identifying crashes
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12-08-2013, 02:40 AM
Post: #1
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identifying crashes
is it possible for me to view what register caused a certain crash?
because i found a cheat that uses DMA, but i would like to find the function that stores the pointer and register instead |
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12-08-2013, 03:02 AM
Post: #2
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RE: identifying crashes
(12-08-2013 02:40 AM)grief3r Wrote: is it possible for me to view what register caused a certain crash? use log consoles in PPSSPP. it will create log files until the time it crashes o.o Oh Hi XD P.S: Wanted to go to Japan so badly AOD270 Windows 7 Home Basic (32bit) Intel Atom N2800 (Quad-core) 1.86GHz Intel Graphic Media Accelerator 3600 series |
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12-08-2013, 03:16 AM
(This post was last modified: 12-08-2013 03:53 AM by grief3r.)
Post: #3
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RE: identifying crashes
i found the part of the function were it crashes, is there any way to jump to the beginning of the function tho?
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12-08-2013, 08:51 AM
Post: #4
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RE: identifying crashes
Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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