LittleBigPlanet
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07-14-2014, 11:59 PM
Post: #211
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RE: LittleBigPlanet
When not using buffers, it uses the backbuffer only. This is negotiated on the Java side before the emulator fully starts up, and may possibly not have a place for stencil or even depth data, afaik. Not having stencil on the backbuffer isn't a problem for buffered rendering, but it can be a problem for non-buffered rendering.
I don't know if that's specifically the issue, but yes, it's completely possible to get different glitches on different phones when "non-buffered rendering" is being used. Hardware transform only controls vertex lighting and transforms being done on the CPU rather than the GPU. Actual rendering is still done on the GPU. However, the "software renderer" (at the very bottom of the settings) renders everything on the CPU, and only uses the GPU to display the result (by copying the result to the backbuffer once per frame.) It will be exceptionally slow on most any mobile device, but at least will look the same everywhere I expect. It does still have quite a few glitches as well. -[Unknown] |
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07-15-2014, 10:15 AM
Post: #212
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RE: LittleBigPlanet
(07-14-2014 11:59 PM)[Unknown] Wrote: I don't know if that's specifically the issue, but yes, it's completely possible to get different glitches on different phones when "non-buffered rendering" is being used. Thank you for the explanation! It is, however, sad, that the game looks and runs so good on the Play, but is unplayable due to the problems you mentioned. It looks and runs much worse in 1x buffered |
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07-22-2014, 10:38 AM
Post: #213
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RE: LittleBigPlanet
Does anyone know if the latest version PPSSPP is still a problem with the saves in little big planet ??
THX |
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07-22-2014, 10:44 PM
Post: #214
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RE: LittleBigPlanet
How can u change the DLC from rar to Unrar?????
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07-30-2014, 03:58 PM
Post: #215
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RE: LittleBigPlanet
This comes up after the language and creating a save screen anyone wanna help? Its on non-buffered by the way.
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09-02-2014, 09:46 AM
Post: #216
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RE: LittleBigPlanet
Can confirm Little Big Planet works perfectly on iPad Mini 2, no lag at all!
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10-14-2014, 04:07 PM
Post: #217
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RE: LittleBigPlanet
What is the point in playing LBP offline? Is there a campaing or something? How Can I get levels created by players?
Intel Pentium Dual Core E5200 OC @ 3.0GHZ stock cooling Ge-Force GTX 260 896mb 4GB RAM Corsair 1066mhz Windows 7 X64 ultimate |
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11-09-2014, 01:43 PM
Post: #218
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RE: LittleBigPlanet
Can you download maps on lbp psp with ppsspp it's just I would like to know so I can play custom maps thanks in advance
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12-04-2014, 07:23 PM
Post: #219
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RE: LittleBigPlanet
How can i solve the problem
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12-09-2014, 01:46 PM
Post: #220
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LittleBigPlanet PSN Glitch
Title: LittleBigPlanet
Genre: Platformer/Puzzler Region: US Format: ISO Version: (If this is PPSSPP version, then v0.9.9.1b) OS: Android Compatibility: Playable Notes: PSN Connection("Community Moon" Downloadable levels) Shows a transparent black screen, but no PSN login shows up. |
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12-09-2014, 04:48 PM
(This post was last modified: 12-09-2014 04:50 PM by vnctdj.)
Post: #221
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RE: LittleBigPlanet
Merged.
It's normal that connection to PSN doesn't work because this feature isn't implemented in PPSSPP. I don't know if it will be implemented one day... Probably not. ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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12-14-2014, 07:44 AM
(This post was last modified: 12-14-2014 07:45 AM by zaphod666.)
Post: #222
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RE: LittleBigPlanet
Using one of the newer android builds sackboy looks as if he is have an epileptic fit when moving. Otherwise the game is perfect. Anybody have any thoughts on this?
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12-14-2014, 07:56 AM
(This post was last modified: 12-14-2014 07:57 AM by Nightquaker.)
Post: #223
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RE: LittleBigPlanet
(12-14-2014 07:44 AM)zaphod666 Wrote: Using one of the newer android builds sackboy looks as if he is have an epileptic fit when moving. Otherwise the game is perfect. Anybody have any thoughts on this? I think, it would be better if you post a screenshot, for a ... clearer picture of the problem (badum-tsss) My specs: Phenom X3 8450 ~2.3GHz PowerColor HD6850 1GB 4 gigs of DDR2-800 RAM ~400GB HDD Windows 8.0 x64 |
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12-14-2014, 10:03 AM
Post: #224
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RE: LittleBigPlanet
(12-14-2014 07:56 AM)Nightquaker Wrote:(12-14-2014 07:44 AM)zaphod666 Wrote: Using one of the newer android builds sackboy looks as if he is have an epileptic fit when moving. Otherwise the game is perfect. Anybody have any thoughts on this? Well it actually would be rather hard to capture in a screenshot. Here is a video I took with a camera to keep the frame rate decent ingame: ://youtu.be/2qENNb3oftA (add http at beginning) Its actually kind of entertaining. My version is v0.9.9.1-1150 |
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01-24-2015, 04:41 PM
(This post was last modified: 01-24-2015 04:43 PM by AmyGrrl.)
Post: #225
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RE: LittleBigPlanet
I'm trying to get this game to work properly. I purchased this game and all 48 dlc packs from the PSN. Game loads fine on my PSP. I then copied the UCUS98744 folder from PSP\GAME on my PSP to the PPSSPP Memstick\PSP\GAME folder. PPSSPP loads the game fine and I can play it. But for some reason it doesn't seem to be loading the 2.05 update or any of the dlc packs. Maybe this isn't supported yet. I've been trying to search the forums but haven't found an answer. I assume the game update and all the dlc gets installed to the UCUS98744 folder. It has 55 files in it. Thanks for any help/info.
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