01-03-2014, 01:25 PM
I want to report two graphical issues I found in Symphony of the Night (from Dracula X Chronicles). First (and biggest one) is that effects involving copying the screen buffer to texture do not work (unless software rendering is set). Examples (see screenshots): crumbling background during first/second Dracula form transition in the beginning of the game, burning picture at the end of the same battle.
![[Image: 2lrj.png]](http://img23.imageshack.us/img23/8205/2lrj.png)
![[Image: eik5.png]](http://img854.imageshack.us/img854/2052/eik5.png)
As you can see, the image on texture is missing (forgot to copy?)
Second issue is minor, chains holding the elevator on Outer Wall are displayed incorrectly, see screenshot:
![[Image: 2lrj.png]](http://img23.imageshack.us/img23/8205/2lrj.png)
![[Image: eik5.png]](http://img854.imageshack.us/img854/2052/eik5.png)
As you can see, the image on texture is missing (forgot to copy?)
Second issue is minor, chains holding the elevator on Outer Wall are displayed incorrectly, see screenshot:

