Weird lighting artifacts in Midnight Club 3
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12-03-2017, 08:51 AM
Post: #1
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Weird lighting artifacts in Midnight Club 3
Hello, just wanted to know if there is a fix for this problem, already tried a lot of able/disable in the config.
During day-time i get this huge flicklering artifacts in the sky, i thinks is something related to shaders/lightening. i want to play the game but i'm going to get a epilepsy attack at this point |
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12-04-2017, 09:10 AM
Post: #2
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RE: Weird lighting artifacts in Midnight Club 3
Bump.
Please respond, is this normal behavior? |
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12-04-2017, 11:38 AM
Post: #3
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RE: Weird lighting artifacts in Midnight Club 3
Does it happens if Hardware Transform is disabled?
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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12-04-2017, 04:09 PM
Post: #4
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RE: Weird lighting artifacts in Midnight Club 3
Do you have an AMD GPU or what is that running on? I know that the sky in this game is broken if we can't turn off "Accurate Depth" which currently is required to work around a bug in AMD drivers.
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12-05-2017, 03:45 AM
Post: #5
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RE: Weird lighting artifacts in Midnight Club 3
Could we use depthClampEnable to avoid this? I guess it depends on what the issue is. It's not like our only options are to toggle that flag.
-[Unknown] |
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