Title: sora no kiseki
Region: JP
Format: EBOOT
OS:Windows
Compatibility: IN-GAMME
Notes: Cannot start the game
I've download the PS3 version of sora no kiseki[HD]. It is a game which runs on PS3 with psp simultator, and there is someone successfully playing this game on ppsspp, so I use ppsspp to play it. And I've decrypted EDAT files. Now I can boot the game in to start menu. Yet, when click "start", my ppsspp crashes. I don't know why.
The console before crashing shows below.
It seems the sceMpegAvcResourceInit function meets errors. But there is BGM in start menu.
I'll really appreciate anyone who could help me.
These are where it shows errors.
36:26:497 user_main E[UTIL]: HLE\sceUtility.cpp:282 80111102=sceUtilityLoadModule(00000300): already loaded
36:26:497 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000303)
36:26:539 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000308)
36:26:557 user_main I[ME]: HLE\sceMpeg.cpp:427 sceMpegInit()
36:26:557 user_main E[ME]: HLE\sceMpeg.cpp:2017 UNIMPL sceMpegAvcResourceInit(00000001)
36:26:557 user_main E[ME]: HLE\sceMpeg.cpp:1994 UNIMPL sceMpegAvcResourceGetAvcDecTopAddr(08a00000)
36:26:557 user_main I[ME]: HLE\sceMpeg.cpp:541 0a00d360=sceMpegCreate(0a009080, 0a00d330, 65536, 00000000, 1280, 1, 305419896)
36:26:589 user_main I[ME]: HLE\sceMp4.cpp:51 sceMp4Init()
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:63 UNIMPL sceMp4Create(mp4 167809516,unknown2 0a00d26c,readBufferAddr 09fdb880,readBufferSize 4096)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:75 UNIMPL sceMp4GetMovieInfo(mp4 167809516, unknown2 0a00d27c)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:69 UNIMPL sceMp4GetNumberOfSpecificTrack()
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:188 UNIMPL sceMp4RegistTrack(mp4 167809516,unknown2 17,unknown3 0,callbacks 167826028 unknown5 167809644)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:128 sceMp4TrackSampleBufQueryMemSize return 2163904
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:121 UNIMPL sceMp4TrackSampleBufConstruct(mp4 167809516,unknown2 0a00926c,unknown3 0a01d350, unknown4 002104c0, unknown5 0000000f, unknown6 000104ad, unknown7 00100000)
36:26:589 user_main E[ME]: HLE\sceMpeg.cpp:2007 UNIMPL sceMpegAvcResourceGetAvcEsBuf(08a00000)
36:26:590 user_main E[HLE]: HLE\HLE.cpp:555 Unimplemented HLE function sceMp4TrackSampleBufDestruct
36:26:590 user_main E[HLE]: HLE\HLE.cpp:555 Unimplemented HLE function sceMp4UnregistTrack
36:26:590 user_main E[ME]: HLE\sceMp4.cpp:87 UNIMPL sceMp4Delete()
36:26:590 user_main E[ME]: HLE\sceMp4.cpp:57 UNIMPL sceMp4Finish()
Region: JP
Format: EBOOT
OS:Windows
Compatibility: IN-GAMME
Notes: Cannot start the game
I've download the PS3 version of sora no kiseki[HD]. It is a game which runs on PS3 with psp simultator, and there is someone successfully playing this game on ppsspp, so I use ppsspp to play it. And I've decrypted EDAT files. Now I can boot the game in to start menu. Yet, when click "start", my ppsspp crashes. I don't know why.
The console before crashing shows below.
Code:
36:21:251 EmuThread.cpp:173 I[BOOT]: Done.
36:24:567 Config.cpp:1274 I[LOAD]: Failed to read C:\Users\taky\Desktop\ppsspp\memstick/PSP/SYSTEM/ULJM05170_ppsspp.ini. No game-specific settings found, using global defaults.
36:24:567 System.cpp:383 I[BOOT]: PPSSPP v1.3 Windows 64 bit
36:24:571 PSPLoaders.cpp:135 I[LOAD]: HDRemaster found, using increased memory
36:24:572 MemMap.cpp:339 I[MM]: Memory system initialized. RAM at 0000021AD8230000 (mirror at 0 @ 0000021AE0210000, uncached @ 0000021B20210000)
36:24:573 PSPLoaders.cpp:195 I[LOAD]: ULJM05170 : 英雄伝説 空の軌跡FC
伝説 空の軌跡FC
1AD8230000 (36:24:575 Config.cpp:1274 I[LOAD]: Failed to read C:\Users\taky\Desktop\ppsspp\memstick/PSP/SYSTEM/ULJM05170_ppsspp.ini. No game-specific settings found, using global defaults.
36:24:575 PSPLoaders.cpp:254 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
36:24:575 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized
36:24:575 HLE\sceIo.cpp:578 I[IO]: Did not find exdata/ULJM05170/ under memstick for exdata0:/
36:24:604 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized.
36:24:655 Util\BlockAllocator.cpp:391 I[HLE]: -----------
36:24:655 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
36:24:655 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08804000 - 08a33000 size 0022f000 taken=1 tag=ELF/kernel
36:24:655 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08a33000 - 0c000000 size 035cd000 taken=0 tag=(untitled)
36:24:655 Util\BlockAllocator.cpp:397 I[HLE]: -----------
36:24:688 HLE\ReplaceTables.cpp:1340 I[HLE]: Replaced memcpy at 089bfa80 with hash 1a7564fa3e25c992
36:24:688 HLE\sceKernelModule.cpp:1238 I[LOAD]: Module kernel: 08a16fc0 089d6964 089d697c
36:24:688 HLE\sceKernelModule.cpp:1298 I[LOAD]: Exporting ent 0 named kernel, 2 funcs, 4 vars, resident 089d6d44
36:24:689 HLE\sceKernelModule.cpp:1600 I[LOAD]: Module entry: 08804108
36:24:692 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 19
36:24:693 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 29
36:24:694 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 20
36:24:695 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 30
36:24:696 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 25
36:24:697 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 25
36:24:698 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 27
36:24:698 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 24
36:24:699 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 18
36:24:700 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 21
36:24:701 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 28
36:24:701 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 14 fs 23
36:24:702 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 23
36:24:703 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 24
36:24:704 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 16 fs 34
36:24:705 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 16 fs 31
36:24:706 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 16 fs 33
36:24:707 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 17 fs 31
36:24:708 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 17 fs 33
36:24:708 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 32
36:24:709 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 25
36:24:710 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 26
36:24:711 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 22
36:24:711 root N[G3D]: GLES\ShaderManager.cpp:1067 Compiled and linked 23 programs (8 vertex, 17 fragment) in 20.4 milliseconds
36:24:711 root N[G3D]: GLES\ShaderManager.cpp:1068 Loaded the shader cache from 'C:\Users\taky\Desktop\ppsspp\memstick/PSP/SYSTEM/CACHE//ULJM05170.glshadercache'
36:24:764 root N[BOOT]: EmuScreen.cpp:220 Loading F:/rpcs3-ReleaseLLVM-1c971838/dev_hdd0/game/NPJB00293/USRDIR/CONTENT/EBOOT.PBP...
36:24:765 root I[KERNEL]: HLE\sceKernelThread.cpp:1975 276=sceKernelCreateThread(user_main, 08804228, 00000020, 327680, 80000000, 00000000)
36:24:765 root I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(276, 33, 0bfffed0)
36:24:765 root I[KERNEL]: HLE\sceKernelThread.cpp:2103 __KernelReturnFromThread: 0
36:24:766 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: //----------------------------------------------//
36:24:766 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // //
36:24:766 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // YamanekoCoreSystem Init //
36:24:877 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // //
36:24:877 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // YamanekoFileSystem Init //
36:24:878 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 299=sceKernelCreateThread(AR_THREAD, 08978f88, 00000020, 49152, 00000000, 00000000)
36:24:878 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(299, 0, 00000000)
36:24:878 user_main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
36:25:024 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // //
36:25:024 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // YamanekoGraphicSystem Init Start... //
36:25:024 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // Texture Manager Format Finished... //
36:25:039 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // Memory Format Finished... //
36:25:071 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // Draw Format Finished... //
36:25:072 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // Yamaneko All Green //
36:25:072 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // //
36:25:072 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: //----------------------------------------------//
36:25:085 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:515 Reading beyond end of file, clamping size 32768 to 1888
36:25:087 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:515 Reading beyond end of file, clamping size 32768 to 13888
36:25:410 user_main I[SCEGE]: Common\FramebufferCommon.cpp:414 Creating FBO for 00000000 : 480 x 272 x 1
36:25:410 user_main W[G3D]: Common\FramebufferCommon.cpp:650 Memcpy fbo upload 04400000 -> 04000000
36:25:430 user_main W[G3D]: Common\FramebufferCommon.cpp:901 Block transfer download 04000000 -> 08c26dd0
36:25:439 user_main I[SCEGE]: Common\FramebufferCommon.cpp:414 Creating FBO for 00044000 : 480 x 272 x 1
36:25:471 user_main W[G3D]: Common\FramebufferCommon.cpp:662 Memcpy fbo download 04044000 -> 08c26dd0
36:25:506 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: //----------------------------------------------//
36:25:506 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // //
36:25:506 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // YamanekoSoundSystem Init Start... //
36:25:506 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: // //
36:25:506 user_main I[IO]: HLE\sceIo.cpp:1022 stdout: //----------------------------------------------//
36:25:506 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000300)
36:25:509 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000301)
36:25:541 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000302)
36:25:542 user_main I[SCESAS]: HLE\sceSas.cpp:249 sceSasInit(08a32140, 2048, 32, 0, 44100)
36:25:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 333=sceKernelCreateThread(SE_THREAD, 089a6780, 00000020, 16384, 00000000, 00000000)
36:25:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(333, 12, 0bfff450)
36:25:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 334=sceKernelCreateThread(SOUND_THREAD, 089a7c04, 00000010, 40960, 00000000, 00000000)
36:25:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(334, 12, 0bfff450)
36:25:889 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00000000 (480 x 272 x 1), age 6
36:25:955 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00044000 (480 x 272 x 1), age 6
36:26:497 user_main E[UTIL]: HLE\sceUtility.cpp:282 80111102=sceUtilityLoadModule(00000300): already loaded
36:26:497 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000303)
36:26:539 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000308)
36:26:557 user_main I[ME]: HLE\sceMpeg.cpp:427 sceMpegInit()
36:26:557 user_main E[ME]: HLE\sceMpeg.cpp:2017 UNIMPL sceMpegAvcResourceInit(00000001)
36:26:557 user_main E[ME]: HLE\sceMpeg.cpp:1994 UNIMPL sceMpegAvcResourceGetAvcDecTopAddr(08a00000)
36:26:557 user_main I[ME]: HLE\sceMpeg.cpp:541 0a00d360=sceMpegCreate(0a009080, 0a00d330, 65536, 00000000, 1280, 1, 305419896)
36:26:589 user_main I[ME]: HLE\sceMp4.cpp:51 sceMp4Init()
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:63 UNIMPL sceMp4Create(mp4 167809516,unknown2 0a00d26c,readBufferAddr 09fdb880,readBufferSize 4096)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:75 UNIMPL sceMp4GetMovieInfo(mp4 167809516, unknown2 0a00d27c)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:69 UNIMPL sceMp4GetNumberOfSpecificTrack()
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:188 UNIMPL sceMp4RegistTrack(mp4 167809516,unknown2 17,unknown3 0,callbacks 167826028 unknown5 167809644)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:128 sceMp4TrackSampleBufQueryMemSize return 2163904
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:121 UNIMPL sceMp4TrackSampleBufConstruct(mp4 167809516,unknown2 0a00926c,unknown3 0a01d350, unknown4 002104c0, unknown5 0000000f, unknown6 000104ad, unknown7 00100000)
36:26:589 user_main E[ME]: HLE\sceMpeg.cpp:2007 UNIMPL sceMpegAvcResourceGetAvcEsBuf(08a00000)
36:26:590 user_main E[HLE]: HLE\HLE.cpp:555 Unimplemented HLE function sceMp4TrackSampleBufDestruct
36:26:590 user_main E[HLE]: HLE\HLE.cpp:555 Unimplemented HLE function sceMp4UnregistTrack
36:26:590 user_main E[ME]: HLE\sceMp4.cpp:87 UNIMPL sceMp4Delete()
36:26:590 user_main E[ME]: HLE\sceMp4.cpp:57 UNIMPL sceMp4Finish()
36:26:590 user_main I[ME]: HLE\sceMpeg.cpp:1604 sceMpegFinish(...)
36:26:639 user_main W[ME]: HLE\sceMpeg.cpp:1158 sceMpegAvcDecodeStop(0a009080, 00000200, 0bfff4e4, 0bfff4e0): bad mpeg handle
36:26:639 user_main W[ME]: HLE\sceMpeg.cpp:1158 sceMpegAvcDecodeStop(0a009080, 00000200, 0bfff4e4, 0bfff4e0): bad mpeg handle
36:26:746 user_main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(222,222,111)
36:26:773 SOUND_THREAD I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetDataAndGetID(09f4a340, 00040000): atrac3+ stereo audio
36:26:773 SOUND_THREAD I[ME]: HLE\sceAtrac.cpp:1406 0=sceAtracGetBufferInfoForResetting(0, 0, 0bf9f338)
36:26:804 SOUND_THREAD I[ME]: HLE\sceAtrac.cpp:1406 0=sceAtracGetBufferInfoForResetting(0, 0, 0bf9f338)
36:26:856 SOUND_THREAD I[ME]: HLE\sceAtrac.cpp:1750 0=sceAtracResetPlayPosition(0, 0, 261888, 0)
36:26:856 SOUND_THREAD I[ME]: HLE\sceAtrac.cpp:1406 0=sceAtracGetBufferInfoForResetting(0, 562871, 0bf9f338)It seems the sceMpegAvcResourceInit function meets errors. But there is BGM in start menu.
I'll really appreciate anyone who could help me.
These are where it shows errors.
36:26:497 user_main E[UTIL]: HLE\sceUtility.cpp:282 80111102=sceUtilityLoadModule(00000300): already loaded
36:26:497 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000303)
36:26:539 user_main I[UTIL]: HLE\sceUtility.cpp:306 0=sceUtilityLoadModule(00000308)
36:26:557 user_main I[ME]: HLE\sceMpeg.cpp:427 sceMpegInit()
36:26:557 user_main E[ME]: HLE\sceMpeg.cpp:2017 UNIMPL sceMpegAvcResourceInit(00000001)
36:26:557 user_main E[ME]: HLE\sceMpeg.cpp:1994 UNIMPL sceMpegAvcResourceGetAvcDecTopAddr(08a00000)
36:26:557 user_main I[ME]: HLE\sceMpeg.cpp:541 0a00d360=sceMpegCreate(0a009080, 0a00d330, 65536, 00000000, 1280, 1, 305419896)
36:26:589 user_main I[ME]: HLE\sceMp4.cpp:51 sceMp4Init()
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:63 UNIMPL sceMp4Create(mp4 167809516,unknown2 0a00d26c,readBufferAddr 09fdb880,readBufferSize 4096)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:75 UNIMPL sceMp4GetMovieInfo(mp4 167809516, unknown2 0a00d27c)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:69 UNIMPL sceMp4GetNumberOfSpecificTrack()
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:188 UNIMPL sceMp4RegistTrack(mp4 167809516,unknown2 17,unknown3 0,callbacks 167826028 unknown5 167809644)
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:128 sceMp4TrackSampleBufQueryMemSize return 2163904
36:26:589 user_main E[ME]: HLE\sceMp4.cpp:121 UNIMPL sceMp4TrackSampleBufConstruct(mp4 167809516,unknown2 0a00926c,unknown3 0a01d350, unknown4 002104c0, unknown5 0000000f, unknown6 000104ad, unknown7 00100000)
36:26:589 user_main E[ME]: HLE\sceMpeg.cpp:2007 UNIMPL sceMpegAvcResourceGetAvcEsBuf(08a00000)
36:26:590 user_main E[HLE]: HLE\HLE.cpp:555 Unimplemented HLE function sceMp4TrackSampleBufDestruct
36:26:590 user_main E[HLE]: HLE\HLE.cpp:555 Unimplemented HLE function sceMp4UnregistTrack
36:26:590 user_main E[ME]: HLE\sceMp4.cpp:87 UNIMPL sceMp4Delete()
36:26:590 user_main E[ME]: HLE\sceMp4.cpp:57 UNIMPL sceMp4Finish()

