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Battle Robot Damashii
02-26-2013, 11:12 PM (This post was last modified: 03-10-2013 01:51 PM by Razorback.)
Post: #1
Battle Robot Damashii
Region : JP
Format : ISO
Version : ppsspp-v0.6-1111-g16df2c6-windows-x86
Game ID : NPJH50720
OS : Win
Compatability : Menus
Notes : Black screen. Menu clicks can be heard however. Either that or stuck at Error Code: 80110307 screen during load screen (first set of menu clicks), but doesn't seems to occur anymore in the latest versions.


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03-10-2013, 01:45 PM (This post was last modified: 03-10-2013 01:52 PM by Razorback.)
Post: #2
RE: Battle Robot Damashii
Full log using log.bat (svn1111). Also updated the first post with proper posting template.
Code:
44:36:076 EmuThread.cpp:65 I[BOOT]: Starting up hardware.
44:36:076 System.cpp:51 I[HLE]: PPSSPP v0.6-1111-g16df2c6
44:36:076 MemArena.cpp:366 I[MM]: Found valid memory base at 04800000 after 15 tries.
44:36:076 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 09000000 (mirror at 0 @ 0C800000, uncached @ 0C800000)
44:36:103 Loaders.cpp:89 I[LOAD]: Identifying file...
44:36:104 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
44:36:104 PSPLoaders.cpp:80 I[LOAD]: NPJH50720 : バトルロボット魂
44:36:111 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
44:36:111 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
44:36:111 HLE\sceIo.cpp:195 I[HLE]: Starting up I/O...
44:36:111 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
44:36:111 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
44:36:111 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
44:36:111 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
44:36:113 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
44:36:113 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
44:36:114 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
44:36:134 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
44:36:284 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 115B0020
44:36:288 Util\BlockAllocator.cpp:310 I[HLE]: -----------
44:36:288 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e2ab00 size 0062ab00 taken=1 tag=ELF
44:36:288 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e2ab00 - 0a000000 size 011d5500 taken=0 tag=(untitled)
44:36:291 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
44:36:316 HLE\sceKernelModule.cpp:393 I[LOAD]: Module macross: 08c64950 08b6e3b4 08b6e3cc
44:36:316 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named macross, 2 funcs, 4 vars, resident 08b6e7e0
44:36:317 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08800108
44:36:318 EmuThread.cpp:91 I[BOOT]: Done.
44:37:118 HLE\sceKernelThread.cpp:1467 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry=08800228, prio=20, stacksize=262144)
44:37:118 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
44:37:118 HLE\sceKernelThread.cpp:1584 I[HLE]: __KernelReturnFromThread : root
44:37:118 Util\BlockAllocator.cpp:310 I[HLE]: -----------
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e2ab00 size 0062ab00 taken=1 tag=ELF
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e2ab00 - 08e3b000 size 00010500 taken=1 tag=UserSbrk
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e3b000 - 09fbfc00 size 01184c00 taken=0 tag=(untitled)
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
44:37:119 HLE\sceKernelModule.cpp:900 E[HLE]: HACKIMPL sceKernelGetModuleIdByAddress(08800108)
44:37:124 HLE\scePower.cpp:224 I[HLE]: scePowerSetClockFrequency(333,333,166)
44:37:308 HLE\sceKernelMemory.cpp:1158 I[HLE]: 08e3b000=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(HeapMem, 0, 00f7d000, 00000000)
44:37:308 HLE\sceKernelMemory.cpp:1172 I[HLE]: GetMemoryBlockPtr(08e3b000, 08c5cd24)
44:37:325 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 09fff550, 167769428) - success
44:37:336 HLE\scePower.cpp:207 I[HLE]: sceKernelVolatileMemUnlock(0)
44:37:337 Dialog\PSPSaveDialog.cpp:53 I[HLE]: sceUtilitySavedataInitStart(08e05574)
44:37:338 Dialog\PSPSaveDialog.cpp:54 I[HLE]: Mode: 8
44:37:513 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 09fff560, 167769444) - success
44:37:539 HLE\sceKernelThread.cpp:1467 I[HLE]: 293 = sceKernelCreateThread(name="drawlogo thread", entry=0898a0ac, prio=12, stacksize=3072)
44:37:539 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=293, argSize=0, argPtr= 00000000 )
44:37:711 HLE\sceSas.cpp:66 I[HLE]: sceSasInit(08e29c80, 512, 32, 0, 44100)
44:37:712 HLE\sceAtrac.cpp:496 E[HLE]: UNIMPL sceAtracReinit(..)
44:37:712 HLE\sceMpeg.cpp:1470 W[HLE]: UNIML: sceMp3InitResource
44:37:713 HLE\sceKernelThread.cpp:1467 I[HLE]: 304 = sceKernelCreateThread(name="SND:ISSThread", entry=089edffc, prio=10, stacksize=16384)
44:37:713 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=304, argSize=0, argPtr= 00000000 )
44:48:524 HLE\sceKernelThread.cpp:1467 I[HLE]: 308 = sceKernelCreateThread(name="drawloading thread", entry=089637e8, prio=12, stacksize=16384)
44:48:524 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
44:48:524 HLE\sceKernelThread.cpp:1641 I[HLE]: sceKernelExitDeleteThread()
44:48:558 c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:367 E[HLE]: Kernel: Bad object handle 293 (00000125)
44:48:558 HLE\sceKernelThread.cpp:2028 E[HLE]: sceKernelWaitThreadEnd - bad thread 293
44:48:591 HLE\sceKernelThread.cpp:1641 I[HLE]: sceKernelExitDeleteThread()
44:52:257 HLE\scePower.cpp:207 I[HLE]: sceKernelVolatileMemUnlock(0)
44:52:291 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 09fff4d0, 167769300) - success
44:52:307 HLE\sceMpeg.cpp:402 W[HLE]: sceMpegInit()
44:52:307 HLE\sceMpeg.cpp:477 I[HLE]: 09c49050=sceMpegCreate(09ffea40, 09c49020, 65536, 09ffeb90, 512, 0, 0)
44:52:308 HLE\sceMpeg.cpp:356 I[ME]: Stream offset: 2048, Stream size: 0x1B4B000
44:52:308 HLE\sceMpeg.cpp:357 I[ME]: First timestamp: 90000, Last timestamp: 9819720
44:52:308 HLE\sceMpeg.cpp:356 I[ME]: Stream offset: 2048, Stream size: 0x1B4B000
44:52:308 HLE\sceMpeg.cpp:357 I[ME]: First timestamp: 90000, Last timestamp: 9819720
44:52:310 HLE\sceKernelThread.cpp:1467 I[HLE]: 315 = sceKernelCreateThread(name="displayThread", entry=08adb740, prio=3e, stacksize=2048)
44:52:310 HLE\sceKernelThread.cpp:1467 I[HLE]: 316 = sceKernelCreateThread(name="readThread", entry=08adbb30, prio=40, stacksize=2048)
44:52:310 HLE\sceKernelThread.cpp:1467 I[HLE]: 317 = sceKernelCreateThread(name="soundThread", entry=08adbff4, prio=3d, stacksize=2048)
44:52:310 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=317, argSize=60, argPtr= 09ffea8c )
44:52:310 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=315, argSize=44, argPtr= 09ffea8c )
44:52:310 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=316, argSize=16, argPtr= 09ffea7c )
44:52:328 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:407 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:441 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:474 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:507 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:541 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:574 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:624 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:657 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:692 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:724 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:791 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:841 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:874 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:907 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:941 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:024 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:075 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:108 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:143 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:175 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:258 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:308 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:342 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:375 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:408 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:492 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:542 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:575 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:608 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:642 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:725 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:775 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:808 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:842 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:875 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:958 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:54:008 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:54:042 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:54:075 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:54:108 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:54:175 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
44:54:175 HLE\sceAudio.cpp:73 E[HLE]: sceAudioOutputPannedBlocking() - Sample pointer null
44:54:175 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
44:54:192 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:54:208 HLE\sceMpeg.cpp:759 E[HLE]: sceMpegAvcDecodeStop(09ffea40, 00000200, 08e21330, 09ffea60)
44:54:208 HLE\sceMpeg.cpp:1254 E[HLE]: UNIMPL sceMpegFlushAllStream(09ffea40)
44:54:225 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
44:54:225 HLE\sceKernelThread.cpp:1736 I[HLE]: sceKernelTerminateDeleteThread(317)
44:54:225 HLE\sceKernelThread.cpp:1736 I[HLE]: sceKernelTerminateDeleteThread(315)
44:54:225 HLE\sceKernelThread.cpp:1736 I[HLE]: sceKernelTerminateDeleteThread(316)
44:54:226 HLE\sceMpeg.cpp:1124 E[HLE]: sceMpegFinish(...)
44:54:246 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00044000 : 480 x 272 x 1
44:54:292 HLE\sceKernelThread.cpp:1467 I[HLE]: 308 = sceKernelCreateThread(name="STRThread", entry=089f2d60, prio=10, stacksize=24576)
44:54:292 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
44:54:294 HLE\sceAtrac.cpp:456 E[HLE]: UNIMPL sceAtracSetDataAndGetID(08fc4180, 0004b000)
44:54:295 HLE\sceAtrac.cpp:510 E[HLE]: UNIMPL sceAtracIsSecondBufferNeeded(0)
44:54:295 HLE\sceAtrac.cpp:381 E[HLE]: UNIMPL sceAtracGetSoundSample(0, 09fbadb0, 09fbadb4, 09fbadb8)
44:54:295 HLE\sceAtrac.cpp:355 E[HLE]: sceAtracGetRemainFrame(0, 09db42c8)
45:05:777 HLE\sceKernelThread.cpp:1467 I[HLE]: 310 = sceKernelCreateThread(name="flowmodel_loading_thread", entry=08a01bdc, prio=14, stacksize=12288)
45:05:777 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=310, argSize=4, argPtr= 09fff4c0 )
45:05:808 HLE\sceAudio.cpp:73 E[HLE]: sceAudioOutputPannedBlocking() - Sample pointer null
45:05:808 HLE\sceAtrac.cpp:408 E[HLE]: UNIMPL sceAtracReleaseAtracID(0)
45:05:808 HLE\sceKernelThread.cpp:1550 I[HLE]: sceKernelGetThreadStackFreeSize(308)
45:05:809 HLE\sceKernelThread.cpp:1641 I[HLE]: sceKernelExitDeleteThread()
45:05:924 HLE\sceKernelThread.cpp:1467 I[HLE]: 308 = sceKernelCreateThread(name="STRThread", entry=089f2d60, prio=10, stacksize=24576)
45:05:924 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
45:05:926 HLE\sceAtrac.cpp:456 E[HLE]: UNIMPL sceAtracSetDataAndGetID(08fc4180, 0004b000)
45:05:927 HLE\sceAtrac.cpp:510 E[HLE]: UNIMPL sceAtracIsSecondBufferNeeded(0)
45:05:927 HLE\sceAtrac.cpp:381 E[HLE]: UNIMPL sceAtracGetSoundSample(0, 09fbadb0, 09fbadb4, 09fbadb8)
45:05:927 HLE\sceAtrac.cpp:355 E[HLE]: sceAtracGetRemainFrame(0, 09db42c8)
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 274: Module "macross": name=macross gp=08c64950 entry=08800108
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 276: Thread "user_main": pc= 0882285c sp= 09fff530 RUN      (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 277: MemoryPart "UserSbrk": MemPart: 08e2b000 - 08e3b500    size: 00010500
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 278: LwMutex "Mutex CreateMs": -
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 279: LwMutex "Mutex MobjModelCache": -
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 280: CallBack "ExitGame": thread=276, argument= 00000000
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 281: CallBack "mscm_func": thread=276, argument= 00000000
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 282: Mutex "gu_start_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 283: CallBack "PowerCallback": thread=276, argument= 00000000
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 284: LwMutex "mem_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 285: LwMutex "mem_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 286: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 287: LwMutex "gimlist_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 288: LwMutex "gmoload_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 289: Mutex "fileset_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 290: Mutex "fileio_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 291: Mutex "fileio_mtx2": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 292: OpenFile "disc0:/PSP_GAME/USRDIR/robotama.dat": Seekpos: 00000000
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 293: Semaphore "UMD_SAMPLE_IO_SEMA": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 294: LwMutex "SceLibsndpSmfExcl": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 295: LwMutex "SceLibsndpPrevExcl": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 296: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 297: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 298: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 299: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 300: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 301: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 302: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 303: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 304: Thread "SND:ISSThread": pc= 089edfa8 sp= 09fbedf0   WAIT    (wt=10 wid=0 wv= 00000000 )
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 305: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 306: LwMutex "Mutex CreateMs": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 307: LwMutex "Mutex MobjModelCache": -
45:20:963 HLE\sceKernel.cpp:415 I[HLE]: KO 308: Thread "STRThread": pc= 08b22174 sp= 09fbadb0   WAIT    (wt=10 wid=1 wv= 00000000 )
45:20:966 HLE\sceKernel.cpp:415 I[HLE]: KO 309: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm02.at3": Seekpos: 00000000
45:20:966 HLE\sceKernel.cpp:415 I[HLE]: KO 310: Thread "flowmodel_loading_thread": pc= 08a01c28 sp= 09fb4da0   WAIT    (wt=1 wid=0 wv= 00000000 )
45:20:966 HLE\sceKernel.cpp:130 I[HLE]: Shutting down kernel - 39 kernel objects alive
45:20:967 HLE\sceKernelMemory.cpp:174 I[HLE]: Shutting down user memory pool:
45:20:967 Util\BlockAllocator.cpp:310 I[HLE]: -----------
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e3b000 size 0063b000 taken=0 tag=ELF
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e3b000 - 09db8000 size 00f7d000 taken=1 tag=HeapMem
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09db8000 - 0a000000 size 00248000 taken=0 tag=(untitled)
45:20:967 HLE\sceKernelMemory.cpp:177 I[HLE]: Shutting down "kernel" memory pool:
45:20:967 Util\BlockAllocator.cpp:310 I[HLE]: -----------
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
45:20:976 MemMap.cpp:101 I[MM]: Memory system shut down.
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04-08-2013, 11:38 PM (This post was last modified: 04-09-2013 12:18 AM by Razorback.)
Post: #3
RE: Battle Robot Damashii
It works on v0.7-558-g82aa605.

However the texts are somewhat messed up, and frame skip must be disabled to fix the freezing screen bug. Still quite slow and hangs frequently. I'll post the log ASAP.


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04-09-2013, 02:43 PM
Post: #4
RE: Battle Robot Damashii
Moved to In-Game.

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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04-19-2013, 02:37 AM
Post: #5
RE: Battle Robot Damashii
Still hangs a lot on v0.7.5-119-g7bd1ec0
Code:
27:34:947 EmuThread.cpp:75 I[BOOT]: Done.
27:35:622 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
27:40:430 EmuScreen.cpp:52 I[BOOT]: Starting up hardware.
27:40:430 System.cpp:70 I[HLE]: PPSSPP v0.7.5-119-g7bd1ec0
27:40:431 MemArena.cpp:370 I[MM]: Found valid memory base at 08400000 after 30 tries.
27:40:431 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 098A0000 (mirror at 0 @ 10400000, uncached @ 10400000)
27:40:714 Loaders.cpp:89 I[LOAD]: Identifying file...
27:40:748 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
27:40:748 PSPLoaders.cpp:67 I[LOAD]: NPJH50720 : バトルロボット魂
27:40:761 PSPLoaders.cpp:123 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
27:40:761 HLE\sceKernelMemory.cpp:161 I[HLE]: Kernel and user memory pools initialized
27:40:762 HLE\sceIo.cpp:243 I[HLE]: Starting up I/O...
27:40:762 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\
27:40:762 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\
27:40:762 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\flash0\
27:40:762 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\flash0\
27:40:786 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
27:40:786 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
27:40:848 HLE\sceKernel.cpp:122 I[HLE]: Kernel initialized.
27:41:002 HLE\sceKernelModule.cpp:266 I[HLE]: Decrypting ~PSP file
27:41:261 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0F010020
27:41:269 Util\BlockAllocator.cpp:310 I[HLE]: -----------
27:41:269 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
27:41:269 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08e2eb00 size 0062ab00 taken=1 tag=ELF
27:41:269 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e2eb00 - 0a000000 size 011d1500 taken=0 tag=(untitled)
27:41:273 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully.
27:41:273 HLE\sceKernelModule.cpp:401 I[LOAD]: Module macross: 08c68950 08b723b4 08b723cc
27:41:273 HLE\sceKernelModule.cpp:498 I[HLE]: Exporting ent 0 named macross, 2 funcs, 4 vars, resident 08b727e0
27:41:274 HLE\sceKernelModule.cpp:702 I[LOAD]: Module entry: 08804108
27:42:416 root         N[BOOT]: EmuScreen.cpp:97 Loading E:\jpcsp-windows-x86\umdimages\NPJH50720.ISO...
27:42:417 root         I[HLE]: HLE\sceKernelThread.cpp:1752 276=sceKernelCreateThread(name=user_main, entry=08804228, prio=20, stacksize=262144)
27:42:417 root         I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffd00)
27:42:417 root         I[HLE]: HLE\sceKernelThread.cpp:1876 __KernelReturnFromThread: 0
27:42:417 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
27:42:417 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
27:42:417 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e2eb00 size 0062ab00 taken=1 tag=ELF
27:42:417 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e2eb00 - 08e3f000 size 00010500 taken=1 tag=UserSbrk
27:42:417 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e3f000 - 09fbfc00 size 01180c00 taken=0 tag=(untitled)
27:42:417 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
27:42:417 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
27:42:423 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(333,333,166)
27:42:611 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1169 08e3f000=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(HeapMem, 0, 00f7d000, 00000000)
27:42:631 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1183 GetMemoryBlockPtr(08e3f000, 08c60d24)
27:42:634 user_main    E[HLE]: HLE\sceKernelThread.cpp:2544 Failed to access deferred info for thread: user_main
27:42:634 user_main    E[HLE]: HLE\sceKernelThread.cpp:2544 Failed to access deferred info for thread: user_main
27:42:642 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff550, 167769428) - success
27:42:699 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
27:42:705 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\SAVEDATA\NPJH50720000\ICON0.PNG (/PSP/SAVEDATA/NPJH50720000/ICON0.PNG)
27:42:721 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\SAVEDATA\NPJH50720000\PARAM.SFO (/PSP/SAVEDATA/NPJH50720000/PARAM.SFO)
27:42:736 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08e09574)
27:42:736 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
27:42:766 user_main    I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00000000 : 480 x 272 x 1
27:42:794 user_main    I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00044000 : 480 x 272 x 1
27:42:916 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff560, 167769444) - success
27:43:018 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 301=sceKernelCreateThread(name=drawlogo thread, entry=0898e0ac, prio=12, stacksize=3072)
27:43:018 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=301, argSize=0, argPtr=00000000)
27:43:138 user_main    I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08e2dc80, 512, 32, 0, 44100)
27:43:139 user_main    E[HLE]: HLE\sceAtrac.cpp:657 UNIMPL sceAtracReinit(..)
27:43:139 user_main    W[HLE]: HLE\sceMpeg.cpp:1546 UNIML: sceMp3InitResource
27:43:140 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 313=sceKernelCreateThread(name=SND:ISSThread, entry=089f1ffc, prio=10, stacksize=16384)
27:43:140 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=313, argSize=0, argPtr=00000000)
27:46:016 idle0        I[HLE]: GLES\Framebuffer.cpp:605 Destroying FBO for 00000000 : 480 x 272 x 1
27:46:037 idle0        I[HLE]: GLES\Framebuffer.cpp:605 Destroying FBO for 00044000 : 480 x 272 x 1
27:46:100 drawlogo thr I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00000000 : 480 x 272 x 1
27:46:131 drawlogo thr I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00044000 : 480 x 272 x 1
27:51:998 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1752 318=sceKernelCreateThread(name=drawloading thread, entry=089677e8, prio=12, stacksize=16384)
27:51:998 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=318, argSize=0, argPtr=00000000)
27:51:999 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
27:52:003 user_main    E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:371 Kernel: Bad object handle 301 (0000012d)
27:52:003 user_main    E[HLE]: HLE\sceKernelThread.cpp:2333 sceKernelWaitThreadEnd - bad thread 301
27:52:012 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
27:53:017 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
27:53:020 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\SAVEDATA\NPJH50720000\ICON0.PNG (/PSP/SAVEDATA/NPJH50720000/ICON0.PNG)
27:53:022 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\SAVEDATA\NPJH50720000\PARAM.SFO (/PSP/SAVEDATA/NPJH50720000/PARAM.SFO)
27:53:022 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08e09574)
27:53:057 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 0
27:53:060 user_main    I[HLE]: Dialog\SavedataParam.cpp:467 Loading file with size 164480 in ms0:/PSP/SAVEDATA/NPJH50720000/DATA.BIN
27:53:060 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\SAVEDATA\NPJH50720000\DATA.BIN (/PSP/SAVEDATA/NPJH50720000/DATA.BIN)
27:53:080 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\SAVEDATA\NPJH50720000\PARAM.SFO (/PSP/SAVEDATA/NPJH50720000/PARAM.SFO)
27:53:081 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsspp-v0.7.5-119-g7bd1ec0-windows-x86\ppsspp\memstick\PSP\SAVEDATA\NPJH50720000\PARAM.SFO (/PSP/SAVEDATA/NPJH50720000/PARAM.SFO)
27:54:254 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff510, 167769364) - success
27:54:255 user_main    I[HLE]: HLE\scePower.cpp:209 sceKernelVolatileMemUnlock(0)
27:54:304 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 09fff4d0, 167769300) - success
27:54:306 user_main    W[HLE]: HLE\sceMpeg.cpp:408 sceMpegInit()
27:54:306 user_main    I[HLE]: HLE\sceMpeg.cpp:488 09c4d050=sceMpegCreate(09ffea40, 09c4d020, 65536, 09ffeb90, 512, 0, 0)
27:54:337 user_main    I[ME]: HLE\sceMpeg.cpp:357 Stream offset: 2048, Stream size: 0x1B4B000
27:54:337 user_main    I[ME]: HLE\sceMpeg.cpp:358 First timestamp: 90000, Last timestamp: 9819720
27:54:337 user_main    I[ME]: HLE\sceMpeg.cpp:357 Stream offset: 2048, Stream size: 0x1B4B000
27:54:337 user_main    I[ME]: HLE\sceMpeg.cpp:358 First timestamp: 90000, Last timestamp: 9819720
27:54:340 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 328=sceKernelCreateThread(name=displayThread, entry=08adf740, prio=3e, stacksize=2048)
27:54:340 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 329=sceKernelCreateThread(name=readThread, entry=08adfb30, prio=40, stacksize=2048)
27:54:340 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 330=sceKernelCreateThread(name=soundThread, entry=08adfff4, prio=3d, stacksize=2048)
27:54:341 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=330, argSize=60, argPtr=09ffea8c)
27:54:341 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=328, argSize=44, argPtr=09ffea8c)
27:54:341 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=329, argSize=16, argPtr=09ffea7c)
27:55:050 user_main    E[HLE]: HLE\sceMpeg.cpp:776 sceMpegAvcDecodeStop(09ffea40, 00000200, 08e25330, 09ffea60)
27:55:050 user_main    W[HLE]: HLE\sceMpeg.cpp:1300 UNIMPL sceMpegFlushAllStream(09ffea40)
27:55:050 readThread   I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
27:55:052 displayThrea I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
27:55:087 soundThread  E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
27:55:087 soundThread  I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
27:55:091 user_main    I[HLE]: HLE\sceKernelThread.cpp:2031 sceKernelTerminateDeleteThread(330)
27:55:091 user_main    I[HLE]: HLE\sceKernelThread.cpp:2031 sceKernelTerminateDeleteThread(328)
27:55:092 user_main    I[HLE]: HLE\sceKernelThread.cpp:2031 sceKernelTerminateDeleteThread(329)
27:55:093 user_main    E[HLE]: HLE\sceMpeg.cpp:1154 sceMpegFinish(...)
27:55:177 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 332=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
27:55:177 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=332, argSize=0, argPtr=00000000)
27:55:222 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(08fc8180, 0004b000)
27:55:223 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(0)
27:55:223 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(0, 09fbadb0, 09fbadb4, 09fbadb8)
27:55:223 STRThread    E[HLE]: HLE\sceAtrac.cpp:643 UNIMPL sceAtracSetLoopNum(0, -1)
27:55:223 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(0, 09db82c8)
27:57:362 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 334=sceKernelCreateThread(name=drawloading thread, entry=08967444, prio=12, stacksize=16384)
27:57:362 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=334, argSize=0, argPtr=00000000)
27:57:729 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
27:57:742 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(0)
27:57:742 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(332)
27:57:742 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
27:57:925 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1752 336=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
27:57:925 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=336, argSize=0, argPtr=00000000)
27:57:974 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(08fc8180, 0004b000)
27:57:974 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(1)
27:57:974 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(1, 09fbadb0, 09fbadb4, 09fbadb8)
27:57:974 STRThread    E[HLE]: HLE\sceAtrac.cpp:643 UNIMPL sceAtracSetLoopNum(1, -1)
27:57:974 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(1, 09db82c8)
27:58:373 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
27:59:369 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
27:59:369 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(1)
27:59:369 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(336)
27:59:369 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
27:59:655 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 338=sceKernelCreateThread(name=drawloading thread, entry=08967444, prio=12, stacksize=16384)
27:59:655 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=338, argSize=0, argPtr=00000000)
27:59:923 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1752 342=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
27:59:923 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=342, argSize=0, argPtr=00000000)
28:00:003 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(08fc8180, 0004b000)
28:00:003 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(2)
28:00:003 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(2, 09fb6db0, 09fb6db4, 09fb6db8)
28:00:003 STRThread    E[HLE]: HLE\sceAtrac.cpp:643 UNIMPL sceAtracSetLoopNum(2, -1)
28:00:003 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(2, 09db82c8)
28:00:352 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:02:726 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 345=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:02:726 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=345, argSize=0, argPtr=00000000)
28:02:748 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(345)
28:02:748 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:02:757 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 346=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:02:757 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=346, argSize=0, argPtr=00000000)
28:02:757 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(097e4580, 00002c74)
28:02:767 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(3)
28:02:767 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(3, 09fb0db0, 09fb0db4, 09fb0db8)
28:02:767 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(3, 09dba2a8)
28:03:257 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:03:257 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(3)
28:03:257 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(346)
28:03:257 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:03:824 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 347=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:03:824 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=347, argSize=0, argPtr=00000000)
28:03:879 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(347)
28:03:879 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:03:894 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 348=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:03:894 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=348, argSize=0, argPtr=00000000)
28:03:894 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(097e4580, 000023a4)
28:03:894 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(4)
28:03:894 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(4, 09fb0db0, 09fb0db4, 09fb0db8)
28:03:894 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(4, 09dba2a8)
28:04:334 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:04:334 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(4)
28:04:334 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(348)
28:04:334 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:04:515 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:04:515 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(2)
28:04:515 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(342)
28:04:515 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:04:856 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 349=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:04:856 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=349, argSize=0, argPtr=00000000)
28:04:859 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(349)
28:04:859 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:04:872 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 350=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:04:872 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=350, argSize=0, argPtr=00000000)
28:04:872 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(097e4580, 000059fc)
28:04:872 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(5)
28:04:872 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(5, 09fbadb0, 09fbadb4, 09fbadb8)
28:04:872 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(5, 09dba2a8)
28:05:017 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:05:017 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(5)
28:05:018 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(350)
28:05:018 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:11:442 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 351=sceKernelCreateThread(name=drawloading thread, entry=08967444, prio=12, stacksize=16384)
28:11:442 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=351, argSize=0, argPtr=00000000)
28:11:905 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1752 356=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:11:905 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=356, argSize=0, argPtr=00000000)
28:11:949 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(08fc8180, 00043f88)
28:11:949 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(6)
28:11:949 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(6, 09fb6db0, 09fb6db4, 09fb6db8)
28:11:949 STRThread    E[HLE]: HLE\sceAtrac.cpp:643 UNIMPL sceAtracSetLoopNum(6, -1)
28:11:949 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(6, 09db82c8)
28:12:126 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:16:341 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 358=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:16:341 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=358, argSize=0, argPtr=00000000)
28:16:344 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(358)
28:16:344 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:16:381 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 359=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:16:381 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=359, argSize=0, argPtr=00000000)
28:16:381 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(0983e380, 00002f64)
28:16:381 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(7)
28:16:381 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(7, 09fb0db0, 09fb0db4, 09fb0db8)
28:16:381 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(7, 09dba2a8)
28:16:609 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:16:609 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(7)
28:16:609 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(359)
28:16:609 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:17:543 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:17:543 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(6)
28:17:543 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(356)
28:17:543 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:21:438 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 360=sceKernelCreateThread(name=drawloading thread, entry=08967444, prio=12, stacksize=16384)
28:21:439 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=360, argSize=0, argPtr=00000000)
28:21:473 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File path/p_ar02c_02.csv not found
28:21:473 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/path/p_ar02c_02.csv, 00000001, 00000000) - file not found
28:21:647 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_far.gmo not found
28:21:647 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_far.gmo, 00000001, 00000000) - file not found
28:21:647 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_farfog.gmo not found
28:21:647 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_farfog.gmo, 00000001, 00000000) - file not found
28:21:647 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_eff.gmo not found
28:21:648 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_eff.gmo, 00000001, 00000000) - file not found
28:21:648 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_col.fgc not found
28:21:648 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_col.fgc, 00000001, 00000000) - file not found
28:21:667 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_parts01c.fgc not found
28:21:667 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_parts01c.fgc, 00000001, 00000000) - file not found
28:21:667 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_parts02c.fgc not found
28:21:668 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_parts02c.fgc, 00000001, 00000000) - file not found
28:21:668 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_parts04c.fgc not found
28:21:668 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_parts04c.fgc, 00000001, 00000000) - file not found
28:21:668 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_parts05c.fgc not found
28:21:668 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_parts05c.fgc, 00000001, 00000000) - file not found
28:21:668 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_parts06c.fgc not found
28:21:668 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_parts06c.fgc, 00000001, 00000000) - file not found
28:21:669 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_parts07c.fgc not found
28:21:669 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_parts07c.fgc, 00000001, 00000000) - file not found
28:21:669 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/m51_parts08c.fgc not found
28:21:669 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/m51_parts08c.fgc, 00000001, 00000000) - file not found
28:21:677 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a00c.gmo not found
28:21:677 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a00c.gmo, 00000001, 00000000) - file not found
28:21:678 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a00e.gmo not found
28:21:678 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a00e.gmo, 00000001, 00000000) - file not found
28:21:680 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a01c.gmo not found
28:21:680 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a01c.gmo, 00000001, 00000000) - file not found
28:21:680 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a01e.gmo not found
28:21:680 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a01e.gmo, 00000001, 00000000) - file not found
28:21:681 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a02c.gmo not found
28:21:681 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a02c.gmo, 00000001, 00000000) - file not found
28:21:681 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a02e.gmo not found
28:21:682 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a02e.gmo, 00000001, 00000000) - file not found
28:21:683 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a03c.gmo not found
28:21:683 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a03c.gmo, 00000001, 00000000) - file not found
28:21:683 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a03e.gmo not found
28:21:684 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a03e.gmo, 00000001, 00000000) - file not found
28:21:685 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a04c.gmo not found
28:21:685 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a04c.gmo, 00000001, 00000000) - file not found
28:21:685 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a04e.gmo not found
28:21:685 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a04e.gmo, 00000001, 00000000) - file not found
28:21:689 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a10c.gmo not found
28:21:689 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a10c.gmo, 00000001, 00000000) - file not found
28:21:689 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a10e.gmo not found
28:21:689 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a10e.gmo, 00000001, 00000000) - file not found
28:21:693 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a11c.gmo not found
28:21:693 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a11c.gmo, 00000001, 00000000) - file not found
28:21:693 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File map/m51/xxx_bo51a11e.gmo not found
28:21:693 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/map/m51/xxx_bo51a11e.gmo, 00000001, 00000000) - file not found
28:22:445 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_radar_arms.gim not found
28:22:445 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_radar_arms.gim, 00000001, 00000000) - file not found
28:22:446 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_radar_arms_lock_on.gim not found
28:22:446 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_radar_arms_lock_on.gim, 00000001, 00000000) - file not found
28:22:446 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_radar_bs.gim not found
28:22:446 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_radar_bs.gim, 00000001, 00000000) - file not found
28:22:446 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_radar_bs_lock_on.gim not found
28:22:446 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_radar_bs_lock_on.gim, 00000001, 00000000) - file not found
28:22:446 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_break_num.gim not found
28:22:446 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_break_num.gim, 00000001, 00000000) - file not found
28:22:447 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_break.gim not found
28:22:447 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_break.gim, 00000001, 00000000) - file not found
28:22:449 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/stlth_00.gim not found
28:22:449 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/stlth_00.gim, 00000001, 00000000) - file not found
28:22:450 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/nt_0.gim not found
28:22:450 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/nt_0.gim, 00000001, 00000000) - file not found
28:22:450 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File menu/common_num/common_num_01.gim not found
28:22:450 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/menu/common_num/common_num_01.gim, 00000001, 00000000) - file not found
28:22:451 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File menu/common_num/common_num_02.gim not found
28:22:451 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/menu/common_num/common_num_02.gim, 00000001, 00000000) - file not found
28:22:451 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File menu/common_num/common_num_03.gim not found
28:22:451 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/menu/common_num/common_num_03.gim, 00000001, 00000000) - file not found
28:22:451 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File menu/common_num/common_num_04.gim not found
28:22:451 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/menu/common_num/common_num_04.gim, 00000001, 00000000) - file not found
28:22:451 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File menu/common_num/c_num_01.gim not found
28:22:451 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/menu/common_num/c_num_01.gim, 00000001, 00000000) - file not found
28:22:451 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File menu/common_num/c_num_02.gim not found
28:22:451 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/menu/common_num/c_num_02.gim, 00000001, 00000000) - file not found
28:22:453 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_w_w_bar_reload.gim not found
28:22:453 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_w_w_bar_reload.gim, 00000001, 00000000) - file not found
28:22:453 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/cockpit_boost_gauge_null.gim not found
28:22:453 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/cockpit_boost_gauge_null.gim, 00000001, 00000000) - file not found
28:22:455 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File cockpit/replay/camera_guide.gim not found
28:22:455 user_main    E[HLE]: HLE\sceIo.cpp:1145 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/data/cockpit/replay/camera_guide.gim, 00000001, 00000000) - file not found
28:23:379 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:23:466 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 436=sceKernelCreateThread(name=MsCreateThread, entry=08887fb4, prio=6f, stacksize=32768)
28:23:466 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=436, argSize=0, argPtr=00000000)
28:23:608 user_main    I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00088000 : 192 x 96 x 3
28:23:631 user_main    I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 0009a000 : 128 x 48 x 3
28:23:656 user_main    I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 000a0000 : 64 x 24 x 3
28:23:689 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 437=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:23:689 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=437, argSize=0, argPtr=00000000)
28:23:743 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(08fc8180, 0004b000)
28:23:744 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(8)
28:23:744 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(8, 09fb2db0, 09fb2db4, 09fb2db8)
28:23:744 STRThread    E[HLE]: HLE\sceAtrac.cpp:643 UNIMPL sceAtracSetLoopNum(8, -1)
28:23:744 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(8, 09db82c8)
28:24:769 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 439=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:24:769 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=439, argSize=0, argPtr=00000000)
28:24:803 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(439)
28:24:803 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:24:824 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 440=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:24:824 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=440, argSize=0, argPtr=00000000)
28:24:824 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09568cc0, 0000222c)
28:24:824 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(9)
28:24:824 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(9, 09facdb0, 09facdb4, 09facdb8)
28:24:824 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(9, 09dba2a8)
28:25:224 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 441=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:25:224 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=441, argSize=0, argPtr=00000000)
28:25:224 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(098162c0, 00001020)
28:25:224 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(10)
28:25:224 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(10, 09fa6db0, 09fa6db4, 09fa6db8)
28:25:224 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(10, 09dbb108)
28:25:304 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:25:304 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(10)
28:25:304 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(441)
28:25:305 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:25:367 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:25:367 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(9)
28:25:367 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(440)
28:25:367 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:27:883 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 442=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:27:884 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=442, argSize=0, argPtr=00000000)
28:27:884 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(442)
28:27:884 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:27:917 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 443=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:27:917 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=443, argSize=0, argPtr=00000000)
28:27:917 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09819640, 000020b4)
28:27:917 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(11)
28:27:917 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(11, 09facdb0, 09facdb4, 09facdb8)
28:27:917 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(11, 09dba2a8)
28:28:351 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:28:351 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(11)
28:28:351 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(443)
28:28:351 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:31:307 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 444=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:31:307 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=444, argSize=0, argPtr=00000000)
28:31:308 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(444)
28:31:308 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:31:339 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 445=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:31:339 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=445, argSize=0, argPtr=00000000)
28:31:339 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(0981a5c0, 00004e3c)
28:31:339 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(12)
28:31:339 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(12, 09facdb0, 09facdb4, 09facdb8)
28:31:339 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(12, 09dba2a8)
28:32:063 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:32:063 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(12)
28:32:063 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(445)
28:32:063 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:34:135 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 446=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:34:135 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=446, argSize=0, argPtr=00000000)
28:34:160 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(446)
28:34:160 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:34:179 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 447=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:34:179 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=447, argSize=0, argPtr=00000000)
28:34:179 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09815040, 0000222c)
28:34:179 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(13)
28:34:179 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(13, 09facdb0, 09facdb4, 09facdb8)
28:34:179 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(13, 09dba2a8)
28:34:603 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:34:603 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(13)
28:34:603 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(447)
28:34:603 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:34:981 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 448=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:34:981 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=448, argSize=0, argPtr=00000000)
28:34:981 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(448)
28:34:981 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:35:010 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 449=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:35:010 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=449, argSize=0, argPtr=00000000)
28:35:010 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09815040, 000020b4)
28:35:011 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(14)
28:35:011 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(14, 09facdb0, 09facdb4, 09facdb8)
28:35:011 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(14, 09dba2a8)
28:35:436 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:35:436 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(14)
28:35:436 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(449)
28:35:436 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:37:014 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:37:014 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(8)
28:37:014 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(437)
28:37:014 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:38:475 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 450=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:38:475 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=450, argSize=0, argPtr=00000000)
28:38:475 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(450)
28:38:475 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:38:509 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 451=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:38:509 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=451, argSize=0, argPtr=00000000)
28:38:509 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09816000, 00002afc)
28:38:509 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(15)
28:38:509 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(15, 09fb2db0, 09fb2db4, 09fb2db8)
28:38:509 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(15, 09dba2a8)
28:39:029 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:39:029 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(15)
28:39:029 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(451)
28:39:029 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:41:085 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 452=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:41:085 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=452, argSize=0, argPtr=00000000)
28:41:085 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(452)
28:41:085 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:41:120 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 453=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:41:120 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=453, argSize=0, argPtr=00000000)
28:41:120 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09819ac0, 0000222c)
28:41:120 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(16)
28:41:120 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(16, 09fb2db0, 09fb2db4, 09fb2db8)
28:41:120 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(16, 09dba2a8)
28:41:542 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:41:542 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(16)
28:41:542 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(453)
28:41:542 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:42:744 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 454=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:42:744 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=454, argSize=0, argPtr=00000000)
28:42:745 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(454)
28:42:745 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:42:778 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 455=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:42:779 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=455, argSize=0, argPtr=00000000)
28:42:779 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09819ac0, 000020b4)
28:42:779 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(17)
28:42:779 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(17, 09fb2db0, 09fb2db4, 09fb2db8)
28:42:779 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(17, 09dba2a8)
28:43:366 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:43:366 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(17)
28:43:366 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(455)
28:43:366 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:47:596 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 456=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:47:597 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=456, argSize=0, argPtr=00000000)
28:47:597 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(456)
28:47:597 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:47:630 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 457=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:47:630 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=457, argSize=0, argPtr=00000000)
28:47:630 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(0981aa40, 00004e3c)
28:47:630 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(18)
28:47:630 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(18, 09fb2db0, 09fb2db4, 09fb2db8)
28:47:630 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(18, 09dba2a8)
28:48:356 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:48:356 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(18)
28:48:356 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(457)
28:48:356 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:50:430 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 458=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:50:430 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=458, argSize=0, argPtr=00000000)
28:50:497 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(08fc8180, 00033a18)
28:50:497 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(19)
28:50:498 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(19, 09fb2db0, 09fb2db4, 09fb2db8)
28:50:498 STRThread    E[HLE]: HLE\sceAtrac.cpp:643 UNIMPL sceAtracSetLoopNum(19, -1)
28:50:498 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(19, 09db82c8)
28:50:928 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 460=sceKernelCreateThread(name=VoiceReadThread, entry=089ff708, prio=2b, stacksize=12288)
28:50:928 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=460, argSize=0, argPtr=00000000)
28:50:949 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(460)
28:50:949 VoiceReadThr I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
28:50:966 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 461=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:50:966 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=461, argSize=0, argPtr=00000000)
28:50:966 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09568cc0, 00002dec)
28:50:966 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(20)
28:50:966 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(20, 09facdb0, 09facdb4, 09facdb8)
28:50:966 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(20, 09dba2a8)
28:51:275 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 462=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:51:275 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=462, argSize=0, argPtr=00000000)
28:51:275 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(098162c0, 00001320)
28:51:275 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(21)
28:51:276 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(21, 09fa6db0, 09fa6db4, 09fa6db8)
28:51:276 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(21, 09dbb108)
28:51:340 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:51:340 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(21)
28:51:340 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(462)
28:51:340 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:51:460 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:51:460 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(20)
28:51:460 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(461)
28:51:460 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:55:045 STRThread    E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
28:55:045 STRThread    E[HLE]: HLE\sceAtrac.cpp:551 UNIMPL sceAtracReleaseAtracID(19)
28:55:045 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1841 sceKernelGetThreadStackFreeSize(458)
28:55:045 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:55:112 idle0        I[HLE]: GLES\Framebuffer.cpp:585 Decimating FBO for 00088000 (192 x 96 x 3), age 6
28:55:113 idle0        I[HLE]: GLES\Framebuffer.cpp:585 Decimating FBO for 0009a000 (128 x 48 x 3), age 6
28:55:129 idle0        I[HLE]: GLES\Framebuffer.cpp:585 Decimating FBO for 000a0000 (64 x 24 x 3), age 6
28:55:540 MsCreateThre I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
28:55:623 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 463=sceKernelCreateThread(name=drawloading thread, entry=08967444, prio=12, stacksize=16384)
28:55:623 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=463, argSize=0, argPtr=00000000)
28:55:919 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1752 468=sceKernelCreateThread(name=STRThread, entry=089f6d60, prio=10, stacksize=24576)
28:55:919 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=468, argSize=0, argPtr=00000000)
28:55:921 STRThread    E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(08fc8180, 00043f88)
28:55:921 STRThread    E[HLE]: HLE\sceAtrac.cpp:672 UNIMPL sceAtracIsSecondBufferNeeded(22)
28:55:921 STRThread    E[HLE]: HLE\sceAtrac.cpp:514 UNIMPL sceAtracGetSoundSample(22, 09fb6db0, 09fb6db4, 09fb6db8)
28:55:921 STRThread    E[HLE]: HLE\sceAtrac.cpp:643 UNIMPL sceAtracSetLoopNum(22, -1)
28:55:922 STRThread    E[HLE]: HLE\sceAtrac.cpp:485 sceAtracGetRemainFrame(22, 09db82c8)
28:56:472 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1931 sceKernelExitDeleteThread(0)
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00 RUN      (wt=0 wid=0 wv= 00000000 )
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 274: Module "macross": name=macross gp=08c68950 entry=08804108
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 276: Thread "user_main": pc= 08b71b70 sp= 09fff4f0  READY     (wt=0 wid=0 wv= 00000000 )
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 277: MemoryPart "UserSbrk": MemPart: 08e2f000 - 08e3f500    size: 00010500
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 278: LwMutex "Mutex CreateMs": -
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 279: LwMutex "Mutex MobjModelCache": -
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 280: CallBack "ExitGame": thread=276, argument= 00000000
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 281: CallBack "mscm_func": thread=276, argument= 00000000
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 282: Mutex "gu_start_mtx": -
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 283: CallBack "PowerCallback": thread=276, argument= 00000000
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 284: LwMutex "mem_mtx": -
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 285: LwMutex "mem_mtx": -
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 286: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 287: LwMutex "gimlist_mtx": -
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 288: LwMutex "gmoload_mtx": -
29:15:904 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 289: Mutex "fileset_mtx": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 290: Mutex "fileio_mtx": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 291: Mutex "fileio_mtx2": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 298: OpenFile "disc0:/PSP_GAME/USRDIR/robotama.dat": Seekpos: 00000000
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 303: LwMutex "SceLibsndpSmfExcl": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 304: LwMutex "SceLibsndpPrevExcl": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 305: LwMutex "SoundUtilFile": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 306: LwMutex "SND:PlayerSTR": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 307: LwMutex "SoundUtilFile": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 308: LwMutex "SND:PlayerSTR": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 309: LwMutex "SoundUtilFile": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 310: LwMutex "SND:PlayerSTR": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 311: LwMutex "SoundUtilFile": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 312: LwMutex "SND:PlayerSTR": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 313: Thread "SND:ISSThread": pc= 089f1fa8 sp= 09fbedf0  READY     (wt=10 wid=0 wv= 00000000 )
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 314: LwMutex "SoundUtilFile": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 316: LwMutex "Mutex CreateMs": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 317: LwMutex "Mutex MobjModelCache": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 320: Semaphore "UMD_SAMPLE_IO_SEMA": -
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 468: Thread "STRThread": pc= 08b26174 sp= 09fb6db0  READY     (wt=10 wid=1 wv= 00000000 )
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:441 KO 469: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm11.at3": Seekpos: 00000000
29:15:905 idle0        I[HLE]: HLE\sceKernel.cpp:133 Shutting down kernel - 38 kernel objects alive
29:15:906 GLES\Framebuffer.cpp:605 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
29:15:907 GLES\Framebuffer.cpp:605 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
29:15:914 HLE\sceKernelMemory.cpp:187 I[HLE]: Shutting down user memory pool:
29:15:914 Util\BlockAllocator.cpp:310 I[HLE]: -----------
29:15:915 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e3f000 size 0063f000 taken=0 tag=(untitled)
29:15:915 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e3f000 - 09dbc000 size 00f7d000 taken=1 tag=HeapMem
29:15:915 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09dbc000 - 0a000000 size 00244000 taken=0 tag=(untitled)
29:15:915 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down "kernel" memory pool:
29:15:915 Util\BlockAllocator.cpp:310 I[HLE]: -----------
29:15:915 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
29:15:925 MemMap.cpp:101 I[MM]: Memory system shut down.
29:16:005 Config.cpp:198 I[LOAD]: Config saved: ppsspp.ini

Could it be caused by these sceAudioOutputPannedBlocking() - Sample pointer null and UNIMPL sceAtracReleaseAtracID() thing?
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05-25-2013, 06:17 AM (This post was last modified: 05-25-2013 06:17 AM by Razorback.)
Post: #6
RE: Battle Robot Damashii
Still hangs after some minutes of gameplay. Keep spamming error that atrac3+ mono audio is unsupported. Although the texts are no more messed up and BGMs play properly.

Perhaps we REALLY should wait until they finally implement atrac3+ in the longest, most painful method (lol jk)?


Attached File(s)
.zip  ppsspp.zip (Size: 21.29 KB / Downloads: 1097)
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08-23-2013, 05:33 PM
Post: #7
RE: Battle Robot Damashii
Game stop after something like 3-4 min. Someone known what to do?
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08-23-2013, 11:14 PM
Post: #8
RE: Battle Robot Damashii
(08-23-2013 05:33 PM)Yasutsuna25 Wrote:  Game stop after something like 3-4 min. Someone known what to do?

Sadly no. It's a well known problem for Artdink titles however....without any fix yet :\
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10-17-2013, 06:12 PM
Post: #9
RE: Battle Robot Damashii
Seems completely playable on 0.9.1-1924. Everything seems perfect, except for the extremely minor detail that the screen blacks when a pop-up message appears (like auto-saving). The pop-up itself is all that's visible while it's up.

I think it's something to do with transparency maybe? When a pop-up comes up in the game, the screen 'layer' behind it darkens, so I think it's some dark screen layer that's not getting transparent. Well, I just think this because another Artdink game has a similar issue with a transparent texture becoming black boxes.

Anyway, again, this game seems to work like a charm now. Left it running for a long time and no crashes.
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10-21-2013, 08:27 AM
Post: #10
RE: Battle Robot Damashii
Updated the compatibility list. Smile

● If you report (or happen to find any) game/mini/demo that's still not on the compatibility list yet even after 48 hours, you can PM me the link!
● Sorry for my bad english, I'm Indonesian.
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01-29-2017, 03:31 PM (This post was last modified: 01-29-2017 03:31 PM by LunaMoo.)
Post: #11
RE: Battle Robot Damashii
Just a port of my workaround:
Code:
_S NPJH-50720
_G Battle Robot Damashii
_C0 Geometry bug workaround
_L 0xE00800E4 0x0001EEE8
_L 0x2001EEE4 0x0A200004
_L 0x2001EEE8 0x00000000
_L 0x20000010 0x15200003
_L 0x20000014 0x00000000
_L 0x20000018 0x0A207BBB
_L 0x2000001C 0x00000000
_L 0x20000020 0x0A207BBC
_L 0x20000024 0xDD0600E4
Same as this one, will not affect existing savestates/patches stuff on boot.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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