Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rock Band Unplugged
01-15-2014, 02:58 AM
Post: #31
RE: Rock Band Unplugged
With the help of the cheat codes listed in this thread and the latest development build from the GIT repository (v0.9.6-442-gef56298), I now have Rock Band Unplugged running in a fully playable state on my Nvidia Shield (Android). I'm running with non-buffered rendering and frame skipping set to 2, and the video and music are pretty much running 100%. The experience is very comparable to playing the game on my PSP.

I've managed to successfully play through the first several cities in tour mode. The only issue I've encountered is that sometimes after selecting a song the game gives the error "Memory Stick™ Removed, Exiting..." and kicks me back to the in-game menu. If I keep retrying though, I can eventually get the song to play. Other than this glitch and some minor graphical glitches in the Quickplay menu (menu jumps in a funky way), I'd say this game is pretty darn close to being moved from the "In-game" forum to the "Playable" forum. Big Grin
Find all posts by this user
Quote this message in a reply
01-23-2014, 02:09 AM
Post: #32
RE: Rock Band Unplugged
I'm also running this title of Nvidia Shield, and I don't see any background video during play however it is working when it comes to music being synced.

Its running good for me, going to try more songs
Find all posts by this user
Quote this message in a reply
05-13-2014, 08:02 PM (This post was last modified: 05-14-2014 12:31 AM by Nightquaker.)
Post: #33
RE: Rock Band Unplugged
US version confirmed working perfectly on version 0.9.8-598.
No bugs with memory card loading, no graphical glitches, background video and sound work perfectly using buffered rendering.
Game is decently demanding and random chugs that make me miss notes on solo stages make me want to break the UMD of this game in half and throw it in outer space.
DLC songs work perfectly as well.

P.S. While using frameskip, background video goes black. Be aware.


Attached File(s) Thumbnail(s)
                       

My specs:
Phenom X3 8450 ~2.3GHz
PowerColor HD6850 1GB
4 gigs of DDR2-800 RAM
~400GB HDD
Windows 8.0 x64
Find all posts by this user
Quote this message in a reply
06-23-2014, 04:49 AM
Post: #34
RE: Rock Band Unplugged
Idk but on my HTC One on ppsspp version 0.9.8 from the playstore, after playing about 15-30secs of a song, the track freezes completely. I can still press start and all that but the notes stay still. Im running it on Non-Buffered and 0 frame skip. Buffered Rendering is too laggy for me. Please help!!!
Find all posts by this user
Quote this message in a reply
06-23-2014, 05:00 AM (This post was last modified: 06-23-2014 05:00 AM by Bigpet.)
Post: #35
RE: Rock Band Unplugged
(06-23-2014 04:49 AM)emanndaman671 Wrote:  Idk but on my HTC One on ppsspp version 0.9.8 from the playstore, after playing about 15-30secs of a song, the track freezes completely. I can still press start and all that but the notes stay still. Im running it on Non-Buffered and 0 frame skip. Buffered Rendering is too laggy for me. Please help!!!

Use the cheat that was mentioned earlier in this thread it stops the hangs from happening.
Find all posts by this user
Quote this message in a reply
06-23-2014, 05:03 AM
Post: #36
RE: Rock Band Unplugged
Ok thanks for the reminder. I have done that, but the track now has a problem with syncing with the music any fix?
Find all posts by this user
Quote this message in a reply
08-13-2014, 04:50 AM
Post: #37
RE: Rock Band Unplugged
My rock band nor work. in all music frozen the game,
Find all posts by this user
Quote this message in a reply
11-10-2014, 09:07 AM
Post: #38
RE: Rock Band Unplugged
I decided to boot up RBU on revision 0.9.9.1-653 and my ass exploded because of how slow the bloody thing is, it literally gave me 30% speed for no apparent reason. On 0.9.8 it played perfectly fine, though.

My specs:
Phenom X3 8450 ~2.3GHz
PowerColor HD6850 1GB
4 gigs of DDR2-800 RAM
~400GB HDD
Windows 8.0 x64
Find all posts by this user
Quote this message in a reply
03-06-2015, 10:46 PM
Post: #39
RE: Rock Band Unplugged
(11-10-2014 09:07 AM)Nightquaker Wrote:  I decided to boot up RBU on revision 0.9.9.1-653 and my ass exploded because of how slow the bloody thing is, it literally gave me 30% speed for no apparent reason. On 0.9.8 it played perfectly fine, though.

I've only recently started emulating on an android ellipsis 7. I was able to get this game to run but I had similar issues to what you're stating here. It was playable but it was so slow; you wouldn't want to play it.
Find all posts by this user
Quote this message in a reply
12-13-2015, 04:33 PM (This post was last modified: 12-13-2015 04:34 PM by Satipo46.)
Post: #40
RE: Rock Band Unplugged
It is playable in v1.1.0, I tested it on Windows 10. You can play smoothly, there are no background animations but hey, at least we can enjoy it now! Edit: Played with non-buffered rendering.


Attached File(s) Thumbnail(s)
       
Find all posts by this user
Quote this message in a reply
12-13-2015, 06:30 PM (This post was last modified: 12-13-2015 06:30 PM by vnctdj.)
Post: #41
RE: Rock Band Unplugged
Moved Smile

You should play with buffered rendering enabled if you don't have any speed problem, maybe it could solve your "no background" problem.
Please remember that non-buffered rendering is a hack, it's normal if it breaks things...

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
12-15-2015, 04:54 AM
Post: #42
RE: Rock Band Unplugged
I tried playing it with buffered rendering, but the game crashes before the main menu appears.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: