Initial D: Street Stage
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02-06-2015, 05:44 PM
(This post was last modified: 02-06-2015 05:45 PM by lumune.)
Post: #31
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RE: Initial D: Street Stage
Perfect emulation (including Adhoc) has been achieved. Played on PPSSPP 1.0 Windows x64.
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04-18-2015, 08:10 AM
(This post was last modified: 04-18-2015 08:11 AM by marky10b.)
Post: #32
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RE: Initial D: Street Stage
(11-04-2014 05:59 AM)emo28john Wrote: I got this error everytime. Can someone help me please HI. I am new here and I get this problem with the attached file you showed. I was wondering how I could solve this? I have created the folders you mentioned but it still isn't working. Thanks! |
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09-03-2015, 06:56 PM
(This post was last modified: 09-03-2015 06:57 PM by Marysia.)
Post: #33
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RE: Initial D: Street Stage
I tried to play the game. Looks like it doesn't want to create a savefile.
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09-04-2015, 03:24 AM
Post: #34
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RE: Initial D: Street Stage
^That error only shows when game tries to save systemdata during boot, it will ask you again before creating a profile/starting new game and then it works fine so you can just ignore it.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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02-08-2016, 12:55 AM
Post: #35
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RE: Initial D: Street Stage
hi I been trying to play this with a G25 wheel, but I cannot get controls to work, theres a huge deadzone on my steering (I set it to 550 in my Logitech profiler like the acrade version), like I have to turn atleast 90 degrees left or right before the car even start turning, another problem is with my pedals, my throttle dose not work at all, I have to press the brake then left go for to throttle up, and as soon as I release the brake the car auto throttles.
Dose anyone on PC uses a wheel and have settings working? |
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10-05-2016, 07:16 AM
(This post was last modified: 10-05-2016 05:44 PM by LunaMoo.)
Post: #36
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RE: Initial D: Street Stage
Just dropping something I forgot I made earlier:
Code: _S ULJM-05093 Note for newbs ~ this will not magically make the game run faster on slow device, quite the opposite will make the game more demanding. Edit: And another thing which I just finished: Code: _C0 Analog acceleration/break and control acceleration with Right trigger, break with left trigger like in most other racing games controlled by full size gamepad. Frankly in this game it's kind of pointless, that was just the only racing game I had and wanted to test how it would work;p. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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05-25-2017, 05:43 AM
Post: #37
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RE: Initial D: Street Stage
(10-05-2016 07:16 AM)LunaMoo Wrote: Just dropping something I forgot I made earlier: Your pedals code is cool, I map it to Logitec wheel and it useful, I can press gas pedal half way for some turn. Could you make a steering wheel to real analog, because the game use digital D-pad for wheel even I use the analog x-axis it still plays like D-pad and a big dead zone occur. Thank you. |
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06-19-2017, 08:09 AM
Post: #38
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RE: Initial D: Street Stage
Also, I don't think anyone noticed this, but the cards you choose from after each race/time attack are
rendered so that you can see what's on the back of them before they "flip" over. This is not supposed to happen of course because you're not |
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06-30-2017, 04:08 AM
Post: #39
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RE: Initial D: Street Stage
So I'm running latest 1.4.2 and have a Snapdragon Galaxy S5 and the game play during races is locked at 16fps and skipping frames and unplayable
This has to be some kind of weird glitch. It's unplayable right now and seems to skip frames even though I have frameskip off and running no shaders and 1x resolution Tried changing a lot of settings like speed up %110,non buffered rendering, Frameskip, turning Hacks/speedups on/off Xperia Play 2.3.3 |
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09-09-2021, 11:18 PM
Post: #40
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Error screen at ROM startup | |||
09-19-2021, 04:56 PM
Post: #41
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RE: Initial D: Street Stage
(09-09-2021 11:18 PM)Wolfy Wrote: Hi ! I'm having a really bad problem. I'm trying to run a ROM for the game, but it shows an error screen and I don't understand what it tells. Can anyone help me ? That means it can't find a save. Just hit the circle button (remember Japanese games have cross and circle roles swapped) and play the game. Once you make a save, which happens as the very first screen after the main menu, you won't see this error when starting the game anymore. Also, there is a PDF of the whole game's menus translated to English that you can find through Google. |
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