Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Henrik, ¿Have you selected your next project after PPSSPP?
Post: RE: Henrik, ¿Have you selected your next project ...

Squall, for DS check a DraStic -that emu is fast as hell :D.
Grimmer Off-Topic 24 54,658 03-11-2014, 08:33 PM
  Thread: Guide:- Maximizing the performance of PPSSPP on your Android/Windows device.
Post: RE: Guide:- Maximizing the performance of PPSSPP o...

(02-15-2014 08:43 PM)Kristianity77 Wrote:  Firstly, you need a program from the play store call NoMone Resolution Changer. Install this and lower the resolution of your device (for me, i set to...
Grimmer General Discussion and Announcements 296 2,789,784 02-16-2014, 07:38 PM
  Thread: Games that are playable on the Android version of PPSSPP?
Post: RE: Games that are playable on the Android version...

I can help (a bit). All tests are done on Nexus 7 1st gen ofc, latest ppsspp build. 1. God of War - Chains of Olimpus: slideshow, unplayable. 2. I don't have that game but someone said, that it is pla...
Grimmer General Discussion and Announcements 27 113,191 02-09-2014, 07:46 AM
  Thread: [solved]rotation problem
Post: RE: rotation problem

Confirmed: feature is working great :). BTW, every time I read/hear Arigatou it reminds me of Kill Bill... Yeah, that's weird. Edited: I forgot to say thank you, sorry for that :x
Grimmer Development 26 43,937 02-05-2014, 07:42 AM
  Thread: Chatroom for ad hoc
Post: RE: Chatroom for ad hoc

Why so serious? ;) Chat merged with a emu? I think I'll pass. But, who knows, maybe somebody will like that idea.
Grimmer Development 13 17,152 02-02-2014, 01:42 PM
  Thread: Tony Hawk's Project 8
Post: RE: tony hawk project 8

Nice improvement on Tegra 3 with 0.9.6-610 build with buffered rendering. Sadly, it still have a lot problems with non-buffered. I'll test newest build later.
Grimmer Playable Games 33 91,201 01-30-2014, 12:34 AM
Lightbulb Thread: Zagrajmy razem
Post: Zagrajmy razem

Witam! Czy znajdą się tu chętni do wspólnego grania online w tytuły, które już w pełni współpracują z Ad-hoc? Na przykład MHFU?
Grimmer Polish PPSSPP Discussion 1 4,416 01-30-2014, 12:30 AM
  Thread: Yu-Gi-Oh 5D's Tag Force 6
Post: RE: Yu-Gi-Oh 5D's Tag Force 6

Do you try method from first post in " PPSSPP Adhoc Support" thread?
Grimmer Ad-Hoc Multiplayer 21 51,465 01-29-2014, 09:55 PM
  Thread: [solved]rotation problem
Post: RE: rotation problem

I also think that option to manually set which screen mode emulator will use is a great idea :).
Grimmer Development 26 43,937 01-29-2014, 09:28 PM
  Thread: Tony Hawk's Underground 2 Remix
Post: RE: Tony Hawk's Underground 2 Remix

(01-19-2014 12:50 PM)vnctdj Wrote:  When you use the latest builds from the buildbot, there is a file named "InfoLog.bat" in the folder :) You just need to double-click it and it will launch PPS...
Grimmer In-game 62 207,283 01-19-2014, 05:13 PM
  Thread: Tony Hawk's Underground 2 Remix
Post: RE: Tony Hawk's Underground 2 Remix

PPSSPP build: v0.9.6-453 Platform: PC Black screen after 5-10 seconds of gameplay :/. BTW, how to create log files? User/Logs option doesn't work in new builds.
Grimmer In-game 62 207,283 01-17-2014, 01:26 PM
  Thread: PPSSPP options explained
Post: RE: PPSSPP options explained

@GuilhermeGS2 you can check performance thread but there is not much info about it.
Grimmer General Discussion and Announcements 215 1,156,915 01-08-2014, 05:57 PM
  Thread: Buffered rendering
Post: RE: Buffered rendering

I think this link will answer any questions about buffered and non-buffered rendering: https://github.com/hrydgard/ppsspp/pull/...t-21984075
Grimmer General Discussion and Announcements 8 16,226 01-08-2014, 05:47 PM
  Thread: Save Game\States Manager
Post: RE: Save Game\States Manager

Nice :). Forgive mine curious, what language do you use for creating this tool?
Grimmer Off-Topic 10 78,450 12-30-2013, 01:51 AM
  Thread: Have anyone played a Third Person Shooting Game before?
Post: RE: Have anyone played a Third Person Shooting Gam...

Sure! Gears of War on X360, Shadowgun: Deadzone on android and... umm... hmm... That's all I remember. BTW, I'm recomending both and I don't count games like GTA, Gangstar and so on, just pure shooter...
Grimmer Off-Topic 18 35,604 12-30-2013, 01:47 AM
  Thread: PPSSPP Ad-Hoc on iOS ?
Post: RE: PPSSPP AD-HOC ON IOS ?

I don't know where is a info about IP in latest IOS but you could try that: - connect to your home WLAN using your device and disconnect any smartphones, tablets and so on, - go to control panel of yo...
Grimmer Ad-Hoc Multiplayer 12 27,357 12-25-2013, 07:01 PM
  Thread: Tegra 3 issues.
Post: RE: Tegra 3 issues.

Newest build get rid off that bug so everyone should be happy now ;). But i have some ghost-like glow around characters in Dissidia 012 during in-game cinematics that use game engine.
Grimmer Development 17 37,576 12-23-2013, 07:01 PM
  Thread: Button mapping problem
Post: RE: Button mapping problem

To everyone: I also noticed that but if you want map buttons, simply use a last stable build and then upgrage your app to the newest version.
Grimmer General Discussion and Announcements 4 7,040 12-23-2013, 06:56 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

The black screen bug on Tegra 3 is fixed so I can finally play it with all GFXs and so on. If anyone is curious: I have 90-100% speed during fight with frameskip set to 1 and 2x psp resolution :D. Slo...
Grimmer Playable Games 1,105 2,867,398 12-23-2013, 06:53 PM
  Thread: Dissidia 012: Duodecim Final Fantasy
Post: RE: Dissidia 012: Duodecim Final Fantasy

W8 a second, I'll try it. EDITED: Doesn't work but both devices can join a room (I check a log from Adhoc server and everything is ok) without a problem. Sadly, they can't see each other.
Grimmer Ad-Hoc Multiplayer 164 360,906 12-23-2013, 06:24 PM
  Thread: Tekken Dark Resurrection
Post: RE: Tekken Dark Resurrection

I'll write my settings (that I use for android) here, just in case: 1. Graphics Buffer: ON Frameskipping: 2 Everything without mipmapping, HW, deposterize, and timer hack set to ON 2. System Fast memo...
Grimmer Playable Games 349 923,869 12-22-2013, 01:20 PM
  Thread: Gry Kompatybilne
Post: RE: Gry Kompatybilne

Testowane na Nexusie 7: Monster Hunter Freedom Unite - śmiga pięknie nawet przy podwójnej niż standardowa rozdzielczości psp i frameskip'ie ustawionym na auto (działa również multiplayer) King...
Grimmer Polish PPSSPP Discussion 8 16,752 12-10-2013, 08:57 PM
  Thread: The best way to play games on Android!
Post: RE: The best way to play games on Android!

I use quite easy set: N7 2012 + OTG cable + Logitech Rumble F510. Maybe it is not the best for portable playing but I often put it in my backpack and use it during *cough* lessons (only when I have so...
Grimmer Off-Topic 3 8,789 11-27-2013, 09:23 PM
  Thread: Recommended PPSSPP Games Thread
Post: RE: Recommended PPSSPP Games Thread

@ Vnctdj I also read in-game books and some of them are full of useful information and rest of them provide info about game world. But you know, some people will just say "tl;dr" ;). And about toturia...
Grimmer Off-Topic 137 219,540 11-22-2013, 08:49 AM
  Thread: Recommended PPSSPP Games Thread
Post: RE: Recommended PPSSPP Games Thread

I'll recommend the Lumines: quite fun puzzle game where you must think 3 steps forward for any big combos. Also audio&video is perfect: when you go to diffrent level everything is diffrent - backg...
Grimmer Off-Topic 137 219,540 11-21-2013, 11:14 AM
  Thread: Android ART - new opportunity for PPSSPP?
Post: RE: Android ART - new opportunity for PPSSPP?

Thanks for replies :). I was just curious how ART could affect an application written in different than java language. Also, emulators are totally diffrent in way they working and no one write anythin...
Grimmer Development 5 10,632 11-21-2013, 10:14 AM
Lightbulb Thread: Android ART - new opportunity for PPSSPP?
Post: Android ART - new opportunity for PPSSPP?

Hello! New android 4.4 has been released with quite a big feature: Android Runtime (ART) so I created that thread to ask a developers how this could affect a PPSSPP performance. Maybe it will be a hug...
Grimmer Development 5 10,632 11-20-2013, 08:50 PM
  Thread: [Solved] The best Monster Hunter game for start?
Post: RE: The best Monster Hunter game for start?

So, I already play it a bit and: a) - I'm AMAZED because I can play it smoothly with 2x resolution on Nexus 7 with frameskip set to auto :D b) - Without gamepad that game is extremely hard - but I'll ...
Grimmer Off-Topic 64 134,850 11-02-2013, 12:09 AM
  Thread: What's your job?
Post: RE: What's your job?

(10-29-2013 05:24 PM)vnctdj Wrote:  I am studying IT too :) I aim to be a developer, but for the moment I'm just a beginner... :s Let's learn ! ;) AFAIK all over the world are needed programmer...
Grimmer Off-Topic 36 69,809 10-29-2013, 09:22 PM
  Thread: What's your job?
Post: RE: What's your job?

(10-29-2013 05:15 PM)Buko Pandan Wrote:   (10-29-2013 05:08 PM)Grimmer Wrote:  This school year I'm going to finish my school. I'm in last grade so when I pass my exams at the and of year I...
Grimmer Off-Topic 36 69,809 10-29-2013, 09:10 PM