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Post Author Forum Replies Views Posted [asc]
  Thread: Bios
Post: Bios

ok i dont no if this is the right place to put this topic but can u implement bios so i can run psp os thanks alot and great work ppsspp team
GunS29 Development 5 11,545 08-17-2013, 12:32 AM
  Thread: switch controls
Post: switch controls

OK i have ? can there be an option for switching the two digital and analog controller because i fell that it would be better for the analog controller to be at the top and the digital be at the botto...
GunS29 General Discussion and Announcements 1 3,983 03-31-2013, 02:33 AM
  Thread: Dim Audio
Post: Dim Audio

Hello everyone It Seems like the emulator is progressing even more but still has issues with sound my cell phone has a loud speaker but the emulator is not loud enough its way to dim. is there a w...
GunS29 General Discussion and Announcements 1 3,292 03-29-2013, 01:13 AM
  Thread: bluetooth gamepad
Post: RE: bluetooth gamepad

(02-24-2013 05:32 AM)scorpio16v Wrote:  I've made a short test with my iControlPad in gamepad mode. Works without a 3rd party app like bluezIME on Nexus 4. Unfortunately not all buttons are mapp...
GunS29 General Discussion and Announcements 5 10,028 02-24-2013, 05:36 AM
  Thread: bluetooth gamepad
Post: bluetooth gamepad

does this emu supports bt gamepad
GunS29 General Discussion and Announcements 5 10,028 02-24-2013, 05:00 AM
  Thread: reverse landscape
Post: RE: reverse landscape

(02-17-2013 05:05 PM)ssshadow Wrote:   (02-16-2013 09:04 PM)GunS29 Wrote:   (02-15-2013 05:14 AM)jacky400 Wrote:  This shouldn't be difficult to implement it though may not be useful f...
GunS29 General Discussion and Announcements 11 21,871 02-17-2013, 06:44 PM
  Thread: reverse landscape
Post: RE: reverse landscape

(02-15-2013 05:14 AM)jacky400 Wrote:  This shouldn't be difficult to implement it though may not be useful for desktop true no point for desktops but for phones is a big diff becouse my bluetoo...
GunS29 General Discussion and Announcements 11 21,871 02-16-2013, 09:04 PM
  Thread: reverse landscape
Post: RE: reverse landscape

(02-12-2013 08:56 AM)jacky400 Wrote:  do you mean flip something like this for mobile ? or rotate 90/180 etc ? yes
GunS29 General Discussion and Announcements 11 21,871 02-15-2013, 04:43 AM
  Thread: reverse landscape
Post: RE: Game orientation

(02-11-2013 10:06 PM)Henrik Wrote:  Those are some luxury features :) Coming later when the emu is more stable, I find it more important to work on the core. thanks i hope u can implement it s...
GunS29 General Discussion and Announcements 11 21,871 02-12-2013, 05:14 AM
  Thread: reverse landscape
Post: reverse landscape

can there be an option for reverse landscape mode becouse i have a bluetooth gamepad but the valume keys get in the way so i have to flip the phone
GunS29 General Discussion and Announcements 11 21,871 02-12-2013, 04:06 AM
  Thread: error's with mortal kombat enchanted
Post: RE: error's with mortal kombat enchanted

the game starts but certain settings are unstable like for example vertex cache when enabling it the game goes to the mem check then the screen goes black with popping sounds when disabling it the ga...
GunS29 Development 4 7,415 01-23-2013, 07:22 PM
  Thread: error's with mortal kombat enchanted
Post: RE: error's with mortal kombat enchanted

this is the first time i ever post something i was lost about the pull so i wrote wat should be added in the future also i did not no thats ther was a mk report sry
GunS29 Development 4 7,415 01-23-2013, 06:36 PM
  Thread: error's with mortal kombat enchanted
Post: error's with mortal kombat enchanted

it seems like vertex cache is unstable when enabling it the game dont go past booting screen also even sense implementing media eng when starting mortal kombat enchanted when it goes to main video the...
GunS29 Development 4 7,415 01-23-2013, 06:06 PM