Burnout Legends
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04-07-2015, 07:09 AM
(This post was last modified: 04-07-2015 08:15 AM by vnctdj.)
Post: #1
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Burnout Legends
Plzz tell me how to play burnout multiplayer in ppsspp emulater
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04-07-2015, 08:15 AM
Post: #2
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RE: Burnout Legends
Thread's title edited to match the game's name.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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04-07-2015, 12:12 PM
Post: #3
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RE: Burnout Legends
Burnout Legends [Work+Slow] v0.9.9.1-1288
Can you try on v1.0.1, don't forgot enable the WLAN in settings -> Networking -> Enable networking IP Adress : IP Host (if you host use "localhost" and enable adhoc server) Run game, go Multiplayer -> Multiplayer -> Join game (If you are not host) for Host, Multiplayer -> Multiplayer -> Single event or Tournament I think It's work fine on v1.0.1, don't forgot say me, I can update version on my thread adhoc Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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04-07-2015, 02:31 PM
Post: #4
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RE: Burnout Legends
I have try, It's work fine on LAN with v1.0.1
Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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02-15-2017, 09:52 PM
Post: #5
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RE: Burnout Legends | |||
02-15-2017, 10:30 PM
Post: #6
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RE: Burnout Legends
(04-07-2015 07:09 AM)[email protected] Wrote: Plzz tell me how to play burnout multiplayer in ppsspp emulaterplay ?? |
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06-11-2017, 07:29 PM
Post: #7
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v1.4.2 Burnout Legends Multiplayer
Hello,
I'm trying to access the Multiplayer mode in Burnout Legends. I've enabled Networking/WLAN and Built-In PRO Ad Hoc Server via the emulator's networking settings. However, when I try to start a multiplayer game, I get the following error message at the top: "Socket error (10061) when connecting to coldbird.net/176.9.37.245:27312" I'm really not sure what I need to do in order to get this working. Any suggestions? |
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06-12-2017, 03:26 AM
Post: #8
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RE: v1.4.2 Burnout Legends Multiplayer
Turn off Built-In PRO Ad Hoc Server. That's only for hosting. In your case, coldbird.net is the host, and you're connecting to it.
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06-13-2017, 12:01 AM
Post: #9
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RE: v1.4.2 Burnout Legends Multiplayer | |||
06-13-2017, 03:26 AM
Post: #10
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RE: v1.4.2 Burnout Legends Multiplayer
Socket error = #10061. 10061 is a Connection Refused error sent to you by the server. You could not make a connection because the target machine actively refused it.
In Adhoc Server usually it happened when you are trying to connect to adhoc server using an already existing IP (someone else with the same IP with yours already connected), mostlikely because you are using a shared internet connection. My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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06-13-2017, 07:27 PM
Post: #11
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RE: v1.4.2 Burnout Legends Multiplayer
That was my first time connecting though. Do I need to change my IP or MAC address?
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08-14-2017, 02:41 PM
Post: #12
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RE: Burnout Legends
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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01-04-2022, 03:12 PM
(This post was last modified: 01-04-2022 03:44 PM by Ajbjc.)
Post: #13
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RE: Burnout Legends
I know this thread has been dead for some tme but I need some help playing locally with 2 instances of PPSSPP just to get some content only available through multiplayer. No matter what I try such as localhost, my IP, etc. it just hangs on the initialising network screen with no way to back out, having to restart the emulator to get back to the main menu again.
Small edit, it randomly decided to work after asking me to give PPSSPP access with firewall stuff. Have a game loaded up on one instance of the emulator however the other instance shows up their is no games, both games have the same PPSSPP networking settings except for the MAC address as both are different. |
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01-05-2022, 04:45 PM
(This post was last modified: 01-05-2022 04:54 PM by AdamN.)
Post: #14
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RE: Burnout Legends
First of all, make sure you're using the latest dev build from https://buildbot.orphis.net/ppsspp/index.php?m=fulllist
1). Both PPSSPP must not be blocked by firewall! 2). If you're using multiple instance, you will need to choose "localhost" on the Change PRO adhoc server ip address, and enable Built-in Adhoc Server, and of course don't forget to enable WLAN too. If you're seeing red error message on screen, tell us what the message was. For more information, you can check the guide on wiki https://github.com/hrydgard/ppsspp/wiki/...ith-PPSSPP My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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