Non buffered is really a bad name. "Buffering disabled" is a much better name.
This feature intentionally prevents the game from being able to use buffers. It also doesn't use a buffer for the emulator. But the two are married together. Games use buffers to draw effects, and when the buffers are all disabled, those effects can't work properly.
06-28-2014, 05:58 PM (This post was last modified: 06-28-2014, 07:08 PM by fade2black001.)
Is this game even playable? It keeps crashing the emulator. I can't even get past the first stage. Using 0.9.8 stable release. Also any why to fix the flashing double image? It does this in battle,FMV's, and all text.
Here is one of the error reports
APPCRASH
Application Name: PPSSPPWindows.exe
Application Version: 0.0.9.8
Application Timestamp: 532d884d
Fault Module Name: PPSSPPWindows.exe
Fault Module Version: 0.0.9.8
Fault Module Timestamp: 532d884d
Exception Code: c0000005
Exception Offset: 00233e5f
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
The other error I got said something like about waiting on emu thread timed out. Or something like that.
Any fix for the garbage text display in this game? When I access any shop, the item text display is all messed up no matter which setting I use. And the screen in D3D9 backend for this game is not properly rendered, or should I say,the display in the emulator window is not entirely stretched in D3D9 backend.
It seems that whenever there isn't a text box present in game, the controller button icons vanishes from sight (Directional Pad, R, L, Triangle, Square, Circle, X, Select, and Start). Each button still responds when pressed and they'll only ever reappear again, once a text box presents itself in game or in battle.
Of course I could be wrong. But that's what happens to me.
(02-08-2015, 02:29 PM)DreamDropDistance Wrote: It seems that whenever there isn't a text box present in game, the controller button icons vanishes from sight (Directional Pad, R, L, Triangle, Square, Circle, X, Select, and Start). Each button still responds when pressed and they'll only ever reappear again, once a text box presents itself in game or in battle.
Of course I could be wrong. But that's what happens to me.
I'm using the latest version (1.0.0.0).
Are you using Non-buffered rendering by any chance?
Change to Buffered rendering.
08-30-2015, 05:03 AM (This post was last modified: 08-30-2015, 05:04 AM by [Unknown].)
It's better to provide full version numbers. There are two v1.0.1-671's: v1.0.1-671-g1d1c80d and v1.0.1-671-gda827d9. This is because git allows parallel development, and the number is just the count of changes since the last release (so if there are two people working at once, they could both be working on the first change.) If that seems complex, just know that it's not linear.
Anyway, your range actually points to https://github.com/hrydgard/ppsspp/pull/7839. It can't be v1.0.1-671-gda827d9. Probably v1.0.1-674-gfed687f is the most likely suspect, I'll have to test.
I would have loved to narrow it down by git commit but I don't have a proper build environment to create apks. Fwiw, I was setting up sdk to try and take a crack at it but I'm very unfamiliar with the tools