04-21-2014, 06:18 PM
There are much Games, that dont use a "Lobby Ad-Hoc" system.
So it waits for Connections until it starts.
I think this is the Problem for the Most games, because the Ad-Hoc Server dont waits for a Player until he Connects them Both.
You Developers think you know how build some sort of "Waiting for connection" in?
So it waits for Connections until it starts.
I think this is the Problem for the Most games, because the Ad-Hoc Server dont waits for a Player until he Connects them Both.
You Developers think you know how build some sort of "Waiting for connection" in?

