Search Results
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Thread: Everyday Shooter
Post: RE: Everyday Shooter
Just did a quick compat check on 64-bit Linux using v1.10.3-1207-ge01d53870. Menu text can flicker and overlap oddly, and the gameplay still exhibits severe slowdowns. |
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KickMeElmo |
In-game |
3 |
10,155 |
11-15-2020, 06:26 PM |
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Thread: Issue | Switch PPSSPP | Stand-Alone | PSP System Font
Post: RE: Issue | Switch PPSSPP | Stand-Alone | PSP Syst...
You need to have the assets in place. Contrary to your assumption, the system directory does exist on switch.
https://docs.libretro.com/library/ppsspp/#bios
If you want to use real fonts as well (for... |
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KickMeElmo |
Builds, releases and ports |
3 |
2,455 |
07-27-2020, 07:33 AM |
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Thread: Bubble Bobble Evolution
Post: RE: Bubble Bobble Evolution
On linux (1.9.3-142-g1439421fa self-compiled both SDL and Qt) the character's body is invisible except when jumping (though the arms and gun still show). On android (same version, orphis buildbot) thi... |
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KickMeElmo |
Playable Games |
1 |
10,526 |
11-26-2019, 10:05 PM |
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Thread: Bust-A-Move Deluxe
Post: RE: Bust-A-Move Deluxe
Game works fine, but you need to hit start on the black screen to get it to continue. Didn't notice any issues otherwise. |
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KickMeElmo |
Playable Games |
4 |
7,762 |
11-26-2019, 09:13 PM |
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Thread: Killzone Liberation
Post: RE: Killzone Liberation
With regards to the DLC, I've checked and it's not that it's encrypted. It's definitely strange though. On a real PSP, you get the DLC pack's files (a 65MB CHAPTER5.BIN and a ~10MB EBOOT.PBP) into the... |
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KickMeElmo |
Playable Games |
69 |
210,524 |
11-23-2019, 11:09 AM |
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Thread: DLC doesn't work in any game
Post: RE: DLC doesn't work in any game
(07-22-2018 08:58 PM)LunaMoo Wrote: ignoring whatever updates you might store in game's folder since it's encrypted and unusable.
Ah. That would be the detail I missed. I assumed updating the ... |
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KickMeElmo |
General Discussion and Announcements |
7 |
7,156 |
07-22-2018, 10:00 PM |
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Thread: DLC doesn't work in any game
Post: DLC doesn't work in any game
I've ignored this for years because I assumed it simply wasn't supported without having a CFW PSP to decrypt them, but based on what I've been reading today that's not the case. This applies to Ape Qu... |
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KickMeElmo |
General Discussion and Announcements |
7 |
7,156 |
07-22-2018, 07:51 PM |
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Thread: Death, Jr. 2: Root of Evil
Post: RE: Death, Jr. 2: Root of Evil
On 1.1.1, toggle on "disable slower effects" and the game seems to run beautifully. Otherwise, 5fps. If there's a better fix, haven't found it. |
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KickMeElmo |
Playable Games |
18 |
42,568 |
02-04-2016, 08:20 AM |
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Thread: Beats
Post: RE: Beats
1.0.1: Can't find music files still, though it detects the directory structure in the music directory fine (in memstick\MUSIC). Preloaded files work fine, though the one I tried suddenly had the music... |
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KickMeElmo |
Playable Games |
16 |
37,753 |
07-18-2015, 01:22 AM |
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Thread: Final Fantasy Type-0
Post: RE: Final Fantasy Type-0
Been playing the English translation lately on Win7 with 1.0.1 64-bit, so far seems to be working almost perfectly. I did get a bit of slowdown on one scene early on and I managed to crash it at one p... |
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KickMeElmo |
Playable Games |
492 |
1,196,716 |
06-24-2015, 07:26 PM |
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Thread: Kurulin Fusion
Post: Kurulin Fusion
Title: Kurulin Fusion
Genre: Puzzle
Region: US
Format: PBP
Version:
Game ID: NPUH10042
OS: Windows 7
Compatibility: Playable
Notes: Minor slowdown at times in menus (55/60 fps), gameplay runs perfect.... |
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KickMeElmo |
Playable Games |
1 |
2,954 |
06-23-2015, 12:55 AM |
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Thread: Savage Moon: The Hera Campaign
Post: Savage Moon: The Hera Campaign
Title: Savage Moon: The Hera Campaign
Genre: Strategy
Region: US
Format: PBP
Version:
Game ID: NPUG80328
OS: Windows 7
Compatibility: Playable
Notes: Runs perfectly with no slowdown in both menus and ... |
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KickMeElmo |
Playable Games |
1 |
3,199 |
06-23-2015, 12:54 AM |
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Thread: [Request] PS Vita backup PSP game support
Post: [Request] PS Vita backup PSP game support
EDIT: Looked into it a bit, finally found some info, seems it's encrypted and this won't be feasible in the slightest. If somehow I've missed a major shift in the realm of possibility, I'm still all e... |
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KickMeElmo |
Development |
2 |
6,812 |
06-22-2015, 09:19 PM |