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The code has been merged in v0.9.9.1-1392-g1fa6710
(01-04-2015, 09:48 AM)lumune Wrote: (01-04-2015, 01:51 AM)sum2012 Wrote: This is last test before hrydgard merge the code.
Please test it thanks.
windows 32 bit build:
https://drive.google.com/file/d/0B3OaSde...sp=sharing
windows 64 bit build:
https://drive.google.com/file/d/0B3OaSde...sp=sharing
Great news!
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It also means that
Ad-Hoc Multiplayer's tutorials will have to be updated
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01-04-2015, 07:37 PM
(This post was last modified: 01-04-2015, 07:37 PM by Archimedes.)
The latest commits show some AdHoc tinkering. Do you guys know if those have any impact on compatibility?
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01-04-2015, 07:43 PM
(This post was last modified: 01-04-2015, 07:44 PM by vnctdj.)
I think so, Henrik has merged in master the whole work from
AdamN, including the built-in PRO ad hoc server
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01-04-2015, 08:17 PM
(This post was last modified: 01-04-2015, 08:19 PM by Bigpet.)
Well the latest changes should not change anything (I mean current master versus old AdamN, there's obvious changes between old master and current master) but they affect the timing and at least two people had trouble connecting between the latest version and an older version (but it worked if they both had the newest), so you might want to make sure you are using the exact same version when you are trying it out.
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Yes Finally ! A big step for Version 1.0 that is planned for Late January!
and now The adhoc will be (at least) focused too on master build!
Congrats PPSSPP!
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01-11-2015, 12:04 PM
(This post was last modified: 01-12-2015, 02:18 PM by paulaz2.)
please you guys should just create a build with both adhoc local and online cause i just cant enable the dmz
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I just need patapon 3 to work...
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01-14-2015, 04:48 PM
Any News about Tag force 1 to 6 ?