02-03-2016, 11:00 PM
While I was playing Harvest Moon, and also Star Ocean Second Evolution, I noticed there's something buggy going on with the filtering of graphics now.
Whenever a character stands still it's perfectly fine, but when a character starts moving, the sprite becomes pixelated and it stays that way for about 2 seconds before being filtered correctly again by PPSSPP.
Here is a screenshot of it working as it should:
![[Image: PPSSPPWindows%202016-02-04%2000-57-20-870.png]](http://lastfencer.net/PPSSPPWindows%202016-02-04%2000-57-20-870.png)
And this is where the bug occurs:
![[Image: PPSSPPWindows%202016-02-04%2000-57-24-000.png]](http://lastfencer.net/PPSSPPWindows%202016-02-04%2000-57-24-000.png)
I am 100% sure that this didn't occur in older versions. Unfortunately I don't have access to the older versions anymore where it was working as intended... but could this possibly be looked into?
Whenever a character stands still it's perfectly fine, but when a character starts moving, the sprite becomes pixelated and it stays that way for about 2 seconds before being filtered correctly again by PPSSPP.
Here is a screenshot of it working as it should:
![[Image: PPSSPPWindows%202016-02-04%2000-57-20-870.png]](http://lastfencer.net/PPSSPPWindows%202016-02-04%2000-57-20-870.png)
And this is where the bug occurs:
![[Image: PPSSPPWindows%202016-02-04%2000-57-24-000.png]](http://lastfencer.net/PPSSPPWindows%202016-02-04%2000-57-24-000.png)
I am 100% sure that this didn't occur in older versions. Unfortunately I don't have access to the older versions anymore where it was working as intended... but could this possibly be looked into?

