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Yeah, played and beat the game for the first time (ever.)
Definitely noticed the cutscene problem. Other than that though, disabling "Simulate Block Transfer" and "Stencil Test" made everything smooth.
BUT, disabling "Simulate Block Transfer" breaks the pre-rendered scenes.
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So there is currently still no way to prevent the cutscenes from skipping? I Don't mind having to switch options around and back again for some part if it means I don't have to miss anything.
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Hi everyone.
I'm trying to play Silent Hill Origins on PPSSPP on my Windows PC. Everything works perfectly with the settings I have now, but the torch doesn't shine only in the otherworld. When I enter the otherworld the torch seems to be always off, but when I aim the mirror in the mirror I have see the light. Do you know how to fix this?
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For some reason Silent Hill Origins doesn't work. I can Hear the game but the screen is black
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This game require buffered rendering, you have to turn it on.
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Is the game working right now? Can I finish it?
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(11-15-2015, 04:39 AM)ratfield Wrote: (11-15-2015, 01:11 AM)DarkBolo Wrote: Is the game working right now? Can I finish it?
The game is working, but cutscene problem is still there...
Damn...

Any way to fix them? I would love to play SH Origins.
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