Samurai Shodown Anthology
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04-09-2013, 02:54 PM
(This post was last modified: 04-09-2013 02:55 PM by BlackDaemon.)
Post: #1
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Samurai Shodown Anthology
DiscID: ULUS10401
ImageID: 0618.01 Version: v0.7-577-g4e4399f OS: Windows Notes: Goes ingame, unfortunately have major graphics issues. Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86 |
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04-12-2013, 05:55 PM
Post: #2
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RE: Samurai Shodown Anthology
There's a pixelated zone that also appears on N+ what is that?Any dev that could explain?
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05-13-2013, 01:29 AM
Post: #3
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SAMURAI SHOWDOWN ANTHOLOGY
Samurai Showdown Anthology playable on windows
i haven't try on android enable buffer rendering |
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05-14-2013, 05:14 PM
Post: #4
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RE: Samurai Shodown Anthology
Merged
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06-11-2013, 08:15 AM
(This post was last modified: 06-11-2013 08:15 AM by Dopefish69.)
Post: #5
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Samurai Shodown Anthology
Genre : Fighting
Region : US Format : ISO Version : v0.7.6-1285-gcf7fafc Game ID : ULUS10401 OS : Windows 7 Compatability : Nothing Notes : Emulator crashes after the first splash screen, after the autoload boot up screen. Attached the splash image before the crash. |
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06-11-2013, 04:14 PM
(This post was last modified: 06-11-2013 04:14 PM by vnctdj.)
Post: #6
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RE: Samurai Shodown Anthology
You have to post in the game's thread, please do a search before creating a new thread...
>> Samurai Shodown Anthology ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-11-2013, 06:07 PM
Post: #7
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RE: Samurai Shodown Anthology
Merged
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06-21-2013, 06:17 AM
(This post was last modified: 06-21-2013 06:25 AM by KingpinZero.)
Post: #8
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RE: Samurai Shodown Anthology
0.7.6-1510 win64
Now SS6 is working ,which is the port of the atomiswave version, featuring 3d backgrounds and so on. Previously it was a blackscreen everywhere while emulated versions were working ok. Fullspeed on windows if you disable any texture options as its an heavy 2d game, it only slows down eveything. So far this game is 100% playable. Expect a few gfx glitches but beside that is fine. Disable HW if you want the game to render correctly 3d objects, also fixes the majority of gfx glitches. [Gaming PC]: i7 3770k @ 4,6ghz - 8gb DDR3 1600 G.Skill Ares - GTX 780Ti AMP! - Windows 8 pro x64 - Asus VG248QE [Mobile]: Iphone 5s 16gb Space Grey - Galaxy S3 GT-i9305 LTE [Android]: Nvidia Shield [Consoles]: PsVita - Crisis Core Limited Edition PSP - PS4 |
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06-22-2013, 08:53 AM
Post: #9
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RE: Samurai Shodown Anthology
i was about to write the same good to see it plays fine
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01-14-2014, 02:48 AM
Post: #10
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RE: Samurai Shodown Anthology
Texts from the main menu don't always disappear. VI doesn't seem to work past the character select if it even gets past the start screen. VI will also crash PPSSPP if FastMem is enabled, though that's not a real issue.
Otherwise, the rest of the games work fine. Version: ppsspp-v0.9.6-209-gff10d0b 64bit OS: Windows 8.1 Video chipset: AMD Radeon HD 8400 Processor: AMD A6 5200 2.0Ghz quad core. |
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08-14-2014, 06:29 PM
Post: #11
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RE: Samurai Shodown Anthology
No workout to texture bugs? Interested in android...
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03-17-2015, 11:02 AM
Post: #12
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RE: Samurai Shodown Anthology
android version has black box all around the characters in the 2d ss games
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09-07-2018, 08:14 AM
Post: #13
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RE: Samurai Shodown Anthology
any one have cwcheats codes? need power max code only, pls share it if u have. TIA
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