Hey, I currently have the game Dangan Ronpa ready to play and I understand that in the .ini file i have to change from false to FramebuffersToMem = True and FramebuffersCPUConvert = True but when these are set to true it immediately crashes when i load the game but when they are set to false it plays. Does anyone know any fixes to this?
07-19-2013, 04:54 PM (This post was last modified: 07-19-2013, 04:56 PM by Junkochan.)
I've tried many different builds from http://buildbot.orphis.net/ppsspp/ aswell as the proper version and basically i can play the game fine normally but in game i can't interact with objects so i found you had to change in the .ini where its normally false to FramebuffersToMem = True FramebuffersCPUConvert = True and that should fix it but in the link below it literally crashes instantly.
07-19-2013, 07:20 PM (This post was last modified: 07-19-2013, 07:20 PM by TheDax.)
Try keeping CPUConvert at false, but ToMem at true. Does that change anything? You didn't mention that scenario.
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I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Just wanted to state that I am having the exact same problem!
I have tried both the latest buildbot.orphis build (which allows you to check/tick the framebuffertomem/cpu boxes within the application), and an older version (changing false to true in the .ini file).
I have also tried changing both to true, or modifying one and then the other in separate trials. In every case the program crashes when I attempt to load the .iso
The alert is identical to Junkochans.
I attached a picture of the log console... maybe that will help?