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Post Author Forum Replies Views Posted [asc]
  Thread: Shin Megami Tensei: Persona 3 Portable
Post: RE: Shin Megami Tensei: Persona 3

But disabling the fastmem option doesn't solve the crashing in Tartarus?
psennerman Playable Games 611 1,744,627 05-03-2014, 09:13 AM
  Thread: "DisableAlphaTest" option
Post: RE: "DisableAlphaTest" option

For me without that option every game runs much slower (but I have a PoverVR GPU - Android)
psennerman General Discussion and Announcements 16 25,742 04-27-2014, 09:21 AM
  Thread: Pro Evolution Soccer 2013
Post: RE: Pro Evolution Soccer 2013

(04-20-2014 11:00 PM)ckgbr Wrote:  It's broken in lastest builds. Crashes in the intro. Please fix it, Thanks a lot! Where does it crash for you? I'm using 9.8.474 and seems to work as usual......
psennerman Playable Games 73 251,786 04-21-2014, 10:17 AM
  Thread: Mega Man Powered Up
Post: RE: Mega Man Powered Up

Sorry, since the thread is for the US version, I didn't noticed you were using the jappo one...
psennerman Playable Games 59 160,888 02-27-2014, 06:25 PM
  Thread: Mega Man Powered Up
Post: RE: Mega Man Powered Up

I'm on Win XP and cannot reproduce your problem...try the 32-bit version
psennerman Playable Games 59 160,888 02-26-2014, 03:56 PM
  Thread: Gun Showdown
Post: RE: Gun Showdown

Is there a way to play the game at 30/30? (Now the frame-limiter is stuck at 20/20 and if I set 125% or more speed the sound gets crackled)
psennerman Playable Games 20 60,161 02-07-2014, 07:58 PM
  Thread: Corpse Party
Post: RE: Corpse Party

(01-29-2014 09:22 PM)Lucky_Black_Kitty Wrote:  Ok so I downloaded the PPSSPP emulator and it's working fine but when I went to run the corpse party game it flashes the "no system data found cont...
psennerman Playable Games 134 345,491 01-31-2014, 03:48 PM
  Thread: Killzone Liberation
Post: RE: Killzone Liberation

Use 9.6.455: it is much faster with Killzone Liberation compared to latest revision
psennerman Playable Games 71 258,195 01-28-2014, 04:20 PM
  Thread: FIFA 14
Post: RE: FIFA 14

9.6.453 is the last revision that works, then the 9.6.455 doesn't work anymore...
psennerman Playable Games 60 236,671 01-21-2014, 07:59 PM
  Thread: FIFA 14
Post: RE: FIFA 14

Yes:-(
psennerman Playable Games 60 236,671 01-21-2014, 06:47 PM
  Thread: Obscure The Aftermath
Post: RE: Obscure The Aftermath

(01-20-2014 05:05 PM)Dark Complex Wrote:  Naw, still nothing. I guess i have to wait and hope on the new update. It's just a shame though that people who actually supported the gold version ha...
psennerman Playable Games 75 102,514 01-20-2014, 05:23 PM
  Thread: Kingdom Hearts Birth by Sleep Final Mix
Post: RE: Kingdom Hearts Birth by Sleep Final Mix

(01-17-2014 07:55 PM)Smiyagi Wrote:  @magicbologna: I have the same problem at the same part of the game, so i guess it's not a problem of configuration, it's just a bug of the emulator... i tr...
psennerman In-game 357 1,031,236 01-17-2014, 08:35 PM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

From my tests the only values that affect GOV Ghost of Sparta are multiple of 60 (60 - 120 -180 - 240...)
psennerman Portuguese PPSSPP forum 745 824,929 01-14-2014, 10:49 PM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

Are you sure that 10-30 fps for a game supposed to play at 60 fps isn't low?
psennerman Portuguese PPSSPP forum 745 824,929 01-14-2014, 10:28 PM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

As you can see in the image using CPU clock to 60 you're only dropping the max framerate, so the emulator tells that you're 100% speed but you're not in fact the gameplay is very choppy) The best sett...
psennerman Portuguese PPSSPP forum 745 824,929 01-14-2014, 08:01 PM
  Thread: God Of War Ghost Of Sparta and Chains of Olympus
Post: RE: God Of War Ghost Of Sparta and Chains of Olymp...

All of you who have performance problems, remember that revision 9.6.334 has introduced a performance bug so there's a huge slowdown when using resuolution higher than 2X...Since this hasn't yet been ...
psennerman Portuguese PPSSPP forum 745 824,929 01-12-2014, 09:43 PM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

Strange that on Android buffered and non-buffered rendering show both the blue overlay (and with non-buffered it doesn't disappear using the overdrive), while in Windows XP only the buffered one...
psennerman Playable Games 418 1,054,914 01-11-2014, 12:48 PM
  Thread: Lemmings
Post: RE: Lemmings

revision 9.6.391 has get rid of the black screen so the game has become playable
psennerman Playable Games 11 31,366 01-11-2014, 10:15 AM
  Thread: Infected
Post: RE: Infected

Thanks to 9.6.391 the game is again playable
psennerman Playable Games 9 28,556 01-11-2014, 09:56 AM
  Thread: Need for Speed: Underground Rivals
Post: RE: NFS Underground Rivals

Now (9.6.372) the game has been fixed :)
psennerman Playable Games 47 157,773 01-08-2014, 09:03 PM
  Thread: Obscure The Aftermath
Post: RE: Obscure The Aftermath

The ppsspp version is written at the beginning of the log, and the O.S. is Windows XP 32-bit
psennerman Playable Games 75 102,514 01-06-2014, 05:17 PM
  Thread: Obscure The Aftermath
Post: RE: Obscure The Aftermath

This game definitely doesn't work (blackscreen), here is a log: http://pastebin.com/X0Ts1Gw8
psennerman Playable Games 75 102,514 01-06-2014, 04:53 PM
  Thread: Aliens vs Predator - Requiem
Post: RE: Aliens vs Predator - Requiem

Here is the log: http://pastebin.com/PvrEzrbm
psennerman Playable Games 6 35,429 01-06-2014, 04:45 PM
  Thread: Infected
Post: RE: Infected

Ok, now I found the way to create logs, so here you are: http://pastebin.com/fHku24Zb
psennerman Playable Games 9 28,556 01-06-2014, 04:39 PM
  Thread: PPSSPP options explained
Post: RE: PPSSPP options explained

Nothing to do...are you sure that the directories must be named USER/Logs (Logs directory inside USER directory) and put in the main directory of ppsspp? (for me it is ppsspp9.6.2) OK, I was always c...
psennerman General Discussion and Announcements 215 1,136,078 01-06-2014, 04:05 PM
  Thread: Need for Speed: Underground Rivals
Post: RE: NFS Underground Rivals

Now trying with revision 9.6.348 the game crashes always (memory could not be rear) when I try to start a quick race - Official 9.6 version doesn't have this problem Windows XP 32-bit Here's the log...
psennerman Playable Games 47 157,773 01-06-2014, 03:52 PM
  Thread: Growlanser: Wayfarer of Time
Post: RE: Growlanser: Wayfarer of Time

Anyway I think ppsspp should display it correctly, why is it using different fonts?
psennerman Playable Games 97 281,166 01-06-2014, 03:15 PM
  Thread: Growlanser: Wayfarer of Time
Post: RE: Growlanser: Wayfarer of Time

As you can see with ppsspp 9.6.348 there's still a problem with text (btw new performance options were all disabled) [attachment=9976]
psennerman Playable Games 97 281,166 01-06-2014, 12:13 PM
  Thread: PPSSPP options explained
Post: RE: PPSSPP options explained

I followed these instructions: Making logs (useful for debugging/repporting) How to create a PPSSPP log: In the main PPSSPP folder where the PPSSPPWindows.exe is Make a folder called USER, inside th...
psennerman General Discussion and Announcements 215 1,136,078 01-06-2014, 11:14 AM
  Thread: The 3rd Birthday
Post: RE: The 3rd Birthday

(12-04-2013 08:58 PM)solarmystic Wrote:  Game is now graphically broken again since v0.9.5-858-g10b9e83. [img=604x360]http://i.minus.com/icS0P6DBzdeJH.JPG[/img] Stick to v0.9.5-857-g7881cf2 an...
psennerman Playable Games 418 1,054,914 01-06-2014, 11:04 AM