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Sudden performance drop
#1
Question 
I've been playing MHFU for some time with 4x resolution and 4x xBRZ and had no issues with performance at all. I don't think I changed anything, but now for some reason the lag is just insane. Lowering the upscaling helps a lot, but the performance is still much worse than it used to be. PLS HALP

My ppsspp.ini (just in case you need it):
Code:
[General] FirstRun = False RunCount = 5 Enable Logging = False AutoRun = True Browse = False IgnoreBadMemAccess = True CurrentDirectory = C:/Users/unton/Documents/EmuGames/PSP/ ShowDebuggerOnLoad = False CheckForNewVersion = True Language = ru_RU ForceLagSync = False NumWorkerThreads = 2 EnableAutoLoad = False EnableCheats = False CwCheatRefreshRate = 77 ScreenshotsAsPNG = False UseFFV1 = False DumpFrames = False DumpAudio = False StateSlot = 0 RewindFlipFrequency = 0 GridView1 = True GridView2 = True GridView3 = False ComboMode = 0 ReportingHost = default AutoSaveSymbolMap = False CacheFullIsoInRam = False RemoteISOPort = 0 InternalScreenRotation = 1 TopMost = False WindowX = 472 WindowY = 238 WindowWidth = 976 WindowHeight = 603 PauseOnLostFocus = False PauseWhenMinimized = False DumpDecryptedEboots = False MemStickInserted = True [CPU] CPUCore = 2 SeparateCPUThread = True SeparateSASThread = True SeparateIOThread = True IOTimingMethod = 0 FastMemoryAccess = True FuncReplacements = True CPUSpeed = 666 [Graphics] EnableCardboard = False CardboardScreenSize = 50 CardboardXShift = 0 CardboardYShift = 0 ShowFPSCounter = 3 GPUBackend = 1 RenderingMode = 1 SoftwareRendering = False HardwareTransform = True SoftwareSkinning = True TextureFiltering = 1 BufferFiltering = 1 InternalResolution = 0 AndroidHwScale = 1 HighQualityDepth = 1 FrameSkip = 0 AutoFrameSkip = False FrameRate = 0 FrameSkipUnthrottle = False ForceMaxEmulatedFPS = 0 AnisotropyLevel = 4 VertexCache = True TextureBackoffCache = True TextureSecondaryCache = False FullScreen = True SmallDisplayZoomType = 2 SmallDisplayOffsetX = 0.500000 SmallDisplayOffsetY = 0.500000 SmallDisplayZoomLevel = 1.000000 ImmersiveMode = False TrueColor = True MipMap = True ReplaceTextures = True SaveNewTextures = False TexScalingLevel = 1 TexScalingType = 0 TexDeposterize = False VSyncInterval = True DisableStencilTest = False AlwaysDepthWrite = False BloomHack = 0 TimerHack = True SplineBezierQuality = 2 PostShader = Off MemBlockTransferGPU = True DisableSlowFramebufEffects = True FragmentTestCache = True [Sound] Enable = True AudioBackend = 0 AudioLatency = 1 SoundSpeedHack = True AudioResampler = True GlobalVolume = 10 [Control] HapticFeedback = True ShowTouchCross = True ShowTouchCircle = True ShowTouchSquare = True ShowTouchTriangle = True ShowTouchStart = True ShowTouchSelect = True ShowTouchLTrigger = True ShowTouchRTrigger = True ShowAnalogStick = True ShowTouchDpad = True ShowTouchUnthrottle = True ShowComboKey0 = False ShowComboKey1 = False ShowComboKey2 = False ShowComboKey3 = False ShowComboKey4 = False ComboKey0Mapping = 0 ComboKey1Mapping = 0 ComboKey2Mapping = 0 ComboKey3Mapping = 0 ComboKey4Mapping = 0 ShowTouchPause = True IgnoreWindowsKey = False ShowTouchControls = False DisableDpadDiagonals = False GamepadOnlyFocused = False TouchButtonStyle = 1 TouchButtonOpacity = 65 TouchButtonHideSeconds = 20 AutoCenterTouchAnalog = False ActionButtonSpacing2 = 1.000000 ActionButtonCenterX = 0.937500 ActionButtonCenterY = 0.888889 ActionButtonScale = 1.150000 DPadX = 0.074479 DPadY = 0.733333 DPadScale = 1.150000 DPadSpacing = 1.000000 StartKeyX = 0.559896 StartKeyY = 0.936111 StartKeyScale = 1.150000 SelectKeyX = 0.500000 SelectKeyY = 0.936111 SelectKeyScale = 1.150000 UnthrottleKeyX = 0.440104 UnthrottleKeyY = 0.936111 UnthrottleKeyScale = 1.150000 LKeyX = 0.035937 LKeyY = 0.595370 LKeyScale = 1.150000 RKeyX = 0.964063 RKeyY = 0.595370 RKeyScale = 1.150000 AnalogStickX = 0.074479 AnalogStickY = 0.914815 AnalogStickScale = 1.150000 fcombo0X = 0.571875 fcombo0Y = 0.500000 comboKeyScale0 = 1.150000 fcombo1X = 0.631771 fcombo1Y = 0.500000 comboKeyScale1 = 1.150000 fcombo2X = 0.691667 fcombo2Y = 0.500000 comboKeyScale2 = 1.150000 fcombo3X = 0.571875 fcombo3Y = 0.333333 comboKeyScale3 = 1.150000 fcombo4X = 0.631771 fcombo4Y = 0.333333 comboKeyScale4 = 1.150000 DInputAnalogDeadzone = 0.100000 DInputAnalogInverseMode = 0 DInputAnalogInverseDeadzone = 0.000000 DInputAnalogSensitivity = 1.000000 XInputAnalogDeadzone = 0.240000 XInputAnalogInverseMode = 0 XInputAnalogInverseDeadzone = 0.000000 XInputAnalogSensitivity = 1.000000 AnalogLimiterDeadzone = 0.600000 [Network] EnableWlan = False EnableAdhocServer = False [SystemParam] PSPModel = 1 PSPFirmwareVersion = 150 NickName = Unton4ik proAdhocServer = coldbird.net MacAddress = ab:6c:01:e9:ab:a6 PortOffset = 0 Language = 8 TimeFormat = 1 DateFormat = 1 TimeZone = 0 DayLightSavings = False ButtonPreference = 1 LockParentalLevel = 0 WlanAdhocChannel = 0 BypassOSKWithKeyboard = False WlanPowerSave = False EncryptSave = True [Debugger] DisasmWindowX = 480 DisasmWindowY = 289 DisasmWindowW = 781 DisasmWindowH = 713 GEWindowX = 480 GEWindowY = 289 GEWindowW = 776 GEWindowH = 699 ConsoleWindowX = -1 ConsoleWindowY = -1 FontWidth = 8 FontHeight = 12 DisplayStatusBar = True ShowBottomTabTitles = True ShowDeveloperMenu = False SkipDeadbeefFilling = False FuncHashMap = False [SpeedHacks] PrescaleUVCoords = True DisableAlphaTest = False [JIT] [Upgrade] UpgradeMessage = UpgradeVersion = DismissedVersion = [Recent] MaxRecent = 30 FileName0 = C:/Users/unton/Documents/EmuGames/PSP/Monster Hunter 3rd HD ver.iso FileName1 = C:/Users/unton/Documents/EmuGames/PSP/Monster Hunter Freedom Unite.iso FileName2 = C:/Users/unton/Documents/EmuGames/PSP/LPB_[RUS].cso [PinnedPaths]

Small update: switching to v1.2.2 seems to have kinda fixed the problem, but I still don't understand what caused it on v1.3
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