Thread Rating:
  • 3 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Silent Hill: Origins
Added fourth test from discount store until calendar puzzle in motel

[video=youtube]www.youtube.com/watch?v=LvqJnEBDwr4[/video]

Added last test from calendar puzzle to the end

[video=youtube]www.youtube.com/watch?v=M7r8NjUH0is[/video]

Smile
Reply
In-game image has always been really static since the first time I played it, like this
   

However, the game once loaded in a really beautiful and clean image, but I never managed to make it happen again, does anyone know the right config for it?
   
Reply
Hi and sorry for my bad english, i am from Italy.
PPSSPP is one of my favourite emulators: easy to use but also powerful. I enjoyed a lot of my old psp games in full HD and 60fps. The problems occours when i play silent hill origins: from the first encounter with lisa in the hospital, the cutscene automaticly skip after few seconds and make my gameplay frustrating. I tried everything but the problem is still there. Do somebody have any fix for this? Thanks to anyone who try to help me Shy
PS: it's issue #6636 on github
Reply
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Reply
(06-03-2015, 08:53 PM)Oleksandr.Tykhonov Wrote: Do somebody have any fix for this?
No. I think there is still no fix. Too bad... Sad
Reply
Yeah, played and beat the game for the first time (ever.)

Definitely noticed the cutscene problem. Other than that though, disabling "Simulate Block Transfer" and "Stencil Test" made everything smooth.

BUT, disabling "Simulate Block Transfer" breaks the pre-rendered scenes.
Reply
So there is currently still no way to prevent the cutscenes from skipping? I Don't mind having to switch options around and back again for some part if it means I don't have to miss anything.
Reply
Hi everyone.
I'm trying to play Silent Hill Origins on PPSSPP on my Windows PC. Everything works perfectly with the settings I have now, but the torch doesn't shine only in the otherworld. When I enter the otherworld the torch seems to be always off, but when I aim the mirror in the mirror I have see the light. Do you know how to fix this?
Reply
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Reply
For some reason Silent Hill Origins doesn't work. I can Hear the game but the screen is black
Reply
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Reply
This game require buffered rendering, you have to turn it on.
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
Is the game working right now? Can I finish it?
Intel Pentium Dual Core E5200 OC @ 3.0GHZ stock cooling
Ge-Force GTX 260 896mb
4GB RAM Corsair 1066mhz
Windows 7 X64 ultimate
Reply
(11-15-2015, 01:11 AM)DarkBolo Wrote: Is the game working right now? Can I finish it?
The game is working, but cutscene problem is still there...
Reply
(11-15-2015, 04:39 AM)ratfield Wrote:
(11-15-2015, 01:11 AM)DarkBolo Wrote: Is the game working right now? Can I finish it?
The game is working, but cutscene problem is still there...

Damn... Sad Any way to fix them? I would love to play SH Origins.
Intel Pentium Dual Core E5200 OC @ 3.0GHZ stock cooling
Ge-Force GTX 260 896mb
4GB RAM Corsair 1066mhz
Windows 7 X64 ultimate
Reply


Forum Jump: