I believe the issue persists for every one. I'm fairly certain that CPkmn's is a screenshot from an actual PSP. If your save file itself is corrupt and unusable even on a real PSP it is unlikely to work unless you use something like what PKmn suggested. You could also try importing your character data from the old save file to a new one as I believe that will allow you to continue with all of your previous items, equipment, and obtained partner cards. though that may be a long shot if your save file is corrupted.
09-02-2013, 05:41 AM (This post was last modified: 09-02-2013, 05:43 AM by CPkmn.)
(09-02-2013, 04:59 AM)mr.chya Wrote: I believe the issue persists for every one. I'm fairly certain that CPkmn's is a screenshot from an actual PSP. If your save file itself is corrupt and unusable even on a real PSP it is unlikely to work unless you use something like what PKmn suggested. You could also try importing your character data from the old save file to a new one as I believe that will allow you to continue with all of your previous items, equipment, and obtained partner cards. though that may be a long shot if your save file is corrupted.
Nope, that screenshot was from PPSSPP. Did you not read what I said about it?
"Interestingly in the GodEater 2 demo the avatar displays correctly**, although it doesn't seem to use sceJpeg for the avatar"
...although (in case you still didn't read the non bold+italic text) that's only relevant to the GodEater 2 demo.
** should be implied I'm talking about PPSSPP. Of course a real PSP will display the avatar correctly.
(09-02-2013, 03:46 AM)Fuzaki Wrote: Lol, again, my apologies. I don't know why I said that GodEater is US only when I just said after that Burst was also available in Japan, lol, other countries too of course. I can't seem to say what's on my mind. Yes, it seems that other PSP save files are working, given that I've only tried about 3, though they still have the black silhouette problem which I suspect is the jpeg problem. It is a problem with my save data. I have tried the newest build of PPSSPP, as well as older ones, and none seem to work, but I will keep trying. So is the jpeg issue still evident for everyone else on the US version of Burst because the character image in the status menu does not render correctly for any files I have loaded.
I think what it does is it hashes the decoded avatar (during gameplay, whenever it's updated) and when it tries to load the savegame, if the hash of the decoded avatar (while loading the save) doesn't match, it refuses to load. I guess that's to protect the game from modded avatars...
mr.chya's pictures seem to show his savefile loads with a buggy jpeg (pic #3 and #4 in one of his posts on the previous page)
I've also experienced the black screen of stuck after the "Till my life comes to an end" (using the latest ppssp ver). I've even tried using 0.7.6-1161 but to no avail. =(
(09-02-2013, 10:52 AM)mccainmx Wrote: @blackreaper why still using 0.7.6?its been awhile since 0.8.0 and 0.8.1 has been release and now we got 0.9.0 and 0.9.1 i just dont get it 0.7.6?why?
I'm using 0.9.1 and got no problem except for the blackscreen after the first ending credits(mission 6). And I did some back read and saw that 0.7.6 doesn't have this problem... but even with 0.7.6-1161 I still experience the blackscreen.
for that blacksreen, i just simply wait like 20 minutes and it will pop the save game screen, will be faster if you enable Turbo or something, i believe it is mapped on Tab button
Vaio E series VPCEA16FG
i5-520M @ 2.4 GHz
Radeon HD 5650 M
Windows 7 Home Premium
8 GB of RAM
dunno why you guys have problems with this game. I use GodEater Burst US, PPSSPP 9.1-243-gbb5467c x64 (i play this at win7 x64) and everything is OK. no stuck, no freeze, no crush, etc. Sound slow a little when i want get mission, or at OP, but i just set Frame skip at "Auto" and everything is OK. Try it. Mayby it gonna work.
i guess we found other solution for the black screen,i think.the black screen for a long time might be atrac3+ problem couse it's spamming atrac id which slow the process to savescreen(luckily it might stop somewhere),someone has success too by waiting for atleast 10 min,also pc spec or driver might couse the same thing though.
my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked
my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000
i'm a tester,but not as good as other,please be kind with me,haha.
Hey in latest version of ppsspp skybox on ground at certain map maybe because of bezier patch ?
someone can confirm it?
Play at City of Mercy and run around at you will see what i mean
I worse write english so take easy on me
(even my own language realy bad T_T)
Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
(09-03-2013, 07:48 AM)Ritori Wrote: Hey in latest version of ppsspp skybox on ground at certain map maybe because of bezier patch ?
someone can confirm it?
Play at City of Mercy and run around at you will see what i mean
yes, i can confirm this. there's some graphical glitch in this area that look like a wall.
it's also happen in godeater 2 demo
GAME:GodEater Burst Mapping error
This error appears in Android
The GAME:GodEater Burst Mapping error
This is the September 2 after the update problems
Not have this problem before August 31 version
Open multi-level texture mapping and rendering buffer can not solve the problem.
Burst Name : GodEater Burst game formerly known as:ゴッドイーター バースト
CPU:Snapdragon MSM8260
CPU frequency:1741MHz Duo
RAM:1GB
(09-05-2013, 11:06 AM)Prayer Wrote: GAME:GodEater Burst Mapping error
This error appears in Android
The GAME:GodEater Burst Mapping error
This is the September 2 after the update problems
Not have this problem before August 31 version
Open multi-level texture mapping and rendering buffer can not solve the problem.
Burst Name : GodEater Burst game formerly known as:ゴッドイーター バースト
CPU:Snapdragon MSM8260
CPU frequency:1741MHz Duo
RAM:1GB