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Post Author Forum Replies Views Posted [asc]
  Thread: Coded Arms
Post: RE: Coded Arms

I have just finished the game, everything went well. Following what LunaMoo said fixed the graphics issue.
NickGrouwen Playable Games 16 43,953 07-25-2016, 07:50 PM
  Thread: Coded Arms
Post: RE: Coded Arms

(12-01-2014 12:43 PM)LunaMoo Wrote:  Just dropping an info to anyone who wanted to play this, that it might now be playable in latest git builds(starting from v0.9.9.1-976-g57be5f4). Have to c...
NickGrouwen Playable Games 16 43,953 07-12-2016, 02:03 PM
  Thread: Tony Hawk's Underground 2 Remix
Post: RE: Tony Hawk's Underground 2 Remix

Still crashes after the 2nd cutscene :-/
NickGrouwen In-game 62 174,561 07-12-2016, 11:44 AM
  Thread: Rengoku: The Tower of Purgatory
Post: RE: Rengoku: The Tower of Purgatory

D-pad doesn't work - can't go up or down in the start menu
NickGrouwen Playable Games 1 11,059 01-11-2016, 03:23 PM
  Thread: Burnout Legends
Post: RE: Burnout Legends

runs smoothly for me (v1.0.1), man this game has a killer soundtrack, like most racing games, too bad it's not in stereo though!
NickGrouwen Off-Topic 100 84,104 09-11-2015, 07:52 PM
  Thread: Death Jr.
Post: RE: Death Jr.

i just finished this game. it works well! quite a lack of bgm sometimes though but i wonder if that's game related...anyways on to the sequel!
NickGrouwen Playable Games 18 45,316 08-09-2015, 08:50 PM
  Thread: Twisted Metal : Head On
Post: RE: Twisted Metal : Head On

just finished this game, works fine on desktop...cheers
NickGrouwen Playable Games 26 82,566 07-28-2015, 02:34 PM
  Thread: Breath Of Fire III
Post: RE: Breath Of Fire III

just finished the game, there is a small issue with save states (crashing the emulator sometimes, can be fixed by saving in-game and resetting whenever this problem occurs) but otherwise it plays just...
NickGrouwen Playable Games 85 205,671 12-18-2014, 02:08 PM
  Thread: F1 Grand Prix Platinum
Post: RE: F1 Grand Prix Platinum

OK I've gone back and tried it again, it's just horrible, unplayable. My car seems to slip every time I try to take a turn or whenever I try to brake even a little bit. Also the game slows down becaus...
NickGrouwen Playable Games 26 57,252 10-28-2014, 07:39 PM
  Thread: Asphalt: Urban GT 2
Post: RE: Asphalt: Urban GT 2

Cool yeah I noticed that thanks! Since this game doesn't have many reviews (all of which are scathing) here's mine: I don't recommend this game, please don't play it. This is just worthless. The rac...
NickGrouwen Playable Games 18 58,645 10-28-2014, 06:53 PM
  Thread: Asphalt: Urban GT 2
Post: RE: Asphalt: Urban GT 2

Been playing it for a while now. Game runs pretty well but save states are sometimes a problem, I've noticed that when you save state during a race, sometimes when you try to load state the screen wil...
NickGrouwen Playable Games 18 58,645 10-27-2014, 09:04 AM
  Thread: ATV Offroad Fury Blazin' Trails
Post: RE: ATV Offroad Fury Blazin' Trails

Playing it right now but the rider is invisble/a shadow so it's like driving a ghost ATV [IMG]http://i.imgur.com/kjts0kk.jpg[/IMG] [IMG]http://i.imgur.com/X7dekeO.jpg[/IMG] Ok so the above is when you...
NickGrouwen In-game 11 22,024 10-17-2014, 01:25 PM
  Thread: Popolocrois
Post: RE: Popolocrois

Wow today I finally beat the game, managed to play it through all the way. Main problems are slowdown in some areas. As [Unknown] wrote, the retain changed texture option really really helps, and when...
NickGrouwen Playable Games 38 67,597 10-16-2014, 09:38 PM
  Thread: Popolocrois
Post: RE: Popolocrois

(09-28-2014 07:11 PM)[Unknown] Wrote:  Does it happen again if you savestate in the same place and try to leave in the latest git build? If you savestate in an old version, and then upgrade to ...
NickGrouwen Playable Games 38 67,597 09-28-2014, 09:51 PM
  Thread: Popolocrois
Post: RE: Popolocrois

Oh no -_-" the slowdown is constantly getting progressively worse the further you get into the game. There are hardly any areas where the gameplay is smooth anymore....I'm near the end of the game and...
NickGrouwen Playable Games 38 67,597 09-28-2014, 05:50 PM
  Thread: Popolocrois
Post: RE: Popolocrois

(09-09-2014 05:31 PM)[Unknown] Wrote:  "Retain changed textures" (if your device has sufficient memory) should help in this game. In most games it does not help or makes things worse. Unfortun...
NickGrouwen Playable Games 38 67,597 09-09-2014, 07:46 PM
  Thread: Popolocrois
Post: RE: Popolocrois

Game is playable but it seems like the further I get into it, the more areas I enter where the game slows down alot...it's almost every other area now...
NickGrouwen Playable Games 38 67,597 09-09-2014, 02:09 PM
  Thread: Popolocrois
Post: RE: Popolocrois

Some slowdown here and there when you enter certain areas like Mansel Village, Pasela and MASSIVE slowdown during battles on the road to Roma, city of Roma)
NickGrouwen Playable Games 38 67,597 08-26-2014, 01:08 PM
  Thread: Popolocrois
Post: RE: Popolocrois

Alright in the new version of PPSSPP the game is working fine now =) (i had a problem last time I tried to play it) Edit: There is a problem with the audio though...sometimes a certain part of the tra...
NickGrouwen Playable Games 38 67,597 07-25-2014, 02:44 PM
  Thread: Gripshift
Post: RE: Gripshift

Yeah I already have that build it's from June 30, and it does make the game perfectly playable =) but like I said there's no audio =( In the latest version of PPSSPP, 0.9.9, the game is actually play...
NickGrouwen In-game 37 88,426 07-22-2014, 04:02 PM
  Thread: Gripshift
Post: RE: Gripshift

hi can you post a link to your windows build? I can't find it, it says Jun 30
NickGrouwen In-game 37 88,426 07-22-2014, 03:27 PM
  Thread: Darkstalkers Chronicle: The Chaos Tower
Post: RE: Darkstalkers Chronicle The Chaos Tower

Yeah works great now when I press F5 and switch to Read Framebuffer to Memory edit: just finished the playing game, kinda fun but also lame...anyways it worked fine except for when you bring up the me...
NickGrouwen Playable Games 52 119,449 07-16-2014, 06:12 AM
  Thread: Kingdom of Paradise
Post: RE: Kingdom of Paradise

The game runs perfect overall but there seems to be some polygon problems when you enter the Western Byakko area... [IMG]http://i.imgur.com/GOe6Ra2.png[/IMG] [IMG]http://i.imgur.com/NoPCQcF.png[/IMG] ...
NickGrouwen Playable Games 46 74,889 07-14-2014, 08:30 AM
  Thread: Kingdom of Paradise
Post: RE: Kingdom of Paradise

Alright using the latest build it actually works now
NickGrouwen Playable Games 46 74,889 07-07-2014, 08:42 AM
  Thread: Gripshift
Post: RE: Gripshift

Game freezes after name input screen Also there's this flickering at the bottom of the screen but after cycling through all the rendering modes once, this disappears edit: sum2012 wow your build actu...
NickGrouwen In-game 37 88,426 07-07-2014, 08:31 AM
  Thread: F1 Grand Prix Platinum
Post: RE: F1 Grand Prix Platinum

(06-24-2014 03:46 AM)The Phoenix Wrote:   (06-23-2014 08:01 PM)NickGrouwen Wrote:  game works fine now but man is it me or is the gameplay way too fast? i'm not a big racing game fan so i d...
NickGrouwen Playable Games 26 57,252 07-07-2014, 08:06 AM
  Thread: MediEvil Resurrection
Post: RE: MediEvil Resurrection

i just beat the game, man it was really really fun! no problems with the emulator whatsoever
NickGrouwen Playable Games 37 93,789 07-06-2014, 01:36 PM
  Thread: Death Jr.
Post: RE: Death Jr.

Awesome henrik yeah it's fixed it doesn't crash anymore thanks man!
NickGrouwen Playable Games 18 45,316 06-26-2014, 11:10 PM
  Thread: Fired Up
Post: RE: Fired Up

works fine here with the latest build, no probs whatsoever edit: finished the game it was fun
NickGrouwen Playable Games 13 34,038 06-23-2014, 09:06 PM
  Thread: F1 Grand Prix Platinum
Post: RE: F1 Grand Prix Platinum

game works fine now but man is it me or is the gameplay way too fast? i'm not a big racing game fan so i don't know but still i've played quite a few racing games and this one seems faster than usual ...
NickGrouwen Playable Games 26 57,252 06-23-2014, 08:01 PM