Posts: 2,601
Threads: 405
Joined: Feb 2013
Reputation:
53
Posts: 2,601
Threads: 405
Joined: Feb 2013
Reputation:
53
Posts: 2,880
Threads: 111
Joined: Dec 2012
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45
added to compatibility list
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)
PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
Posts: 29
Threads: 3
Joined: Aug 2013
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0
The game works great on my Galaxy Tab 2, until you start a game. It does not have any glitches, it just runs way too slow. Too slow to actually play. I've tried fooling with the settings, but I can't get it to run any faster.
Devices:
Samsung Galaxy Tab 2 7 - Stock 4.1.1
PC:
Intel Core 2 Duo CPU E6850 @ 3.00GHz
AMD Radeon HD 5450
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I can confirm the game runs amazing on my Xperia Play, until you try to start a baseball game. BUT.. aside from this, it makes an awesome baseball sim. Anyone looking to just use the season or career portion of the game will find no issues, 100% speed, and excellent sound. Everything works (even the default Xperia Play controls).
This should be the same across most Android devices (including my Galaxy Tab 2).
Devices:
Samsung Galaxy Tab 2 7 - Stock 4.1.1
PC:
Intel Core 2 Duo CPU E6850 @ 3.00GHz
AMD Radeon HD 5450
Posts: 2
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Joined: Apr 2014
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0
Does anyone know how to load a roster update from a zip file into a game such as an updated roster file fro mlb 11 the show? Is it even possible to load an updated roster into a rom?
Posts: 5,371
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303
04-28-2014, 03:52 PM
(This post was last modified: 04-28-2014, 03:52 PM by vnctdj.)
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Posts: 1
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Joined: Sep 2014
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0
09-28-2014, 06:21 AM
(This post was last modified: 09-28-2014, 06:45 AM by themyst.)
I don't have the UMD for MLB 11, but 09 and 10 are both playable with issues.
The pitch meter freezes during the pitch wind-up, then speeds toward the accuracy indicator, which makes it near impossible to accurately time pitch delivery. The workaround is to use "classic" pitching as opposed to "meter" pitching, but it would be nice if there were some way to use meter pitching as that is the best way to play this game.
Specs:
i7-4770k
R9 290x
8GB RAM
2560x1440 resolution
Posts: 1
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Joined: May 2015
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0
Can you give a setting to this game
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First of all, I would like to thank you for the great work on this emulator! I do, howerver, have a recurring issue with this error:
"Game_thread: E[MM]: Memmapfunctions.cpp:56 Unknown GetPointer 00000000 PC 096f10e8 096f10e0"
This occurs in the "Road to the Show" mode on both Windows and Android at the end of the game/when your player is pulled from game, and it causes the relevant menus for the end of the game to not be loaded, and irrecoverably freezes the emulation.
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Update:
Edit memstick\PSP\SYSTEM\ppsspp.ini and under [CPU] replace
FuncReplacements = True
To FuncReplacements = False
This seems to fix the issue.
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0
MLB 11 The Show
US
ISO
v1.1.0
UCUS98758
Windows 10
Playable at first, but during Road to the Show, after finishing an inning, the game has a chance of crashing
I'm having trouble finding my screenshot folder, but the command that occurs when the game crashes is:
Game_thread E[MM]: MemmapFunctions.cpp.56 Unknown GetPointer00000000
PC096f10e8 LR096f10e0
Posts: 5,371
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303
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2