Looks like Gonetz is making the finishing touches on the Android port of his N64 Video Plugin. He ran into the same problems with crappy Android drivers like other developers have (Qualcom).
http://gliden64.blogspot.ru/2015/06/andr...sults.html
I've actually been testing the development versions in Mupen64plus AE 3.0 Alpha. There are still issues to resolve which make the open source nature of the Plugin a great benefit as Gonetz steps away as the primary developer. Still, what he's done with it on Android is a site to behold. Especially if you have a mobile device with decent drivers and OpenGLes 3.x support.
Framebuffer effects, HD Texture loading, noise emulation, and more work great on my Shield Tablet.
http://gliden64.blogspot.ru/2015/06/andr...sults.html
I've actually been testing the development versions in Mupen64plus AE 3.0 Alpha. There are still issues to resolve which make the open source nature of the Plugin a great benefit as Gonetz steps away as the primary developer. Still, what he's done with it on Android is a site to behold. Especially if you have a mobile device with decent drivers and OpenGLes 3.x support.

Framebuffer effects, HD Texture loading, noise emulation, and more work great on my Shield Tablet.


