How do I go full screen and play music on linux?
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09-21-2013, 05:17 PM
Post: #1
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How do I go full screen and play music on linux?
Emulator works great, however, I can't figure out how to go full screen and the atrac3+ plugin does not appear to exist for linux so I can't hear music. Is there anyway to get around these problems?
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09-21-2013, 05:29 PM
Post: #2
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RE: How do I go full screen and play music on linux?
Only the Windows version supports a fullscreen option right now, I believe. As for Atrac3+ plugin, you need to compile it yourself and then put libatrac3plus.so in /usr/lib.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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09-21-2013, 11:31 PM
(This post was last modified: 09-22-2013 12:14 AM by SteveDeFacto.)
Post: #3
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RE: How do I go full screen and play music on linux?
(09-21-2013 05:29 PM)daxtsu Wrote: Only the Windows version supports a fullscreen option right now, I believe. As for Atrac3+ plugin, you need to compile it yourself and then put libatrac3plus.so in /usr/lib. Lame and building 32bit binaries on a 64bit system is a lot easier said than done... Any idea how I can get around this error? Code: Linking CXX shared library lib/libat3plusdecoder.so EDIT: Going to leave this here for others who have this problem. Code: cmake -DCMAKE_REQUIRED_FLAGS:STRING="-m32" (09-21-2013 05:29 PM)daxtsu Wrote: Only the Windows version supports a fullscreen option right now, I believe. As for Atrac3+ plugin, you need to compile it yourself and then put libatrac3plus.so in /usr/lib. I tried copying libat3plusdecoder.so to both /usr/lib and /usr/lib32 I also tried renaming it to libatrac3plus.so but it does not work. |
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09-22-2013, 02:26 AM
Post: #4
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RE: How do I go full screen and play music on linux?
I don't know how to get ppsspp to compile in 32bit and I don't know how to get libatrac2plus to compile in 64bit... Only way I can think of to get this to work would be to create a virtual machine to compile them both in 32bit...
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09-22-2013, 03:02 AM
Post: #5
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RE: How do I go full screen and play music on linux?
You don't need to compile it as 32bit. It should compile fine with your system's 64-bit GCC.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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09-22-2013, 03:08 AM
(This post was last modified: 09-22-2013 05:55 AM by SteveDeFacto.)
Post: #6
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RE: How do I go full screen and play music on linux?
(09-22-2013 03:02 AM)daxtsu Wrote: You don't need to compile it as 32bit. It should compile fine with your system's 64-bit GCC. I posted the error message I got above. I tried export LDFLAGS="-fPIC" before calling make but it still gave the error. Also tried putting that flag in cmake like I did with -m32 but no luck. EDIT: *facepalm* realize there was a PKGBUILD in AUR for this... All is well now except fullscreen... |
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