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Incorrect OSK prefill
#1
It seems OSK prefill was recently implemented, but it's not functioning correctly in at least one case:

[Image: 20kzndy.png]

The name field prefilled with å¼?å instead of 弓削.
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#2
Well, unfortunately it doesn't currently support Japanese properly. It tries to render each individual byte rather than the code points.

But it's helpful to know see a Japanese game (which I don't have, unfortunately) using this to verify when it does get fixed.

Need to also implement entering those types of characters... half-width, kana, etc.

-[Unknown]
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