Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tony Hawk's Project 8
01-18-2016, 08:59 AM (This post was last modified: 01-18-2016 09:00 AM by vnctdj.)
Post: #31
RE: Tony Hawk's Project 8
(01-18-2016 01:51 AM)rarefeline Wrote:  Makes sense and sounds fair enough. Tongue I started a new game regardless and it's working fine now. Not sure what went wrong with the last one but I was pretty close to the end of the game. Thank god this game has some replay value. lol

A piece of advice though : saving your game with "states" is not reliable.
You should always save with in-game saves, and why not create a backup of your saves from time to time ? That's what I do, personally Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
01-19-2016, 06:11 AM
Post: #32
RE: Tony Hawk's Project 8
Well I was saving in-game but I had a state as a backup. The in-game save is what became corrupted so I could only load the state but that lead to a lot of glitches. Thanks for the advice though! Been addicted to PSP again with this emulator. Smile
Find all posts by this user
Quote this message in a reply
09-25-2016, 06:31 AM (This post was last modified: 09-25-2016 06:32 AM by kamer1337.)
Post: #33
RE: Tony Hawk's Project 8
why its working slow on Snapdragon 820, ppsspp needs to be optimized for specified snap processor?
Find all posts by this user
Quote this message in a reply
09-26-2016, 08:12 AM
Post: #34
RE: Tony Hawk's Project 8
Tnx for all
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: