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Post Author Forum Replies Views Posted [asc]
  Thread: Nazi Zombies Portable
Post: RE: Nazi Zombies Portable

Tried it on my huawei sonic (armv6) and it works at 5-6 fps with no frameskip and 10 fps with frameskip. Hope it will be faster on future updates. Keep up the good work.
BillDoul Homebrew Software - Results 3 11,941 03-19-2013, 10:55 PM
  Thread: Armv6 Builds
Post: RE: First running on Armv6 device (Wip)

I have the same problem with version 0.3. I hope it can be fixed. Thank you MaXiMu for all your hard hork for us armv6 users.
BillDoul Builds, releases and ports 45 109,714 11-22-2012, 06:31 AM
  Thread: Armv6 Builds
Post: RE: First running on Armv6 device (Wip)

I just tested it on my huawei sonic and it works. The cube.elf runs perfect. Now I must test with one of the games. I will get back to you with results. Edit: I tested puzzle bubble and it works (a l...
BillDoul Builds, releases and ports 45 109,714 11-10-2012, 02:10 PM
  Thread: Armv6 Builds
Post: RE: First running on Armv6 device (Wip)

I cannot download from bayfiles. Can you please upload on zippyshare or somewhere else so I can test it on my huawei sonic? Thanks.
BillDoul Builds, releases and ports 45 109,714 11-10-2012, 11:03 AM
  Thread: PPSSPP for ARMv6?
Post: RE: PPSSPP for ARMv6?

(11-04-2012 07:43 AM)ssshadow Wrote:  Considering that the 748 mhz ARMv6 CPU that I have can barely play some simple mostly 2D games in FPSe, I doubt any PSP game would ever run decently. There ...
BillDoul Builds, releases and ports 12 37,052 11-06-2012, 08:38 AM