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D3D11 to OpenGL Problem
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05-03-2018, 09:16 AM
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D3D11 to OpenGL Problem
Hi
Ive been playing with D3D11 Backend for a while And i decide to change it to OpenGL for Shader To work But when i switch to fullscreen with my game icon on it its crashed And when i play game too Before i i use D3D11 i can use OpenGL, i can use it normally even from 0.9.9 version Im using AMD Catalyst Anyone know what problem causes this? Thank You |
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