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Metal Gear Solid: Peace Walker - All Main Missions Textures
05-23-2024, 09:40 PM
Post: #1
Metal Gear Solid: Peace Walker - All Main Missions Textures
Hello;
I tried to find a texture mod that covers all campaign missions for Metal Gear Solid: Peace Walker. However, although I found a few texture mods, these mods generally did not cover any missions other than the first and second missions. Since there is already a mod for UI and cutscenes, I tried not to include them in this file or to extract them.

Attention !
HD texture conversion has not been done yet. When I completed the game with all textures without initial settings, I got 23,000 textures. Although I later tried to reduce the duplicate textures by adjusting the texture.ini file, I was not successful.

The file I will add is created usgin these settings

[options]
version = 1
hash = xxh64
ignoreMipmap = true
ignoreAddress = true

These are 19k main mission texture files extracted. No renewal or upscaling has been done yet.There are too many duplicate texture files. I'm looking for help from friends who are experienced in preparing texture mods to optimize them.

If anyone can help me optimize the copy textures, I want to create an HD texture mod for the main missions of the game using Ai. In this state, the file size is 350 mb - if I Upscale with Ai, it will probably be 5+GB. It takes up unnecessary space and is not optimized. It will most likely reduce game performance as well. If it is optimized, I think we will encounter a mod with a size of 1 - 2 GB.

Download link for the Texture File that needs to be optimized in pure form, without editing, extracted from the game and containing Duplicate Textures:

https://pixeldrain.com/u/Mg1mzKbB
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08-04-2024, 12:06 AM
Post: #2
RE: Metal Gear Solid: Peace Walker - All Main Missions Textures
reduced to 11,479 images, deleted images larger than 512x512, deleted images of the rendered source texts, deleted duplicate images using wilcard address 00000000, deleted images that were with the same name (I also noticed that there were duplicate images with different resolution, I kept the big ones).
https://pixeldrain.com/u/kqELcfpR

this game is known for incorrectly dumped textures
https://github.com/hrydgard/ppsspp/issue...-657444492
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