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Thread: Blazing Souls: Accelate
Post: RE: Blazing Souls: Accelate
Oh, my God! I have downloaded the last wip version of Ppsspp and it seems that the game works perfectly now! I don't know when this happened, but not more invisible characters, and the background seem... |
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sergio_zar |
Playable Games |
55 |
152,257 |
05-18-2016, 10:24 AM |
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Thread: Jeanne d'Arc
Post: RE: Jeanne d'Arc
(11-07-2014 09:49 PM)Devildart Wrote: i'm not sure if its a hardware issue or not, the game is playable but a bit difficult since i can't really see anything going on is there a possible soluti... |
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sergio_zar |
Playable Games |
348 |
833,096 |
11-12-2014, 08:03 AM |
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Thread: Grand Knights History
Post: RE: Grand Knights History
(06-08-2014 04:32 PM)[Unknown] Wrote: It seems like this would mean your GPU or driver is having problems with clamp() or mod() in the fragment shader. This particular game isn't (that I know)... |
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sergio_zar |
Playable Games |
106 |
244,181 |
06-09-2014, 11:12 AM |
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Thread: Grand Knights History
Post: RE: Grand Knights History
(06-08-2014 08:56 AM)[Unknown] Wrote: v0.9.8-1087-gfe58f8d works for me. If that doesn't work for you, can you try more versions in between to see what the first build was that stopped working... |
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sergio_zar |
Playable Games |
106 |
244,181 |
06-08-2014, 12:43 PM |
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Thread: Grand Knights History
Post: RE: Grand Knights History
Big regression in Grand Knights History. I have just downloaded ppsspp-v0.9.8-1074 32bits version. First I have tested STAR OCEAN and I was very happy to see that the transparecy problems had been fix... |
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sergio_zar |
Playable Games |
106 |
244,181 |
06-08-2014, 07:37 AM |
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Thread: Regression in latest builds of the emulator: Huge speed loss in some games
Post: RE: Regression in latest builds of the emulator: H...
Hi, solarmystic, thank you for answering so soon.
My computer:
Dual Core Intel Pentium E5300 2.66ghz
Geforce 9600gt
3gb ram usable, because the os is 32bits.
So, just in case, I was talking about th... |
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sergio_zar |
General Discussion and Announcements |
3 |
7,989 |
03-05-2014, 01:30 PM |
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Thread: Regression in latest builds of the emulator: Huge speed loss in some games
Post: Regression in latest builds of the emulator: Huge ...
Hi there,
I have just appreciated a huge speed loss regression in some games which previously worked flawlessly in my desktop computer.
I don't know which is the exact version of the emulator when t... |
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sergio_zar |
General Discussion and Announcements |
3 |
7,989 |
03-05-2014, 12:31 PM |
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Thread: Jeanne d'Arc
Post: RE: Jeanne d'Arc
(02-28-2014 09:48 AM)trantor Wrote: It happens about 4 or 5 missions in, the zoom function is automatic in the game (set automatically based on map size). Here's the save. Just go to Battlefi... |
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sergio_zar |
Playable Games |
348 |
833,096 |
02-28-2014, 10:10 AM |
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Thread: Jeanne d'Arc
Post: RE: Jeanne d'Arc
(02-27-2014 09:12 AM)trantor Wrote: I have the same issue with the fonts being too spaced out in the new version and for some reason when I'm in zoomed out battles, the screen just goes black w... |
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sergio_zar |
Playable Games |
348 |
833,096 |
02-27-2014, 09:55 AM |
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Thread: Kenka Bancho: Badass Rumble
Post: RE: Kenka Bancho: Badass Rumble
I have tried it with the last build and the game still crashes at the end of the cutscene after the first real fight. It is a pity because the game seems to be absolutely hilarious and it worked flawl... |
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sergio_zar |
Playable Games |
34 |
106,516 |
02-26-2014, 07:19 AM |
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Thread: Jeanne d'Arc
Post: RE: Jeanne d'Arc
(02-22-2014 07:38 PM)[Unknown] Wrote: I've spent some time digging into sceFont and improved a lot of differences, but I can't figure out how what the game is doing is working. Whenever I try ... |
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sergio_zar |
Playable Games |
348 |
833,096 |
02-24-2014, 09:20 AM |
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Thread: Jeanne d'Arc
Post: RE: Jeanne d'Arc
(02-20-2014 05:48 AM)[Unknown] Wrote: I think it's still hanging. I haven't gotten around to getting from that save to the cutscene, if someone gives me a save right at the end of the battle I... |
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sergio_zar |
Playable Games |
348 |
833,096 |
02-22-2014, 02:09 PM |