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[Solved] Massive FPS/VPS drop since Few latest builds!
#1
I have been using Git builds and since around build -900 there is a huge slowdown when rendering anything 3D. I have not tested all builds but -683 is still working very well.

The thing that happens is that the framerates drops to unplayable levels in game. As if Hardware transform was disabled.
Everything is Hitsuzen!
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#2
Can you narrow it down to the first build that had this problem and the last one that didn't?

-[Unknown]
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#3
(02-15-2014, 05:06 PM)[Unknown] Wrote: Can you narrow it down to the first build that had this problem and the last one that didn't?

-[Unknown]

For the sake of playing Ill dig a tunnel to China with bare hands If I need to. BRB Checking!

I have narrowed it down.

v0.9.6-851-g19fca25 Still works well. Speed is good and everything is ok.

v0.9.6-868-g333580e This is first version that has slowdown. Because there are no builds that correspond to the commits in middle I can not pinpoint more precisely.
Everything is Hitsuzen!
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#4
What kind of hardware are you running on?
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#5
(02-15-2014, 05:56 PM)Henrik Wrote: What kind of hardware are you running on?

Old.

1.8 Ghz AMD Sempron [Palermo, up to SSE3 instruction set]
1.5 Gb RAM [DDR ]
Nvidia Geforce 7300 GT 512 Mb

And on Win XP SP3 32 bit obviously.


BTW. Its not a few FPS drop. It drops from a perfect 30/30 (100%) to 9/30 (~20%).
Everything is Hitsuzen!
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#6
Hmm, I wonder what I could've done. It almost sounds like I must've broken some config loading here:
https://github.com/hrydgard/ppsspp/compa......333580e

Do you have "Enable Compatibility Reports" on? Does turning it off help?

-[Unknown]
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#7
(02-15-2014, 06:25 PM)[Unknown] Wrote: Hmm, I wonder what I could've done. It almost sounds like I must've broken some config loading here:
https://github.com/hrydgard/ppsspp/compa......333580e

Do you have "Enable Compatibility Reports" on? Does turning it off help?

-[Unknown]

"Enable Compatibility Server Reports" is disabled and greyed out.

As a sidenote the opening cinematic of MH3P still plays on perfect 60/60 (100%)
Everything is Hitsuzen!
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#8
It's grayed out? That means you've enabled "Read Framebuffers to Memory". Try switching to "Buffered Rendering".

-[Unknown]
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#9
Having the exact same problem in newer builds. Disabling "Enable Compatibility Server Reports" fixes it for me.
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#10
check hardware transform, but some game will blinking in texture.
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#11
(02-15-2014, 08:01 PM)[Unknown] Wrote: It's grayed out? That means you've enabled "Read Framebuffers to Memory". Try switching to "Buffered Rendering".

-[Unknown]


@[Unknown]

The option seems to be greyed out even after resetting the settings back to defaults. Deleted the ppsspp.ini file and allowed ppsspp to generate a brand new one just to be sure.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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#12
Oops:
https://github.com/hrydgard/ppsspp/pull/5472

After starting PPSSPP, go straight into a game, and then pause it and go to settings. Try turning off reporting there.

That said, reporting should not cause a constant slowdown, but it may depend on the game. What games are slow with reporting enabled? What are they reporting (it will also show in the log, generally)?

We can probably improve that. I don't want reporting to be slow, it helps when people use it.

-[Unknown]
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#13
Just woke up and tested v0.9.7.1-11-g3dea6fd build.

Runs fine again. steady 30/30 (100%). And now even when reporting is enabled the game speed does not change.
Thank you for the work well done!
Everything is Hitsuzen!
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#14
Thread's title edited.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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