renaming them to the ones thats are in fonts folder would not do the trick?

i even found guide here

http://www.consolespot.net/forums/psp-he...fonts.html

Assuming Sony didn't tweak the fonts or that you can find the right ones it could work. This is probably what JPCSP did get the redistributable pack that PPSSPP uses.
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04-29-2017, 08:12 PM
Post: #674
RE: Peace Walker cut off
Yay, thanks its all fixed now
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04-30-2017, 06:36 AM (This post was last modified: 04-30-2017 06:53 AM by ZeroX4.)
Post: #675
RE: Peace Walker cut off
well its for sure what i was trying to do to fix fonts when i noticed many games on ppsspp have font issues but it was so log ago i dont really remember

writing this above i just googled my self and well my god i did find this from 4 years ago

http://forums.ppsspp.org/showthread.php?tid=4712

well i still got that font and it does look better

[Image: 7wYnpjc.gif]

Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com
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