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Puyo Puyo 7
06-05-2013, 12:56 AM (This post was last modified: 08-06-2013 04:39 AM by TheDax.)
Post: #1
Puyo Puyo 7
[Image: iUumBES2D2MGM.jpg]
Genre: Puzzle
Region: JP
Format: CSO
Game ID: NPJH50075
OS: Windows 7 x64
Version: 0.7.6-1097 and onward, 32bit & 64bit
Notes: BGM, SFX, and voice acting all work fine. I didn't notice any issues.
Moderately interesting dev note: This game is one of the 'cleanest' running games I've seen in PPSSPP so far. The only 'errors' I've seen this game give are the following:
Code:
31:42:609 user_main    E[HLE]: HLE\sceIo.cpp:1185 UNIMPL sceIoChangeAsyncPriority(288, 24)
31:42:610 user_main    E[HLE]: HLE\sceIo.cpp:1185 UNIMPL sceIoChangeAsyncPriority(289, 24)


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I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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07-06-2013, 02:39 PM (This post was last modified: 07-06-2013 08:20 PM by andoru.)
Post: #2
RE: Puyo Puyo 7
Region: JP
Format: CSO
Game ID: NPJH50075
OS: Windows XP SP3 32bit
Version: 0.8.1, 0.8.1-332-ga599bf7 (2013-07-06 11:09:08)
Notes: Same as the user above, with the addition of some artefacts showing up (text flowing out of the bubbles or placed completely ouy of them on a random spot), and sometimes puyos being misplaced on the board for a few seconds. Not sure if this is because I disabled Buffered Rendering, can't play with it turned on.
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07-11-2013, 01:09 PM (This post was last modified: 07-11-2013 01:09 PM by andoru.)
Post: #3
RE: Puyo Puyo 7
Tried it on v0.8.1-540-g3c653cb and it plays flawlessly! No more misplaced text or puyos!
If there is a list of games that play perfectly, or if there will be a subforum for such a thing, this can definately be placed there =)
It is also one of the only games that are very "light" on the processing side for the host hardware.
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