Adhoc with Non-Lobby system
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04-21-2014, 06:18 PM
Post: #1
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Adhoc with Non-Lobby system
There are much Games, that dont use a "Lobby Ad-Hoc" system.
So it waits for Connections until it starts. I think this is the Problem for the Most games, because the Ad-Hoc Server dont waits for a Player until he Connects them Both. You Developers think you know how build some sort of "Waiting for connection" in? |
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