performance loss
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10-13-2013, 03:59 AM
(This post was last modified: 10-13-2013 04:40 AM by mikhailsilva.)
Post: #1
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performance loss
I've noted a slightly loss of performance using buffered render in the newest builds that, at least for me, got me the same performance as non buffered render in some previous builds in android. The diference betwen the two render mentioned is about 15% for non buffered at this time. My device is a Xperia Mini ST15i.
PS: Only for info the games i've played was Dissidia Duodecim, Naruto Ultimate Ninja Impact and FF VII Crisis Core. |
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10-13-2013, 08:41 AM
Post: #2
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RE: performance loss
recent builds are just previews or tests, some of them are not stable so slowdowns and problems really happens. but it will be solved eventually.
Reality is a Lovely Place, But i Wouldn't Wanna Live There.. • • gLoBe ~ |
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10-13-2013, 03:46 PM
Post: #3
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RE: performance loss
Thanks guy for your reply. It was just a feedback for a specific device.
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