Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Star Ocean: Second Evolution
Post: RE: Star Ocean: Second Evolution

(06-25-2015 12:07 AM)D1ggity Wrote:  Hi, I'm trying to play "Star Ocean Second Evolution" and everything is running decently smooth...aside from when I do certain things I get a frame drop. Audi...
Zantezuken Playable Games 158 359,275 07-01-2015, 09:45 PM
  Thread: Crimson Gem Saga
Post: RE: Crimson Gem Saga

Any workaround for the garbage outlines when using Texture Scaling methods?
Zantezuken Playable Games 69 149,717 07-01-2015, 08:42 PM
  Thread: Final Fantasy Type-0
Post: RE: Final Fantasy Type-0

(06-11-2014 02:02 AM)[Unknown] Wrote:  If you're getting 20 FPS on an i7, you either have a really slow GPU, or your settings are too aggressive. Is it constant 20 FPS or only sometimes? -[Unk...
Zantezuken Playable Games 492 1,208,755 06-11-2014, 10:48 PM
  Thread: Final Fantasy Type-0
Post: RE: Final Fantasy Type-0

(06-10-2014 10:36 PM)[Unknown] Wrote:  I'm pretty sure the white shadows are fixed, but I think the solution does not work for all devices in the latest build available on the buildbot. This ha...
Zantezuken Playable Games 492 1,208,755 06-11-2014, 12:40 AM
  Thread: Final Fantasy Type-0
Post: RE: Final Fantasy Type-0

(06-10-2014 07:09 AM)GilgameshGG Wrote:  PROBLEM : Characters have white shadows. TROUBLESHOOT: 1. Non-buffered rendering actually removes your shadow and makes big shadowy black blocks under ...
Zantezuken Playable Games 492 1,208,755 06-10-2014, 09:58 PM
  Thread: Castlevania dracula X ULKS46155
Post: RE: Castlevania dracula X

Can you play new SOTN if it is playable?
Zantezuken Playable Games 253 602,132 11-08-2013, 05:23 AM
  Thread: Castlevania dracula X ULKS46155
Post: RE: Castlevania dracula X

It is not just Castlevania, many games that have IN-GAME compatibility are in playable section. Probably to avoid looking it ab it desperate and empty.
Zantezuken Playable Games 253 602,132 10-29-2013, 08:53 PM
  Thread: Crimson Gem Saga
Post: RE: Crimson Gem Saga

How did you cope with sound? It is so terrible - 50% of it pure crackling noises.
Zantezuken Playable Games 69 149,717 10-21-2013, 07:07 PM
  Thread: Star Ocean: First Departure
Post: RE: Star Ocean: First Departure

This thread just in a wrong section, it shouldn't be in playable.
Zantezuken Playable Games 261 583,992 10-21-2013, 01:14 PM
  Thread: Castlevania dracula X ULKS46155
Post: RE: Castlevania dracula X

(10-11-2013 05:26 AM)Marcelo_20XX Wrote:  Good news to all Castlevania lovers, as of revision v0.9.1-1676-g03735c1 Can someone please share build v0.9.1-1676-g03735c1? All links dead/404 on the...
Zantezuken Playable Games 253 602,132 10-21-2013, 12:50 PM
  Thread: Castlevania dracula X ULKS46155
Post: RE: Castlevania dracula X

(09-26-2013 08:47 PM)dragonhart6505 Wrote:   (09-26-2013 10:58 AM)Dawe80 Wrote:  How well does the standalone work with latest build? like crap :-( Define "like crap". Very low FPS? Occas...
Zantezuken Playable Games 253 602,132 09-29-2013, 05:20 PM
  Thread: Castlevania dracula X ULKS46155
Post: RE: Castlevania dracula X

(08-05-2013 04:53 PM)Foffy Wrote:   (08-02-2013 12:57 PM)Gurlok Wrote:   (08-02-2013 01:19 AM)Foffy Wrote:  Does it work as a standalone? Because if so, wouldn't a solution to the game...
Zantezuken Playable Games 253 602,132 09-22-2013, 09:28 PM
  Thread: Crimson Gem Saga
Post: RE: Crimson Gem Saga

Oh, okay then. I never was sure if I extracted them properly anyway.
Zantezuken Playable Games 69 149,717 06-29-2013, 09:23 AM
  Thread: Crimson Gem Saga
Post: RE: Crimson Gem Saga

(06-02-2013 02:53 PM)rpglord Wrote:  Slowing is probably to the fact audio is mono. N-no, I don't think so, it uses LP4 Mode (joint stereo) it seems: Code: Format : Atrac3 Codec ID : 270 Cod...
Zantezuken Playable Games 69 149,717 06-28-2013, 05:03 AM
  Thread: MediEvil Resurrection
Post: RE: MediEvil Resurrection

I had no plans to play it so I don't have savegame there. Give me one and I will test.
Zantezuken Playable Games 37 94,578 06-28-2013, 02:52 AM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

(06-27-2013 01:46 PM)srdjan1995 Wrote:   (06-27-2013 10:46 AM)Zantezuken Wrote:  The game runs almost always on 60VPS for me, just sometimes drops to 54 during level pre-loading (I assume d...
Zantezuken Portuguese PPSSPP forum 745 599,793 06-27-2013, 09:34 PM
  Thread: Final Fantasy Type-0
Post: RE: Final Fantasy Type-0

Yeah, but the audio quality is really, really bad.
Zantezuken Playable Games 492 1,208,755 06-27-2013, 09:31 PM
  Thread: MediEvil Resurrection
Post: RE: MediEvil Resurrection

Any particular reason why savestates are not supported in this game? [img]http://i.imgur.com/mnFVmVZ.png[/img] UCUS98620 as well.
Zantezuken Playable Games 37 94,578 06-27-2013, 12:59 PM
  Thread: Crisis Core Final Fantasy VII
Post: RE: Crisis Core: Final Fantasy VII

(06-14-2013 09:57 PM)Totoro Wrote:  I don't know how to make a screenshot on my PSP to show you "right" shadows. ;) Will this do: [img]http://i236.photobucket.com/albums/ff265/doodypsp/Crisis%20...
Zantezuken Playable Games 618 1,535,398 06-27-2013, 11:09 AM
  Thread: Crimson Gem Saga
Post: RE: Crimson Gem Saga

Yeah, just tested it on 0.8.1 and the sound is definitely "stretching" despite full speed.
Zantezuken Playable Games 69 149,717 06-27-2013, 11:03 AM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

The game runs almost always on 60VPS for me, just sometimes drops to 54 during level pre-loading (I assume due to CSO compression). What bother me is some weird highs for BGM and SFX. They are definit...
Zantezuken Portuguese PPSSPP forum 745 599,793 06-27-2013, 10:46 AM
  Thread: Castlevania dracula X ULKS46155
Post: RE: Castlevania dracula X

(06-22-2013 11:34 PM)Marcelo_20XX Wrote:  What other three? only SoTN and RoB are in the game aside the main remake. Also I think the game is in the right section, just need to be polished a lit...
Zantezuken Playable Games 253 602,132 06-27-2013, 10:34 AM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

I assume sound is not being properly processed by emulator? I mean BGM. I understand why videos don't work, what the issues with music format? Just curious.
Zantezuken Portuguese PPSSPP forum 745 599,793 05-20-2013, 10:48 AM