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					Weird lighting artifacts in Midnight Club 3
				 
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					12-03-2017, 08:51 AM 
				 
				
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					Hello, just wanted to know if there is a fix for this problem, already tried a lot of able/disable in the config. 
				
				
				
			During day-time i get this huge flicklering artifacts in the sky, i thinks is something related to shaders/lightening. i want to play the game but i'm going to get a epilepsy attack at this point ![]()  | 
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					12-04-2017, 09:10 AM 
				 
				
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				RE: Weird lighting artifacts in Midnight Club 3 
				 
					Bump. 
				
				
				
			Please respond, is this normal behavior?  | 
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					12-04-2017, 11:38 AM 
				 
				
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				RE: Weird lighting artifacts in Midnight Club 3 
				 
					Does it happens if Hardware Transform is disabled?
				 
				
				
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro  | 
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					12-04-2017, 04:09 PM 
				 
				
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				RE: Weird lighting artifacts in Midnight Club 3 
				 
					Do you have an AMD GPU or what is that running on? I know that the sky in this game is broken if we can't turn off "Accurate Depth" which currently is required to work around a bug in AMD drivers.
				 
				
				
				
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					12-05-2017, 03:45 AM 
				 
				
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				RE: Weird lighting artifacts in Midnight Club 3 
				 
					Could we use depthClampEnable to avoid this?  I guess it depends on what the issue is.  It's not like our only options are to toggle that flag. 
				
				
				
			-[Unknown]  | 
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