Selecting Post Processing Shader on Android - PPSSPP Crash
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10-14-2013, 09:51 PM
Post: #1
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Selecting Post Processing Shader on Android - PPSSPP Crash
Want to report. Selecting shader working on v0.9.1-1856.
Problem started after v0.9.1-1856. |
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10-16-2013, 07:27 PM
(This post was last modified: 10-16-2013 08:56 PM by Danyal Zia.)
Post: #2
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RE: Selecting Post Processing Shader on Android - PPSSPP Crash
Strange. It shouldn't crash and instead gives an error. Which is the specific shader that crashes PPSSPP? Or all of them crashes the emu?
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10-17-2013, 12:59 AM
Post: #3
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RE: Selecting Post Processing Shader on Android - PPSSPP Crash
Problem solved. Found out the culprit is if I used shader provided from here: http://forums.ppsspp.org/showthread.php?tid=6594
Deleting the 'shaders' folder inside PSP folder make it work again. Can you try make 3 extra shaders "customizeable bloom' , 'miku bloom' and 'sharper filer' work on Android? On PC works okay. |
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10-17-2013, 10:17 AM
Post: #4
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RE: Selecting Post Processing Shader on Android - PPSSPP Crash
I will take a look into it.
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