Something between 0.7.5 and 0.7.6 partially broke Continuum Shift 2.
Tested with 0.7 (works fine), 0.7.5 (works fine) and 0.7.6 (crashes) on Windows - the game crashes on selecting "Tutorial" from main menu if saved game data is present.
Is there anything i can change in options to make it work or it's only for the developers to fix?
What I did:
1. Create folder with clear 0.7.6.
2. Start the game, enter name, go into Tutorial. It works.
3. Leave Tutorial, confirm saving game data.
4. Restart emulator.
5. Start the game, try to enter Tutorial again, observe crash with the generic "PPSSPP has stopped working" message.
Using 0.7.5 and following the same steps result in no crash, showing Tutorial screen as expected. Or did you mean something else?
[Unknown] Wrote:Can you try some git builds between 0.7.5 and 0.7.6?
Builds between 0.7.5 and 0.7.6 that I've tried:
v0.7.5-52-geb371c4 - works fine.
v0.7.5-68-gd1bcc8a - works fine.
v0.7.5-69-g7b6f7ab - crashes on step 2 (going into Tutorial without saved game data).
v0.7.5-72-g208f52e - crashes on step 2 (going into Tutorial without saved game data).
v0.7.5-97-gc9a6c71 - crashes on step 5 (going into Tutorial with saved game data).
And the latest at the moment:
v0.7.6-144-gdae8412 - crashes on step 5 (going into Tutorial with saved game data).
It crashes after a while on Android (I was trying some v0.7.6.x builds). It doesn't matter if I choose arcade, toturial or any other game mode. It's working for a while quite fast and randomly crashes. It looks like 'running of memory' problem but I'm not sure.
PC: AMD Athlon II X250, GeForce 8600 GT, 2Gb RAM, Win 7 SP1 32bit
Android:
Xperia mini pro 2.3.4
Nexus 7 2012 4.4.x
I have a problem with this game on my Xperia Play. It's very playable with minor lags but it force closes after 2-3 battles. I dont know why. Maybe I should download latest build? I have google play version.
11-24-2013, 12:53 PM (This post was last modified: 11-24-2013, 12:56 PM by DAIstian.)
So, now that 0.9.5 is out, I noticed that there is one issue now that Atrac3+ is no longer used. First of all, the opening cutscene (in both this and Extend) have speed issues when it comes to audio. However, strangest of all is that audio that played just fine in cutscenes in 0.9.1 now no longer plays. This applies to any cutscene that plays in the Story Mode, and it's actually quite inconvenient. Anyone got a solution?
(11-24-2013, 12:53 PM)DAIstian Wrote: So, now that 0.9.5 is out, I noticed that there is one issue now that Atrac3+ is no longer used. First of all, the opening cutscene (in both this and Extend) have speed issues when it comes to audio. However, strangest of all is that audio that played just fine in cutscenes in 0.9.1 now no longer plays. This applies to any cutscene that plays in the Story Mode, and it's actually quite inconvenient. Anyone got a solution?