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GRAPHICS ISSUES
#1
Exclamation 
I am facing graphics issues with the new PPSSPP v0.8 & v0.8.1 like in WWE SVR 09 players are invisible , in NFS Undercover cars and roads are black & Spider Man 3 keeps on loading .

These all games worked with v0.7.5 & v0.7.6 pls fix the issue


Note by vnctdj : Please don't write with "Caps Lock" always enabled, we are not blind...
MY DEVICES :
SONY XPERIA ZR
1.5 GHZ KRAIT QUAD CORE 2GB RAM

CANVAS 2 A110
1GHZ DUAL CORE 512MB RAM

SAMSUNG GALAXY NOTE 2
1.6GHZ QUAD CORE 2GB RAM
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#2
Your GPU should be a PowerVR. Unfortunately the emulator have a problem with this GPUs. I think this GPUs have a bad driver to compile complex shaders. Wait for updates of emulator.

EDIT:Like Henrik says in other post, but he say about the GPU Mali, but I think the Mali is based in PowerVR:

(06-25-2013, 08:49 PM)Henrik Wrote: Previously you were likely missing graphics. I assume you are using a phone with a Mali GPU, and they have terrible drivers that often fail to compile complex shaders. I added the hardware transform error printout so that we would notice when a shader failed to compile. It falls back to software for those graphics, causing the slowdown.

I'm slowly working on optimizing the shaders so they hopefully will all succeed on Mali but we'll see if it's possible to fix completely.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#3
(06-27-2013, 05:44 PM)GuilhermeGS2 Wrote: Your GPU should be a PowerVR. Unfortunately the emulator have a problem with this GPUs. I think this GPUs have a bad driver to compile complex shaders. Wait for updates of emulator.

EDIT:Like Henrik says in other post, but he say about the GPU Mali, but I think the Mali is based in PowerVR:

(06-25-2013, 08:49 PM)Henrik Wrote: Previously you were likely missing graphics. I assume you are using a phone with a Mali GPU, and they have terrible drivers that often fail to compile complex shaders. I added the hardware transform error printout so that we would notice when a shader failed to compile. It falls back to software for those graphics, causing the slowdown.

I'm slowly working on optimizing the shaders so they hopefully will all succeed on Mali but we'll see if it's possible to fix completely.

thanks for the reply well you r right that mali is based on power vr but how i was able to play in previous versions
MY DEVICES :
SONY XPERIA ZR
1.5 GHZ KRAIT QUAD CORE 2GB RAM

CANVAS 2 A110
1GHZ DUAL CORE 512MB RAM

SAMSUNG GALAXY NOTE 2
1.6GHZ QUAD CORE 2GB RAM
Reply
#4
The bug start in some compilations before 0.8, like you can see here: http://forums.ppsspp.org/showthread.php?tid=3719
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#5
(06-27-2013, 05:53 PM)GuilhermeGS2 Wrote: The bug start in some compilations before 0.8, like you can see here: http://forums.ppsspp.org/showthread.php?tid=3719
thanks ... did u faced the problem in s2 ?
MY DEVICES :
SONY XPERIA ZR
1.5 GHZ KRAIT QUAD CORE 2GB RAM

CANVAS 2 A110
1GHZ DUAL CORE 512MB RAM

SAMSUNG GALAXY NOTE 2
1.6GHZ QUAD CORE 2GB RAM
Reply
#6
Yes, but it was fixed. I think the Mali GPUs is more simple. It had bugs seems this:

[Image: attachment.php?aid=3934]

[Image: attachment.php?aid=4915]
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#7
(06-27-2013, 06:15 PM)GuilhermeGS2 Wrote: Yes, but it was fixed. I think the Mali GPUs is more simple. It had bugs seems this:

[Image: attachment.php?aid=3934]

[Image: attachment.php?aid=4915]

i see .... but only v0.8 both note 2 and canvas 2 face the problem
MY DEVICES :
SONY XPERIA ZR
1.5 GHZ KRAIT QUAD CORE 2GB RAM

CANVAS 2 A110
1GHZ DUAL CORE 512MB RAM

SAMSUNG GALAXY NOTE 2
1.6GHZ QUAD CORE 2GB RAM
Reply
#8
The issues with Mali started a bit before release of 0.7, and was fixed later.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
Reply
#9
(06-27-2013, 06:25 PM)GuilhermeGS2 Wrote: The issues with Mali started a bit before release of 0.7, and was fixed later.

thanks for the info i will just wait for further updates Sad
MY DEVICES :
SONY XPERIA ZR
1.5 GHZ KRAIT QUAD CORE 2GB RAM

CANVAS 2 A110
1GHZ DUAL CORE 512MB RAM

SAMSUNG GALAXY NOTE 2
1.6GHZ QUAD CORE 2GB RAM
Reply
#10
You'r welcome.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#11
I think mali and power vr little different, i check in game tomb rider legend its work but different issue. in mali 400 have error hardware transform back to software other fine,but in power vr have missing menu, grafik glitch like missing hair of lara croft Big Grin . but buffered rendering in power vr is good make visual looking awesome. sorry if im wrong
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#12
(06-28-2013, 05:22 AM)iswanadi Wrote: I think mali and power vr little different, i check in game tomb rider legend its work but different issue. in mali 400 have error hardware transform back to software other fine,but in power vr have missing menu, grafik glitch like missing hair of lara croft Big Grin . but buffered rendering in power vr is good make visual looking awesome. sorry if im wrong

well they r a little different as mali is a newer gpu ..... but too bad for me ppsspp is not working on my note 2 with mali gpu too :'(
MY DEVICES :
SONY XPERIA ZR
1.5 GHZ KRAIT QUAD CORE 2GB RAM

CANVAS 2 A110
1GHZ DUAL CORE 512MB RAM

SAMSUNG GALAXY NOTE 2
1.6GHZ QUAD CORE 2GB RAM
Reply
#13
In 8.0.to 8.1 in wwe 09,10,11 you cant see Players, but i think this issue is new versions where dont have media engine
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#14
Since the official 0.8.1 is outdated see if the problem is fixed with the latest build which you can grab from here (look under "Automated PPSSPP Builds").
Since English is not my first language sorry for some misspelling on my posts
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#15
Thanks for answer
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