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  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories EU

I downloaded x64 version from emucr.com http://www.emucr.com/2013/05/ppsspp-git-20130503.html
City_Poke Playable Games 241 829,450 05-03-2013, 08:22 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories EU

I downloaded 64 bit Windows version from emucr.com.
City_Poke Playable Games 241 829,450 04-28-2013, 05:27 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories EU

(04-27-2013 09:02 PM)Henrik Wrote:  Hah, that is one strange bug. Will have to look into it, that's no good :) OK, but why that bug doesn't appear in 64 bit versions? :)
City_Poke Playable Games 241 829,450 04-28-2013, 11:04 AM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories EU

I've got a bug with roads, it is noticeable in few places (that bug doesn't exist in 64bit versions of PPSSPP): http://www.youtube.com/watch?v=kpusE5puT6o
City_Poke Playable Games 241 829,450 04-27-2013, 06:24 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories EU

[IMG]http://i.imgur.com/xeHtm4L.png[/IMG]
City_Poke Playable Games 241 829,450 04-22-2013, 01:54 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories EU

Maybe he meant this: [img]http://4pda.ru/forum/dl/post/2861025/Screenshot_2013-04-21-17-27-55.png[/img]
City_Poke Playable Games 241 829,450 04-21-2013, 07:33 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories EU

Best options for gameplay: [IMG]http://i.imgur.com/0cp2GZW.png[/IMG] Enabling VBO cause a lot of lags even on powerful PC.
City_Poke Playable Games 241 829,450 04-20-2013, 06:56 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories

(03-25-2013 10:01 PM)Henrik Wrote:  Totally agree that it can't be considered playable yet. It's really annoyingly close though, I believe that most of the remaining graphics issues is just one ...
City_Poke Playable Games 241 829,450 04-16-2013, 06:58 PM
  Thread: Patapon 3
Post: RE: Patapon 3

I checked it - freeze after EULA screen. Game version - UCUS98751.
City_Poke Playable Games 123 332,034 04-11-2013, 06:13 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories

Is it just one bug? Try to find it ;)
City_Poke Playable Games 241 829,450 03-27-2013, 05:00 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: Grand Theft Auto - Vice City Stories

Name - Grand Theft Auto - Vice City Stories EU Format - CSO ID - ULES00502 OS - Windows 7 Ultimate x64 PPSSPP -v0.7-120-g79b2ecd-windows-x86 Game have properly resolution now, but still ground model...
City_Poke Playable Games 241 829,450 03-16-2013, 07:56 PM
  Thread: What are your plans for v0.8 ^ ^
Post: RE: What are your plans for v0.8 ^ ^

Don't forget about changing Controls, I want to play GTA: Vice City Stories on joypad! :)
City_Poke General Discussion and Announcements 77 155,850 03-12-2013, 09:02 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: (Android) (ULES-00502) Grand Theft Auto - Vice...

I checked it on my Android device - it works, but have graphic bugs. [img]http://i.imgur.com/3EUTuX8.png[/img] [img]http://i.imgur.com/ksaNFSh.png[/img]
City_Poke Playable Games 241 829,450 03-12-2013, 07:43 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: (Android) GTA - Vice City Stories

Something can't be loaded here, what can cause problem?
City_Poke Playable Games 241 829,450 03-11-2013, 08:19 PM
  Thread: Grand Theft Auto - Vice City Stories
Post: RE: (Android) GTA - Vice City Stories

For me, it hangs out in loading screen: [IMG]http://i.imgur.com/q7tVXd5.png[/IMG]
City_Poke Playable Games 241 829,450 03-09-2013, 04:57 PM