PPSSPP Symbian Port
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03-27-2013, 11:08 AM
Post: #271
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RE: Trailblazer on N808
Damn I´am trying right now at work :-) and I have about 4VPS. I start app with rendering off and JIT off and I have 4-6 VPS with frameskip it´s almost same. But it is strange after first lunch it was speedy. I don´t know where can be problem. I am going to reinstall v7.0. Does v7.01 same perfomance?
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03-27-2013, 11:19 AM
(This post was last modified: 03-27-2013 11:19 AM by xsacha.)
Post: #272
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RE: Trailblazer on N808
(03-27-2013 11:08 AM)horror88 Wrote: Damn I´am trying right now at work :-) and I have about 4VPS. I start app with rendering off and JIT off and I have 4-6 VPS with frameskip it´s almost same. But it is strange after first lunch it was speedy. I don´t know where can be problem. I am going to reinstall v7.0. Does v7.01 same perfomance? Why did you turn JIT off? That's sort of required if you want any decent speed. |
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03-27-2013, 01:14 PM
Post: #273
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RE: Trailblazer on N808
Because I am new with this port, but now it is working fine. I have been changing some settings and app was confused and mainly I have turn of JIT. So now Now I am familiar with this. Thank you! I am going to test another games.
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03-28-2013, 03:49 PM
Post: #274
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RE: PPSSPP Symbian Port
What's coming out for next versions?
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03-28-2013, 07:25 PM
Post: #275
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RE: PPSSPP Symbian Port
no one knows but we know they are working on speed and compatibility as main focus. but the progress will be slow so keep patience.
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03-28-2013, 10:33 PM
Post: #276
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RE: PPSSPP Symbian Port
There hasn't been as much progress since v0.7 is out. I think everyone is taking a break v.0.7 was a huge amount of changes.
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03-30-2013, 06:26 AM
(This post was last modified: 03-30-2013 06:27 AM by MaximumLSD.)
Post: #277
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RE: PPSSPP Symbian Port
xsacha Wrote:Here is the latest release based on the latest git |
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03-30-2013, 12:15 PM
(This post was last modified: 03-30-2013 12:57 PM by nguenht.)
Post: #278
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RE: PPSSPP Symbian Port
bleach heat the soul 7 now runs at 10-20 fps on nokia c6-01! crazy
fastmem still crashes the game though thanks Henrik for ppsspp and xsacha for porting it to symbian! |
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03-30-2013, 07:14 PM
(This post was last modified: 04-04-2013 02:56 AM by Hecserr.)
Post: #279
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RE: PPSSPP Symbian Port
hi there, this is just for n8 users. here is a list of psp games working on n8.
ENJOY; 1_ 3 2 1 supercrash: 2_ apache overkill: 3_ archivalds adventures: 4_ doodle pool: 5_ jelly car 2: 6_ jelly pops: 7_ canabalt: 8_ field runners: 9_ one epic game: 10_ paper wars cannon fodder: 11_ the impossible game: 12_ tehra dark warrior: 13_ street fighter alpha 3: a bit slow during battle mode_. 14_ me monstar, hear me roar: 15_ naruto shippuden kizuna drive 16_ naruto shippuden akatsuki rising 17_ naruto shippuden ultimate ninja heroes 2 18_ the third party....... (slow as hell, but works) 19_ king of pool 20_ OMG zombies 21_ ninja samurai 22_ wipeout pure 23_ wipeout pulse ( faster than wipeout pure) 24_ fly flu 25_ blaze blue 26_ 4X4 jam 27_ ridge racer 28_ ridge racer 2 Edit by xSacha: Do not post links to games here. Links removed. Hecserr; Sorry mate didnt know, now i know thanks xsacha |
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03-31-2013, 09:24 PM
Post: #280
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RE: PPSSPP Symbian Port
man, Ridge Racer2 is almost fully playable (except for sound).
getting between 20-30 vfps in the game now |
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03-31-2013, 09:32 PM
Post: #281
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RE: PPSSPP Symbian Port
Todos testados no Nokia 701 fp2 com cartão de memória de 16 Gb usei a vs 0.7.2 e também configurações q melhor se adaptava ao jogo
Obs. todos os jogos sem exceção, em certa ocasião, travava o celular, fechava o aplicativo e deixava tela preta ou com bugs Avatar a lenda de Aang - 110, 297 Kb = velocidade boa ate clicar start daí em diante o jogo fica com tela preta e trava Tron evolution - 300,32 Kb = não passa da introdução Call of duty roads - 246,086 kb / coded arms - 164,090 kb = memoria insufficient Coded arms contagion - 190, 614 Kb = aparece a barra de carregar então o aplicativo fecha Dantes inferno - 1, 770, 240 Kb = velocidade melhor que God of war, mas a tela fica toda verde quando o jogo realmente começa Dragon Ball z shin budokai – 195, 968 Kb = da para jogar, mas tem muitos bugs – ex cenário com cortes , personagens com uma única cor geralmente preta verde ou azul, personagens com metade do corpo invisível e alguns golpes não aparece Dragon Ball z shin budokai 2 - 322, 903 Kb = tela preta com contagem de fps acima de 50 fps Dragon Ball z Tenkaichi Tag Team - 615, 936 Kb = tela preta Fullmetal Alchemist – Brotherhood - 486, 206 Kb = bom jogo, mas este um pouco lento da ate para jogar se não incômoda com a lentidão Ghost Rider - 770, 942 Kb = jogo bom, mas ainda lento de, mas da para jogar, não pode deixar outro aplicativo, pois ele trava durante o carregamento God of war chains of Olympus - 1, 602, 622 Kb = muito lento não chega a 1 fps durante o jogo mas a velocidade se mantém mesmo quando enfrenta os monstros God of war ghost of sparta - 1, 745, 342 Kb = muito lento não chega a 2 fps durante o jogo Sant seya Omega - 919, 040 Kb = nessa versão so da para ir ate a barra de carregamento depois de escolher os personagens King of pool - 223, 136 Kb = roda bem consegui acima de 60 fps Hero of sparta - 49, 062 Kb = nessa versão ficou mais lento ainda antes ele começava rápido e ia ficando lento quando encontrava os inimigos agora já começa lento N.O.V.A - 209,184 Kb = tela preta Trailblazer - 133.280 Kb = roda ate 61 fps Need for speed carbon - 242,304 kb = tela preta Tehra dark warrior - 61, 717 Kb = mesmo caso do hero of sparta ficava lento quando enfrenta os chefões agora esta lenta desde o começo Yugioh tag force 5 - 685, 315 Kb = muito lento não chega a 5 fps e aparece uma criatura no canto inferior direto Não gostei muito dessa versão, pois no meu casso testo todas as configurações que da para ver qual melhor se da ao jogo ai vem o cara e enche de opções eu acredito q esse emulador deveria ser mais simples mas se não der fazer o que |
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04-01-2013, 03:53 PM
Post: #282
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RE: PPSSPP Symbian Port
pes 2013 c6-01 in the game freezes I have to take out the battery
help me |
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04-04-2013, 05:10 AM
Post: #283
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RE: PPSSPP Symbian Port
help help help !!!
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04-04-2013, 05:11 AM
Post: #284
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RE: PPSSPP Symbian Port
Probably runs out of video memory.
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04-04-2013, 09:59 AM
(This post was last modified: 04-04-2013 09:59 AM by emrel156.)
Post: #285
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RE: PPSSPP Symbian Port
thanks xsacha
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