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12-09-2018, 02:54 AM
(This post was last modified: 03-25-2019, 10:57 PM by SuperOstrich.)
Hi All,
I've put together a pair of HD Texture packs for Ace Combat X and Ace Combat Joint Assault. They feature high quality, remastered textures, for the following items;
Features- All playable aircraft skins; with game-accurate markings & working lights
- All emblems in Joint Assault
- All player-usable external weapons
- Heads up display
- Target-preview, aircraft-status, and weapon-status HUD icons
- Mini-game objects; tanker, aircraft carrier, etc.)
- Allied NPCs in cutscenes
- Allied & Enemy naval vessels, airborne fortresses, & land based superweapons
- Scenery objects, hangars, & tunnel-mission interiors
- Title screens, stage select maps, & briefings
- All in-game fonts
- Xbox and Playstation style button prompts
Additionally, these packs allow for easy customization by simply replacing or editing the .PNG files in the /aircraft or /emblems folders.
Comparison Shots (click for full-size)
You can read more, see screenshots, and download the latest versions of both packs here;
https://superostrich.xyz
Thanks for looking!
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Yay, a forum post! I'm hoping plenty of users will see this and use the mods. They're very well done!
Come and join the official PPSSPP Discord server:
https://discord.gg/5NJB6dD
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The Ace Combat X HD Texture pack has now been updated with a number of bug fixes, as well as an all-new high-resolution HUD!
Screenshots (Click for full-size)
There are few more features I am working on for X, once they are complete they will be ported over to Joint Assault along with the the new HUD.
Thanks for looking!
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03-28-2019, 08:14 PM
(This post was last modified: 03-28-2019, 08:38 PM by SuperOstrich.)
The latest update to both packs is now available, and both packs now have support for optional effects add-ons.
Available out of the gate is a pack that completely revamps the look and feel of smoke, flames, and explosions; as well as a selection of different afterburner effects.
Effects add-ons can be found here; https://superostrich.xyz/extras.html#effects
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Hi. First I want to say you did an awesome job on this mod. Everything looks so good and I love it. I have a question to ask. How can I create my own custom aircraft liveries and place them in the game? I’m somewhat new to this, so any and all advice is appreciated.
Thank you,
Mobius176
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(08-01-2021, 09:25 PM)Mobius176 Wrote: Hi. First I want to say you did an awesome job on this mod. Everything looks so good and I love it. I have a question to ask. How can I create my own custom aircraft liveries and place them in the game? I’m somewhat new to this, so any and all advice is appreciated.
Thank you,
Mobius176
Glad you're enjoying it! All of the aircraft liveries are PNG files found in the /aircraft/ folder. You can edit and replace these files with any image editor (GIMP, Photoshop, etc).
Simply toggling texture replacement off/on again will re-load any textures from disk, so you can preview your edits in game easily.
To find the install location check out this page; https://superostrich.xyz/extras.html#install
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Hi. I really love these textures packs. I want to make my own aircrafts' liveries for Joint Assault but there're only some gray shades and small stuff when I open the .png files in Photoshop. Would you mind sharing how to make own liveries for Joint Assault?
Thank you,
halfs1mple
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(07-11-2022, 01:39 AM)halfs1mple Wrote: (...)there're only some gray shades and small stuff(...) Textures aren't just images that end up displayed in the game, in some games they might be tightly packed and transformed, in others use only portion of the allocated space, they might also have various colors and affects applied afterwards.
If you can't easily understand what you look at when looking at a texture I'd recommend to just create some test paint job with arrows, numbers and maybe different colors as well, then load that texture in game and observe where those shapes, numbers and colors you painted on are actually ending up giving you idea how to paint it properly.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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