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[bug?] USB Network Gamepad's Analogs aren't recognized properly
02-06-2014, 07:44 PM
Post: #1
[bug?] USB Network Gamepad's Analogs aren't recognized properly
While the Gamepad settings in the CP shows the analogs are detected and recognized properly (with deadzone and all), PPSSPP seems to not detect properly the variable analog movement, instead treating even a very light push (which would usually result in the character walking) as a full push (having the character run at full speed).

Also, seems the gamepad input has a minor delay, but I'm not sure on that.
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