Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: SpongeBob SquarePants: the yellow avenger
Post: RE: SpongeBob SquarePants: the yellow avenger

(12-22-2013 02:59 PM)arg274 Wrote:  It's not fully playable yet. At least not on my side... (12-22-2013 03:20 PM)TheDax Wrote:  Does it do anything different if you turn buffered rendering...
Scootaloo In-game 11 46,045 12-23-2013, 08:36 PM
  Thread: SpongeBob SquarePants: the yellow avenger
Post: RE: SpongeBob SquarePants: the yellow avenger

Bump.
Scootaloo In-game 11 46,045 12-22-2013, 02:57 PM
  Thread: SpongeBob SquarePants: the yellow avenger
Post: RE: SpongeBob SquarePants: the yellow avenger

I can hear sound (music, and when I press buttons), but I can't see anything. My specs. Here's a video of the problem:[video=youtube]http://youtu.be/K3XGp58S4RY[/video] Any ideas?
Scootaloo In-game 11 46,045 12-21-2013, 01:49 AM
  Thread: SpongeBob's Truth Or Square
Post: RE: Spongebob's Truth or Square

-another bump- Well I tried again today, and to my surprise the audio sounds much better. Still a bit sketchy, but much better than before. Here is a demonstration:[video=youtube]http://youtu.be/MPV...
Scootaloo Playable Games 19 22,120 08-19-2013, 02:58 PM
  Thread: Sonic Stage
Post: RE: Sonic Stage

(07-07-2013 08:29 AM)Apology11 Wrote:   (07-06-2013 11:42 AM)Scootaloo Wrote:  I know that, but I'd like to use sonicstage over at3 to see if I can get a particular games sound to play prop...
Scootaloo General Discussion and Announcements 6 15,033 07-08-2013, 09:39 AM
  Thread: Sonic Stage
Post: RE: Sonic Stage

I know that, but I'd like to use sonicstage over at3 to see if I can get a particular games sound to play properly.
Scootaloo General Discussion and Announcements 6 15,033 07-06-2013, 11:42 AM
  Thread: Sonic Stage
Post: Sonic Stage

How can I use sonicstage with PPSSPP if at all possible?
Scootaloo General Discussion and Announcements 6 15,033 07-06-2013, 11:14 AM
  Thread: Disable speed mode "Unlimited"
Post: RE: Disable speed mode "Unlimited"

(07-02-2013 01:34 AM)Special Wrote:  That's not how it is for me. L2 - Toggles Standard > Fixed > Unlimtied R2 - Nothing L3 - Acts same as pressing Esc or Backspace on the keyboard, so th...
Scootaloo General Discussion and Announcements 31 83,141 07-02-2013, 03:28 AM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

(07-02-2013 12:33 AM)jadentheman Wrote:  We can always force AA through drivers anyway right? Like quite a few things suggested here we can do it outside of the emulator however it'd be much mor...
Scootaloo General Discussion and Announcements 1,555 3,555,956 07-02-2013, 12:41 AM
  Thread: Disable speed mode "Unlimited"
Post: RE: Disable speed mode "Unlimited"

Oh I see. Thanks.
Scootaloo General Discussion and Announcements 31 83,141 07-01-2013, 10:48 PM
  Thread: Disable speed mode "Unlimited"
Post: RE: Disable speed mode "Unlimited"

Well what if we use an Xbox 360 controller?
Scootaloo General Discussion and Announcements 31 83,141 07-01-2013, 10:38 PM
  Thread: Can't display text on PPSSPP Win v0.8.1 (actually in none)
Post: RE: Can't display text on PPSSPP Win v0.8.1 (actua...

(07-01-2013 09:32 PM)vsub_ Wrote:  It definitely has something to do with the fonts. If I rename the folder flash0 to flash(when I do that,it's the same if the fonts are not loaded because ppssp...
Scootaloo Development 17 42,495 07-01-2013, 09:44 PM
  Thread: Can't display text on PPSSPP Win v0.8.1 (actually in none)
Post: RE: Can't display text on PPSSPP Win v0.8.1 (actua...

Why can you still see the title then? :/ Is it, because the title is actually considered an image and not text in the game?
Scootaloo Development 17 42,495 07-01-2013, 08:59 PM
  Thread: Disable speed mode "Unlimited"
Post: RE: Disable speed mode "Unlimited"

I don't see the big deal, but I guess I can understand why others might not like it. I personally love using unlimited for getting through unskippable videos (like the ones that play before the game ...
Scootaloo General Discussion and Announcements 31 83,141 07-01-2013, 08:54 PM
  Thread: Ratchet & Clank: Size Matters
Post: RE: Ratchet and Clank size matter

Looks good, but I have a question: since the controls are on the screen doesn't that get in the way of playing sometimes?
Scootaloo Playable Games 82 227,431 06-29-2013, 01:58 AM
  Thread: Disgaea: Afternoon of Darkness
Post: RE: Disgaea: Afternoon of Darkness

I'll probably just stick with "force nearest filtering", because though the upscaling makes it look more smooth it feels unnatural to me. Thanks though, this looks great. For anyone else who might be...
Scootaloo Playable Games 88 226,661 06-29-2013, 12:24 AM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

(06-29-2013 12:02 AM)Special Wrote:  You can just delete the .ini file for that, or just make a backup of a fresh one. I know that it is easy enough to make a quick backup or just delete the .i...
Scootaloo General Discussion and Announcements 1,555 3,555,956 06-29-2013, 12:15 AM
  Thread: Disgaea: Afternoon of Darkness
Post: RE: Disgaea: Afternoon of Darkness

Thanks. I'll try using that and see how it looks. That is at "2x Render Resolution" right? PS: I removed the images, and put a link to the gallery.
Scootaloo Playable Games 88 226,661 06-29-2013, 12:13 AM
  Thread: ajuda god of war!!!!
Post: RE: ajuda god of war!!!!

(06-29-2013 12:04 AM)GuilhermeGS2 Wrote:  Qual god of war? O Chains of Olympus está funcionando normal aqui. I've read that Chains of Olympus some people have had issues with freezing on their...
Scootaloo Portuguese PPSSPP forum 7 15,134 06-29-2013, 12:09 AM
  Thread: Disgaea: Afternoon of Darkness
Post: RE: Disgaea: Afternoon of Darkness

(06-28-2013 11:51 PM)daxtsu Wrote:  Are you using linear filtering? Try turning it off, if you are. If not, it's probably the game not expecting to render at a higher res, so it can/will cause ...
Scootaloo Playable Games 88 226,661 06-29-2013, 12:02 AM
  Thread: Disgaea: Afternoon of Darkness
Post: RE: Disgaea: Afternoon of Darkness

I noticed that there are some lines under text (anywhere really) it is not that bad, but I was wondering if there is any way to fix it. Example(s): http://imgur.com/a/Yms5Q
Scootaloo Playable Games 88 226,661 06-28-2013, 11:49 PM
  Thread: PPSSPP Feature Request Page
Post: RE: PPSSPP Feature Request Page

I'm not sure if this has been suggested before, but here I go: I'd like to see an option under settings where we can reset all settings back to default. Sometimes I mess with features then end up for...
Scootaloo General Discussion and Announcements 1,555 3,555,956 06-28-2013, 11:45 PM
  Thread: ajuda god of war!!!!
Post: RE: ajuda god of war!!!!

Well first off are you running the emulator on a phone or computer/laptop? Also are you saying that there isn't an option to start a new game? Google Translation (esperar problemas de tradução): Be...
Scootaloo Portuguese PPSSPP forum 7 15,134 06-28-2013, 10:10 PM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: [pre-0.8]-Kingdom Hearts Birth By Sleep

(06-27-2013 07:45 AM)IsaacSin Wrote:  It depends on the keyboard. A lot of "gaming" keyboards (and/or mechanical ones) have a higher/unlimited tolerance for simultaneous keystrokes. It's usually...
Scootaloo Playable Games 548 1,505,125 06-27-2013, 08:06 AM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: [pre-0.8]-Kingdom Hearts Birth By Sleep

(06-27-2013 02:23 AM)solarmystic Wrote:   (06-27-2013 02:03 AM)Scootaloo Wrote:  What if you were to use an external keyboard? would that work or would that give you the same results? I kn...
Scootaloo Playable Games 548 1,505,125 06-27-2013, 02:41 AM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: [pre-0.8]-Kingdom Hearts Birth By Sleep

(06-27-2013 01:52 AM)solarmystic Wrote:   (06-27-2013 01:07 AM)Skcyte Wrote:  mine is 0.8-1-g3a3fbfc windows 7 32bit and im using my regular keyboard maybe i'll download the newer rev *ED...
Scootaloo Playable Games 548 1,505,125 06-27-2013, 02:03 AM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: [pre-0.8]-Kingdom Hearts Birth By Sleep

(06-27-2013 12:55 AM)solarmystic Wrote:   (06-27-2013 12:54 AM)Scootaloo Wrote:  Oh well, I can wait. I still have to play KH1, and KH2 :p. Shame on you lol. 10 years old and still decent...
Scootaloo Playable Games 548 1,505,125 06-27-2013, 01:00 AM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: [pre-0.8]-Kingdom Hearts Birth By Sleep

(06-27-2013 12:53 AM)solarmystic Wrote:  Not at the moment, nope. Just have to wait for it, graphical issues take the longest to resolve. Oh well, I can wait. I still have to play KH1, and KH...
Scootaloo Playable Games 548 1,505,125 06-27-2013, 12:54 AM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: [pre-0.8]-Kingdom Hearts Birth By Sleep

(06-27-2013 12:48 AM)solarmystic Wrote:   (06-27-2013 12:44 AM)Scootaloo Wrote:  Just to be clear: Kingdom Hearts Birth By Sleep is working fine? Besides the known issues? 1. Broken minim...
Scootaloo Playable Games 548 1,505,125 06-27-2013, 12:50 AM
  Thread: Kingdom Hearts Birth By Sleep
Post: RE: [pre-0.8]-Kingdom Hearts Birth By Sleep

Just to be clear: Kingdom Hearts Birth By Sleep is working fine? EDIT: Also do I need a specific build?
Scootaloo Playable Games 548 1,505,125 06-27-2013, 12:44 AM