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Post Author Forum Replies Views Posted [asc]
  Thread: Vulkan underperforming - Android
Post: RE: Vulkan underperforming - Android

Unfortunately not in my case...
Laska General Discussion and Announcements 5 5,134 07-19-2018, 10:05 AM
  Thread: Vulkan underperforming - Android
Post: RE: Vulkan underperforming - Android

Vulkan on Android are getting worser and worser. Now almost all games have massive slowdown, I'm using 1.5.4-974 because it's one of the last where performance is almost perfect.
Laska General Discussion and Announcements 5 5,134 07-18-2018, 07:40 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

I've menaged to complete the game on android but simulate block transfer have to be disabled, other way it's very slow. Also, after finishing the game you can turn off noise filter in new option menu ...
Laska Playable Games 169 603,275 05-03-2018, 09:45 PM
  Thread: Random fixes/hacks to improve PSP games on PPSSPP/PSP/Vita [Master List]
Post: RE: Random fixes/hacks to improve PSP games on PPS...

Hello, Is there any cheats to disable noise effect in Silent Hill Origins? I think this causing major slowdowns in this game. Thanks in advance!
Laska Development 30 189,636 12-17-2017, 11:02 AM
  Thread: Colin McRae Rally 2005 Plus
Post: RE: Colin McRae Rally 2005 Plus

When you set frameskip to 0 (or 2, 4 etc.) shadows begin to flicker but when you change resolution and then set it back to previous one flickering stops. Is there any option to achieve this without me...
Laska Playable Games 42 130,708 12-16-2017, 12:03 PM
  Thread: Colin McRae Rally 2005 Plus
Post: RE: Colin McRae Rally 2005 Plus

In my case since couple updates major number of objects are invisible (even fonts in pause menu), only road and sky are visible.
Laska Playable Games 42 130,708 06-10-2017, 01:00 PM
  Thread: Graphics glitch
Post: RE: Graphics glitch

Try to turn off alpha hack.
Laska General Discussion and Announcements 2 4,175 03-29-2016, 07:31 AM
  Thread: Obscure The Aftermath
Post: RE: Obscure The Aftermath

After 1.1.1-486 version this game is unplayable, it just crashes PPSSPP right after intro... :(
Laska Playable Games 75 105,319 01-25-2016, 09:46 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

This game require buffered rendering, you have to turn it on.
Laska Playable Games 169 603,275 11-03-2015, 11:08 PM
  Thread: Colin McRae Rally 2005 Plus
Post: RE: Colin McRae Rally 2005 Plus

Lucky you!
Laska Playable Games 42 130,708 10-28-2015, 09:45 PM
  Thread: Colin McRae Rally 2005 Plus
Post: RE: Colin McRae Rally 2005 Plus

(10-18-2015 02:27 PM)ravope Wrote:  These are the best settings for this game: - Frameskipping -- 2 or 1 (don't use auto frameskip, because it causes sudden speedups/slowdowns (when the framesk...
Laska Playable Games 42 130,708 10-18-2015, 04:24 PM
  Thread: Colin McRae Rally 2005 Plus
Post: RE: Colin McRae Rally 2005 Plus

It's strange because this game slowdown a lot on stages (or conditions) where sun is visible. It run pretty well when you choose midday as time of race.
Laska Playable Games 42 130,708 10-09-2015, 09:30 AM
  Thread: [Solved] Triangle logo
Post: RE: Triangle logo

What do you mean? PPSSPP does't show any logo on game screen. Are you talking about virtual gamepad?
Laska General Discussion and Announcements 7 10,075 07-14-2015, 04:10 PM
  Thread: Buffered Render On PowerVR SGX540 Problems !!
Post: RE: Buffered Render On PowerVR SGX540 Problems !!

Sadly, the problems with powervr still remains... :( Is there any hope for fix this?
Laska Development 84 193,312 05-26-2015, 10:42 PM
  Thread: Colin McRae Rally 2005 Plus
Post: RE: Colin McRae Rally 2005 Plus

(01-06-2015 02:24 PM)Dukatti Wrote:   (12-14-2014 03:52 PM)tomas1395 Wrote:  Hello. How Teclast X98 AIR II with Dual boot or any other tablet with Intel Atom can handle this game? Is it pla...
Laska Playable Games 42 130,708 05-26-2015, 02:54 PM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

(02-28-2015 02:05 AM)The Phoenix Wrote:   (02-28-2015 12:40 AM)Laska Wrote:   (02-27-2015 05:26 PM)[Unknown] Wrote:  Do you want the fix to include a soldering iron? Or contacting the...
Laska General Discussion and Announcements 34 61,833 02-28-2015, 05:27 PM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

(02-27-2015 05:26 PM)[Unknown] Wrote:  Do you want the fix to include a soldering iron? Or contacting the developers of the original games to rewrite the entire rendering engines not to rely up...
Laska General Discussion and Announcements 34 61,833 02-28-2015, 12:40 AM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

(02-27-2015 03:49 PM)[Unknown] Wrote:  Yes, I think so. -[Unknown] So is it ever gonna be fixed (by some hack or alternative settings etc...) or not?
Laska General Discussion and Announcements 34 61,833 02-27-2015, 04:21 PM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

Could anyone tell me is this ever gonna be fixed or is it hopeless situation? Now most of games running on my device with pretty acceptable speed but this glitches making lot of them unplayable becaus...
Laska General Discussion and Announcements 34 61,833 02-26-2015, 09:41 PM
  Thread: Silent Hill: Origins
Post: RE: Silent Hill: Origins

When I turn on "disable stencil test" whole screen except main character become black. And flashlight still don't work.
Laska Playable Games 169 603,275 02-14-2015, 10:08 PM
  Thread: PPSSPP 1.0
Post: RE: PPSSPP 1.0

Emulator runs great but sadly there are still awful graphiac glitches that making couple of games unplayeble on powerVR phones... :(
Laska General Discussion and Announcements 95 184,552 02-02-2015, 10:15 PM
  Thread: Alternative to nomone on Android?
Post: RE: Alternative to nomone on Android?

(01-14-2015 05:06 PM)Akubara Wrote:  Hi, so I've been trying to fiddle around with lower resolution + non-buffered rendering, but my phone (Huawei Ascend P7) crashes from nomone. Any good altern...
Laska General Discussion and Announcements 2 5,641 01-15-2015, 01:34 PM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

(01-12-2015 02:03 AM)[Unknown] Wrote:  If you're talking about alpha testing, the problem is that it does something the PowerVR chip doesn't like. It's the operation in the first place that is ...
Laska General Discussion and Announcements 34 61,833 01-12-2015, 11:57 AM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

(12-30-2014 07:00 PM)[Unknown] Wrote:  The hack I mentioned earlier that made PowerVR use a different and definitely wrong method of alpha testing. Now it uses an alternate method that works on...
Laska General Discussion and Announcements 34 61,833 01-11-2015, 11:17 PM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

(12-30-2014 05:25 PM)[Unknown] Wrote:  Well, said hack has been removed. It's unfortunate that PowerVR is still not working well. -[Unknown] What do you mean by "hack has been removed"?
Laska General Discussion and Announcements 34 61,833 12-30-2014, 06:14 PM
  Thread: PowerVR serious problem
Post: RE: PowerVR serious problem

Hello again! I don't wanna be pain in the arse but is there any (maybe temporary) solution for this problem? Most of racing games are still unplayable on sgx 540 because of missing parts of the road o...
Laska General Discussion and Announcements 34 61,833 12-30-2014, 09:02 AM
  Thread: Strange color fields
Post: RE: Strange color fields

Is it ever gonna be fixed?
Laska General Discussion and Announcements 4 6,578 11-27-2014, 12:50 PM
  Thread: Strange color fields
Post: RE: Strange color fields

Can anyone help me...?
Laska General Discussion and Announcements 4 6,578 11-04-2014, 01:23 PM
  Thread: my idea to ppsspp [this is can be help the players]
Post: RE: my idea to ppsspp [this is can be help the pla...

Me too...
Laska Development 5 9,608 10-27-2014, 11:00 AM
  Thread: Strange color fields
Post: RE: Strange color fields

What could causing this behaviour? How can I manage with it?
Laska General Discussion and Announcements 4 6,578 10-22-2014, 08:01 AM