Audio stutters on Linux
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12-20-2017, 01:48 PM
(This post was last modified: 12-20-2017 05:25 PM by amenoko.)
Post: #1
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Audio stutters on Linux
Hi,
I'm experiencing audio stutters when using PPSSPP on Arch Linux. I realize this may be due to a number of issues besides PPSSPP itself and I've tried a few things but nothing worked for me and I'd like to hear some input on this from someone who's more technically proficient than me if possible. Some info: - Arch Linux (current kernel Linux 4.14.6-1-ARCH) - PPSSPP 1.5.4 - Intel i3 2.2GHz 2 cores, 12 GB RAM - i915/Mesa graphics - DE is XFCE with no compositor - The game I'm trying to run is Ever17 (Japanese) When I start the game and get to the main menu the music stutters, it sounds like there are buffer underruns. Now usually you'd think this is because of performance and I still believe this may be possible because of how old my hardware is, but consider this: - It's a still frame with only music in the background - I get about 60 fps consistently (though it drops to 59 occasionally or goes up to 62) ...so this should be more of a software issue, right? Here are some of the things I've tried without success: - Experimenting with PPSSPP settings (setting audio to high latency, using frameskip, changing buffer options, playing around with options that have anything to do with clock or timing) - Changing the nice value of the emulator - Using/not using Pulseaudio - Changing fragments length and size and nice value in /etc/pulse/daemon.conf when using Pulseaudio I may have possibly overlooked something, maybe I need a certain combination of settings in PPSSPP or something. I feel like there might be just one little setting somewhere in PPSSPP or in my system that I need to change to fix this because it doesn't seem like such a complex problem, but I don't nearly understand enough how the emulator nor the Linux audio system works to be able to work this out myself. Thanks for any help in advance, have a nice day. |
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